Player Matchup

Chaac
Chaac
GearingS26
Chaac
Level 14
God Stats
2W - 3L
1,525 SR
Queue Stats
14W - 14L
1,279 Elo+
Party 1
Anhur
Anhur
Metrosmile
Anhur
Level 88
God Stats
0W - 3L
1,321 SR
Queue Stats
14W - 10L
1,378 Elo+
Party 1
Bastet
Bastet
QBmaste
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 3
Chronos
Chronos
XTeRaDX
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
YodaFrmStartrek
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 34
1,469 SR
1,381 Elo+

VS

Team Averages
Level 95
1,539 SR
1,495 Elo+
Geb
Geb
Airborne1315
Geb
Level 129
God Stats
8W - 3L
1,540 SR
Queue Stats
160W - 153L
1,543 Elo+
Party 2
Thor
Thor
BankruptPuppet
Thor
Level 127
God Stats
5W - 2L
1,602 SR
Queue Stats
143W - 115L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
Constable19
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Mousecop19
Amaterasu
Level 134
God Stats
20W - 7L
1,543 SR
Queue Stats
334W - 337L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
SweetPeach8706
Danzaburou
Level 82
God Stats
26W - 25L
1,512 SR
Queue Stats
99W - 106L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 3 / 1
4,803
801
6,534
9,532
5,313
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
10
1 / 2 / 1
4,943
824
6,634
6,140
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
QBmaste
Bastet
6
0 / 0 / 0
2,821
470
0
0
0
Chronos
XTeRaDX
Chronos
10
1 / 2 / 1
5,043
841
3,509
6,242
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 1
4,778
796
5,239
8,618
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
5,767
961
5,428
6,671
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 0 / 5
5,837
973
5,604
4,345
1,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Constable19
Kukulkan
11
2 / 1 / 6
5,541
924
5,021
4,685
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Mousecop19
Amaterasu
10
0 / 0 / 3
4,911
819
3,300
7,075
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SweetPeach8706
Danzaburou
11
1 / 0 / 7
5,871
979
6,546
5,623
2,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
9
9
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
3
0
5
5.5
W
Kukulkan
Constable19
Kukulkan
2
1
6
5
L
Chaac
0
3
1
0.17
L
Anhur
1
2
1
0.75
W
Amaterasu
Mousecop19
Amaterasu
0
0
3
1.5
L
Bastet
QBmaste
Bastet
0
0
0
0
W
Danzaburou
SweetPeach8706
Danzaburou
1
0
7
4.5
L
Chronos
XTeRaDX
Chronos
1
2
1
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,916
Damage
25,899
30,532
Taken
28,399
16,345
Mitigated
12,630
4,644
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,428
837
0
1,718
6,671
3,726
0
1,194
5,477
14,553
0
W
5,604
1,129
0
170
4,345
1,791
0
429
3,916
0
17,358
W
Kukulkan
Constable19
Kukulkan
5,021
360
0
250
4,685
1,761
184
1,025
3,660
11,926
0
L
Chaac
6,534
1,830
0
1,745
9,532
5,313
0
2,841
6,691
0
13,987
L
Anhur
6,634
3,132
0
894
6,140
2,476
0
2,430
3,710
0
12,167
W
Amaterasu
Mousecop19
Amaterasu
3,300
1,105
0
1,620
7,075
2,995
0
614
6,461
0
8,712
L
Bastet
QBmaste
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
SweetPeach8706
Danzaburou
6,546
2,682
0
1,064
5,623
2,357
1,515
247
5,376
0
19,646
L
Chronos
XTeRaDX
Chronos
3,509
1,297
0
202
6,242
2,211
0
2,133
4,109
9,303
0
L
5,239
1,329
0
1,803
8,618
6,345
0
3,045
5,573
0
10,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,388
Gold Earned
27,927
66
Minions Killed
109
0
Camps Cleared
0
535,384
Distance Traveled
673,266
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,767
961
13
2
0
137,212
0
W
Thor
5,837
973
30
5
0
144,969
2
W
Kukulkan
5,541
924
23
4
0
119,768
0
L
Chaac
4,803
801
15
3
0
139,305
0
L
Anhur
4,943
824
17
3
0
121,356
0
W
Amaterasu
4,911
819
16
3
0
141,856
1
L
Bastet
2,821
470
0
0
0
0
0
W
Danzaburou
5,871
979
27
5
0
129,461
0
L
Chronos
5,043
841
15
3
0
129,837
0
L
Bellona
4,778
796
19
3
0
144,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role