Player Matchup

Medusa
Medusa
 
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
IKMS
Poseidon
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 101L
1,650 Elo+
Party 2
Sobek
Sobek
deividasvaro1
Sobek
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 98L
1,650 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,600 Elo+

VS

Team Averages
Level 101
1,711 SR
1,530 Elo+
Ares
Ares
BenTheMoistOne
Ares
Level 160
God Stats
6W - 2L
1,824 SR
Queue Stats
119W - 48L
1,613 Elo+
Party 1
Scylla
Scylla
roryslatter
Scylla
Level 25
God Stats
1W - 0L
1,810 SR
Queue Stats
9W - 6L
1,511 Elo+
Party 1
Bastet
Bastet
rorystack
Bastet
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 6 / 6
8,129
739
12,637
12,166
6,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
IKMS
Poseidon
13
5 / 3 / 3
8,616
783
11,279
8,402
4,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 7
7,872
716
6,010
17,410
21,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,887
808
13,125
15,754
17,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
13
4 / 5 / 6
8,738
794
8,488
9,779
4,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
rorystack
Bastet
12
6 / 2 / 5
8,800
800
9,375
10,658
5,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
8
Kills
13
13
Deaths
8
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
6
0.83
W
3
1
10
8
L
Poseidon
IKMS
Poseidon
5
3
3
2.17
L
1
4
7
1.13
W
Scylla
4
5
6
1.4
W
Bastet
rorystack
Bastet
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,926
Damage
30,988
37,978
Taken
36,191
32,068
Mitigated
26,631
5,796
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,637
4,774
0
860
12,166
6,027
353
7,286
4,880
0
29,942
W
13,125
941
0
1,667
15,754
17,183
0
8,020
7,734
20,027
0
L
Poseidon
IKMS
Poseidon
11,279
1,972
0
940
8,402
4,436
41
6,123
2,279
36,520
0
L
6,010
847
0
3,996
17,410
21,605
0
8,485
8,925
11,653
0
W
Scylla
8,488
1,116
0
1,924
9,779
4,125
55
4,896
4,883
37,990
0
W
Bastet
rorystack
Bastet
9,375
4,304
0
1,098
10,658
5,323
103
4,640
6,018
0
17,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
26,425
116
Minions Killed
94
5
Camps Cleared
4
644,579
Distance Traveled
667,952
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,129
739
42
4
0
215,928
3
W
Ares
8,887
808
11
1
0
246,323
3
L
Poseidon
8,616
783
64
6
5
207,364
0
L
Sobek
7,872
716
10
1
0
221,287
2
W
Scylla
8,738
794
69
6
3
194,401
0
W
Bastet
8,800
800
14
1
1
227,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role