Player Matchup

Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Apaxx
Ra
Level 158
God Stats
3W - 3L
1,912 SR
Queue Stats
82W - 68L
1,656 Elo+
Party 2
Artemis
Artemis
Arelis
Artemis
Level 160
God Stats
12W - 5L
1,659 SR
Queue Stats
117W - 97L
1,653 Elo+
Party 2
Mercury
Mercury
Chorizzzord
Mercury
Level 129
God Stats
5W - 5L
1,733 SR
Queue Stats
28W - 38L
1,555 Elo+
Solo
Khepri
Khepri
Dealog
Khepri
Level 159
God Stats
1W - 3L
1,566 SR
Queue Stats
97W - 80L
1,621 Elo+
Party 2
Team Averages
Level 152
1,674 SR
1,597 Elo+

VS

Team Averages
Level 141
1,686 SR
1,621 Elo+
Tsukuyomi
Tsukuyomi
HaggisBreath
Tsukuyomi
Level 155
God Stats
6W - 0L
2,014 SR
Queue Stats
401W - 349L
1,635 Elo+
Solo
Athena
Athena
Hiroshimawasok
Athena
Level 121
God Stats
11W - 3L
1,783 SR
Queue Stats
42W - 42L
1,554 Elo+
Party 1
Anhur
Anhur
PoisonPlague
Anhur
Level 129
God Stats
2W - 2L
1,341 SR
Queue Stats
149W - 120L
1,610 Elo+
Party 1
Shiva
Shiva
SiggyDanielson
Shiva
Level 157
God Stats
19W - 20L
1,578 SR
Queue Stats
477W - 451L
1,651 Elo+
Party 1
He Bo
He Bo
Virriale
He Bo
Level 142
God Stats
4W - 2L
1,714 SR
Queue Stats
76W - 45L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 9 / 1
7,517
418
8,211
20,055
19,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
15
3 / 0 / 1
9,239
513
8,208
9,122
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Arelis
Artemis
13
1 / 5 / 2
8,072
448
12,859
14,776
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Chorizzzord
Mercury
14
1 / 3 / 2
8,224
457
9,948
18,415
9,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Dealog
Khepri
12
1 / 1 / 4
7,952
442
3,996
12,487
10,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HaggisBreath
Tsukuyomi
18
3 / 0 / 0
10,306
573
14,683
16,512
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 9
8,761
487
6,026
12,417
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 2
10,038
558
11,463
15,724
6,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 6
10,344
575
12,785
14,102
19,344
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Virriale
He Bo
19
7 / 1 / 2
11,147
619
13,454
11,676
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
18
18
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
9
1
0.06
L
Ra
3
0
1
3.5
L
Artemis
Arelis
Artemis
1
5
2
0.4
L
Mercury
Chorizzzord
Mercury
1
3
2
0.67
L
Khepri
Dealog
Khepri
1
1
4
3
W
Tsukuyomi
HaggisBreath
Tsukuyomi
3
0
0
3
W
1
1
9
5.5
W
4
3
2
1.67
W
3
1
6
6
W
He Bo
Virriale
He Bo
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,222
Damage
58,411
74,855
Taken
70,431
48,801
Mitigated
51,654
18,986
Healing
24,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,211
1,900
0
4,337
20,055
19,692
0
4,304
15,751
0
58,934
L
Ra
8,208
1,376
1,207
2,875
9,122
4,656
0
2,488
6,634
73,202
0
L
Artemis
Arelis
Artemis
12,859
6,133
0
4,261
14,776
5,107
0
2,805
11,971
0
68,639
L
Mercury
Chorizzzord
Mercury
9,948
6,142
0
750
18,415
9,227
0
6,614
11,801
0
69,346
L
Khepri
Dealog
Khepri
3,996
835
2,458
3,098
12,487
10,119
0
3,269
9,218
30,649
0
W
Tsukuyomi
HaggisBreath
Tsukuyomi
14,683
3,144
0
8,752
16,512
8,175
0
5,194
11,318
0
112,832
W
6,026
2,170
0
2,373
12,417
12,775
14
2,908
9,509
25,584
0
W
11,463
4,987
0
4,845
15,724
6,593
1,078
1,316
14,408
0
85,148
W
12,785
4,249
0
1,988
14,102
19,344
336
971
13,131
0
85,600
W
He Bo
Virriale
He Bo
13,454
1,339
0
6,489
11,676
4,767
0
1,815
9,861
117,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
50,596
507
Minions Killed
643
0
Camps Cleared
0
1,792,408
Distance Traveled
1,912,435
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,517
418
106
6
0
304,034
6
L
Ra
9,239
513
135
8
0
380,949
8
L
Artemis
8,072
448
117
7
0
297,612
4
L
Mercury
8,224
457
110
6
0
438,197
2
L
Khepri
7,952
442
39
2
0
371,616
4
W
Tsukuyomi
10,306
573
159
9
0
403,022
6
W
Athena
8,761
487
32
2
0
415,526
3
W
Anhur
10,038
558
145
8
0
337,908
4
W
Shiva
10,344
575
143
8
0
355,459
5
W
He Bo
11,147
619
164
9
0
400,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role