Player Matchup

Medusa
Medusa
Marck-Landerss
Medusa
Level 28
God Stats
1W - 2L
992 SR
Queue Stats
33W - 49L
1,340 Elo+
Party 2
Tyr
Tyr
TeteDeBuche33
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,429 Elo+
Party 2
Discordia
Discordia
prouxt
Discordia
Level 44
God Stats
10W - 9L
1,475 SR
Queue Stats
13W - 19L
1,313 Elo+
Party 2
Team Averages
Level 30
1,322 SR
1,361 Elo+

VS

Team Averages
Level 74
1,565 SR
1,393 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DHallett1395
Discordia
Level 47
God Stats
21W - 25L
1,694 SR
Queue Stats
198W - 245L
1,268 Elo+
Party 1
Atlas
Atlas
Fluffy7288
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 8
13,328
666
12,258
14,054
7,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 1 / 8
13,718
686
14,422
21,746
19,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
prouxt
Discordia
18
4 / 3 / 6
12,910
646
8,664
10,847
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 6 / 0
12,975
649
12,938
19,012
9,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DHallett1395
Discordia
18
2 / 5 / 5
12,897
645
13,307
12,423
5,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
15
1 / 2 / 3
11,739
587
5,469
10,278
7,165
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
7
7
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
0
0.67
L
Discordia
DHallett1395
Discordia
2
5
5
0.9
L
Atlas
1
2
3
1.25
W
4
3
8
2.67
W
5
1
8
9
W
Discordia
prouxt
Discordia
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
31,714
46,647
Taken
41,713
32,243
Mitigated
21,607
11,483
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,938
4,327
0
2,955
19,012
9,171
575
4,068
14,494
0
51,965
L
Discordia
DHallett1395
Discordia
13,307
129
0
513
12,423
5,271
234
2,070
10,101
44,477
0
L
Atlas
5,469
2,039
122
1,159
10,278
7,165
0
2,535
7,439
23,504
0
W
12,258
5,292
0
3,398
14,054
7,562
1,080
7,739
5,810
0
53,526
W
14,422
1,161
0
5,549
21,746
19,406
1,337
5,586
15,020
5,527
56,128
W
Discordia
prouxt
Discordia
8,664
165
0
2,536
10,847
5,275
1,113
5,917
4,930
39,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,956
Gold Earned
37,611
211
Minions Killed
167
11
Camps Cleared
3
1,108,615
Distance Traveled
856,585
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,975
649
89
4
2
338,526
11
L
Discordia
12,897
645
55
3
0
298,853
2
L
Atlas
11,739
587
23
1
1
219,206
2
W
Medusa
13,328
666
76
4
2
330,622
3
W
Tyr
13,718
686
77
4
8
422,280
2
W
Discordia
12,910
646
58
3
1
355,713
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role