Player Matchup

Bellona
Bellona
Captin Richard
Bellona
Level 50
God Stats
3W - 4L
1,413 SR
Queue Stats
25W - 32L
1,315 Elo+
Solo
Ares
Ares
MRivan1365
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Nexxu323_yt
Scylla
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 29L
1,341 Elo+
Party 2
Thor
Thor
VaSqueeze7
Thor
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 145L
1,353 Elo+
Solo
Jing Wei
Jing Wei
Yampie1949
Jing Wei
Level 22
God Stats
0W - 4L
1,261 SR
Queue Stats
2W - 7L
1,267 Elo+
Party 2
Team Averages
Level 32
1,435 SR
1,355 Elo+

VS

Team Averages
Level 45
1,448 SR
1,302 Elo+
Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
BigBrazyy
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,130 Elo+
Party 3
Gilgamesh
Gilgamesh
Fana282578
Gilgamesh
Level 72
God Stats
1W - 0L
1,264 SR
Queue Stats
4W - 2L
1,252 Elo+
Party 1
Da Ji
Da Ji
Krxtct
Da Ji
Level 52
God Stats
7W - 9L
1,478 SR
Queue Stats
249W - 281L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
Wizzyn1846
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,852
523
8,362
8,998
8,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 0
6,128
409
1,172
13,074
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
12
2 / 3 / 0
7,604
507
4,213
7,197
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 1
6,774
452
3,216
12,216
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Yampie1949
Jing Wei
9
0 / 4 / 0
6,250
417
4,359
8,293
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 0 / 8
8,405
560
6,498
12,577
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
BigBrazyy
Apollo
13
9 / 1 / 2
8,820
588
8,976
7,823
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Fana282578
Gilgamesh
13
0 / 0 / 3
7,654
510
5,446
11,431
9,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Krxtct
Da Ji
13
4 / 0 / 1
7,984
532
6,252
9,890
4,069
Zhong Kui
Wizzyn1846
Zhong Kui
12
2 / 1 / 4
7,520
501
3,944
7,255
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
18
18
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
8
7
W
Apollo
BigBrazyy
Apollo
9
1
2
10
L
0
0
0
0
W
Gilgamesh
Fana282578
Gilgamesh
0
0
3
1.5
W
Da Ji
Krxtct
Da Ji
4
0
1
4.5
L
0
7
0
0
L
Scylla
2
3
0
0.67
L
0
4
1
0.13
W
Zhong Kui
Wizzyn1846
Zhong Kui
2
1
4
4
L
Jing Wei
Yampie1949
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
31,116
49,778
Taken
48,976
26,341
Mitigated
33,959
11,882
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,498
2,562
0
1,784
12,577
11,692
878
1,974
10,603
41,190
0
W
Apollo
BigBrazyy
Apollo
8,976
6,390
0
2,701
7,823
3,465
2,316
661
7,162
0
52,999
L
8,362
4,032
0
4,434
8,998
8,435
0
0
8,998
0
55,715
W
Gilgamesh
Fana282578
Gilgamesh
5,446
1,571
0
3,350
11,431
9,372
0
0
11,431
0
46,112
W
Da Ji
Krxtct
Da Ji
6,252
1,159
175
3,138
9,890
4,069
0
242
9,648
0
56,400
L
1,172
65
0
529
13,074
8,172
0
4,006
9,068
14,196
0
L
Scylla
4,213
786
0
1,220
7,197
2,705
135
4,014
3,183
39,399
0
L
3,216
743
0
4,632
12,216
4,511
0
139
12,077
0
42,433
W
Zhong Kui
Wizzyn1846
Zhong Kui
3,944
433
0
393
7,255
5,361
832
3,096
4,159
35,932
0
L
Jing Wei
Yampie1949
Jing Wei
4,359
2,904
0
1,067
8,293
2,518
108
2,283
6,010
0
39,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
40,383
358
Minions Killed
356
0
Camps Cleared
0
1,206,863
Distance Traveled
1,448,287
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,405
560
43
3
0
277,083
2
W
Apollo
8,820
588
85
6
0
247,004
2
L
Bellona
7,852
523
115
8
0
272,559
1
W
Gilgamesh
7,654
510
81
5
0
293,531
2
W
Da Ji
7,984
532
87
6
0
340,792
0
L
Ares
6,128
409
15
1
0
251,338
1
L
Scylla
7,604
507
73
5
0
217,411
1
L
Thor
6,774
452
75
5
0
240,100
2
W
Zhong Kui
7,520
501
60
4
0
289,877
1
L
Jing Wei
6,250
417
80
5
0
225,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role