Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Destroyed248273
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
ShlipperyShticks
Jormungandr
Level 19
God Stats
11W - 3L
1,590 SR
Queue Stats
11W - 6L
1,432 Elo+
Party 3
Mulan
Mulan
SuspectCentipede
Mulan
Level 106
God Stats
3W - 2L
1,597 SR
Queue Stats
27W - 23L
1,507 Elo+
Party 3
King Arthur
King Arthur
tsunamiback
King Arthur
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 61L
1,525 Elo+
Party 3
Team Averages
Level 71
1,537 SR
1,476 Elo+

VS

Team Averages
Level 37
1,500 SR
1,431 Elo+
Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Assassin Excel
Sylvanus
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,522 Elo+
Party 2
Loki
Loki
DRYBEARS4EHEAD
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,471 Elo+
Party 2
Janus
Janus
Junebug5291
Janus
Level 18
God Stats
4W - 12L
1,500 SR
Queue Stats
32W - 42L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
Shift Unlimited
Gilgamesh
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 23L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 7
6,005
546
7,175
7,053
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
10
4 / 2 / 5
6,585
599
5,742
5,168
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
ShlipperyShticks
Jormungandr
8
2 / 0 / 6
5,418
493
3,247
6,356
4,880
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
8 / 2 / 3
6,847
622
6,776
8,370
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
tsunamiback
King Arthur
11
3 / 2 / 0
6,578
598
6,045
6,103
5,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 4 / 2
5,984
544
4,918
8,945
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
7
2 / 3 / 0
5,326
484
1,676
7,959
6,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 3 / 1
6,607
601
8,369
11,520
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,729
430
1,949
6,552
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Shift Unlimited
Gilgamesh
7
0 / 3 / 2
4,705
428
700
7,121
3,424
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
7
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
7
4.5
L
Sol
 
Sol
1
4
2
0.5
L
Sylvanus
2
3
0
0.67
L
4
3
1
1.5
W
Poseidon
4
2
5
3.25
L
0
5
0
0
L
Gilgamesh
Shift Unlimited
Gilgamesh
0
3
2
0.33
W
Jormungandr
ShlipperyShticks
Jormungandr
2
0
6
5
W
8
2
3
4.75
W
King Arthur
tsunamiback
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
17,612
33,050
Taken
42,097
18,679
Mitigated
18,675
6,003
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,175
3,044
0
1,960
7,053
2,662
931
2,216
4,837
0
37,014
L
Sol
 
Sol
4,918
2,382
0
3,338
8,945
2,961
0
4,059
4,886
50,335
0
L
Sylvanus
1,676
540
975
1,670
7,959
6,470
130
3,034
4,925
12,387
0
L
8,369
2,450
0
2,448
11,520
4,024
0
1,133
10,387
0
47,916
W
Poseidon
5,742
1,489
0
500
5,168
1,548
168
1,785
3,383
37,965
0
L
1,949
321
0
250
6,552
1,796
156
763
5,789
24,904
0
L
Gilgamesh
Shift Unlimited
Gilgamesh
700
333
0
136
7,121
3,424
0
0
7,121
0
12,802
W
Jormungandr
ShlipperyShticks
Jormungandr
3,247
639
0
373
6,356
4,880
120
2,646
3,710
16,450
0
W
6,776
1,278
0
3,055
8,370
3,797
0
1,896
6,474
0
36,390
W
King Arthur
tsunamiback
King Arthur
6,045
977
0
115
6,103
5,792
220
0
6,103
0
49,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
27,351
306
Minions Killed
238
0
Camps Cleared
0
1,083,122
Distance Traveled
1,024,442
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,005
546
49
4
0
206,784
1
L
Sol
5,984
544
77
7
0
193,119
1
L
Sylvanus
5,326
484
25
2
0
204,167
1
L
Loki
6,607
601
76
7
0
248,074
2
W
Poseidon
6,585
599
75
7
0
218,289
1
L
Janus
4,729
430
35
3
0
202,070
0
L
Gilgamesh
4,705
428
25
2
0
177,012
0
W
Jormungandr
5,418
493
24
2
0
219,131
0
W
Mulan
6,847
622
64
6
0
225,626
0
W
King Arthur
6,578
598
94
9
0
213,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role