Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bungieyy
Mercury
Level 89
God Stats
12W - 3L
1,671 SR
Queue Stats
121W - 131L
1,444 Elo+
Party 3
Loki
Loki
NiteAssassin007
Loki
Level 84
God Stats
47W - 40L
1,571 SR
Queue Stats
136W - 141L
1,477 Elo+
Party 1
Discordia
Discordia
Wungieyy
Discordia
Level 79
God Stats
6W - 5L
1,576 SR
Queue Stats
101W - 103L
1,430 Elo+
Party 3
Horus
Horus
who cares8307
Horus
Level 83
God Stats
1W - 1L
1,352 SR
Queue Stats
105W - 107L
1,427 Elo+
Party 1
Team Averages
Level 84
1,534 SR
1,455 Elo+

VS

Team Averages
Level 106
1,479 SR
1,456 Elo+
Odin
Odin
I am Cobra 2
Odin
Level 65
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Shadqw363
Hachiman
Level 137
God Stats
6W - 10L
1,452 SR
Queue Stats
315W - 310L
1,487 Elo+
Solo
Kukulkan
Kukulkan
UrbanNinjaXP
Kukulkan
Level 65
God Stats
1W - 3L
1,207 SR
Queue Stats
4W - 12L
1,350 Elo+
Party 2
Cerberus
Cerberus
cghlreinsn
Cerberus
Level 102
God Stats
10W - 16L
1,471 SR
Queue Stats
664W - 674L
1,466 Elo+
Solo
Cliodhna
Cliodhna
iFriendZone
Cliodhna
Level 160
God Stats
9W - 7L
1,596 SR
Queue Stats
485W - 495L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 0 / 1
5,581
558
5,256
3,086
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Bungieyy
Mercury
9
2 / 0 / 1
5,510
551
888
5,251
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 0
6,640
664
4,497
3,179
976
Discordia
Wungieyy
Discordia
10
1 / 0 / 0
5,752
575
3,030
2,160
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 0 / 2
5,052
505
2,324
6,386
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,662
466
1,780
5,768
2,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Shadqw363
Hachiman
8
0 / 1 / 0
4,858
486
3,250
5,666
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
UrbanNinjaXP
Kukulkan
9
0 / 2 / 0
4,947
495
1,456
3,941
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
cghlreinsn
Cerberus
6
0 / 2 / 0
4,434
443
1,693
6,938
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
iFriendZone
Cliodhna
8
0 / 3 / 0
4,736
474
1,110
8,396
2,644
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
10
Kills
0
0
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
W
Mercury
Bungieyy
Mercury
2
0
1
2.5
L
0
2
0
0
W
4
0
0
4
L
Hachiman
Shadqw363
Hachiman
0
1
0
0
L
Kukulkan
UrbanNinjaXP
Kukulkan
0
2
0
0
W
Discordia
Wungieyy
Discordia
1
0
0
1
L
Cerberus
cghlreinsn
Cerberus
0
2
0
0
L
Cliodhna
iFriendZone
Cliodhna
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,995
Damage
9,289
20,062
Taken
30,709
7,962
Mitigated
11,674
5,334
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,256
2,570
0
1,170
3,086
787
0
260
2,826
37,214
0
W
Mercury
Bungieyy
Mercury
888
255
0
740
5,251
1,574
0
153
5,098
0
39,366
L
1,780
628
0
1,933
5,768
2,463
0
0
5,768
0
23,625
W
4,497
1,344
0
1,007
3,179
976
204
0
2,936
0
41,110
L
Hachiman
Shadqw363
Hachiman
3,250
2,039
0
2,041
5,666
1,887
855
2,834
2,832
0
32,241
L
Kukulkan
UrbanNinjaXP
Kukulkan
1,456
194
0
0
3,941
1,446
0
1,658
2,283
33,386
0
W
Discordia
Wungieyy
Discordia
3,030
224
0
375
2,160
823
0
918
1,242
39,384
0
L
Cerberus
cghlreinsn
Cerberus
1,693
46
0
2,196
6,938
3,234
0
2,585
4,353
13,261
0
L
Cliodhna
iFriendZone
Cliodhna
1,110
149
0
1,545
8,396
2,644
0
1,209
7,187
0
32,339
W
2,324
1,427
380
1,662
6,386
3,802
0
1,818
4,568
0
10,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
23,637
296
Minions Killed
277
0
Camps Cleared
0
1,052,384
Distance Traveled
906,160
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,581
558
64
6
0
178,544
3
W
Mercury
5,510
551
72
7
0
246,940
2
L
Odin
4,662
466
49
5
0
182,529
0
W
Loki
6,640
664
77
8
0
211,906
4
L
Hachiman
4,858
486
68
7
0
167,206
1
L
Kukulkan
4,947
495
67
7
0
182,540
2
W
Discordia
5,752
575
70
7
0
193,441
2
L
Cerberus
4,434
443
28
3
0
199,496
2
L
Cliodhna
4,736
474
65
7
0
174,389
3
W
Horus
5,052
505
13
1
0
221,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role