Player Matchup

Sol
Sol
BrebAttack
Sol
Level 25
God Stats
29W - 29L
1,464 SR
Queue Stats
231W - 266L
1,346 Elo+
Party 2
Apollo
Apollo
Dakattack97
Apollo
Level 123
God Stats
1W - 4L
1,669 SR
Queue Stats
161W - 193L
1,343 Elo+
Party 2
Yemoja
Yemoja
Lauxir
Yemoja
Level 60
God Stats
4W - 10L
1,356 SR
Queue Stats
11W - 18L
1,369 Elo+
Solo
Camazotz
Camazotz
callowaydaboi
Camazotz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,475 Elo+
Party 1
Fenrir
Fenrir
lightpupper
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,475 Elo+
Party 1
Team Averages
Level 67
1,498 SR
1,402 Elo+

VS

Team Averages
Level 78
1,521 SR
1,416 Elo+
Guan Yu
Guan Yu
AmGMito
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 4
Eset
Eset
IMGONEAFK
Eset
Level 96
God Stats
5W - 2L
1,500 SR
Queue Stats
235W - 237L
1,393 Elo+
Party 3
Fafnir
Fafnir
WickedHarpie
Fafnir
Level 153
God Stats
10W - 9L
1,512 SR
Queue Stats
397W - 417L
1,376 Elo+
Solo
Neith
Neith
fevado_7
Neith
Level 94
God Stats
38W - 42L
1,594 SR
Queue Stats
163W - 157L
1,562 Elo+
Party 4
Serqet
Serqet
lucho1314
Serqet
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 69L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 1
10,872
403
8,250
22,276
8,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
17
2 / 10 / 3
11,645
431
16,590
27,620
10,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Lauxir
Yemoja
16
3 / 5 / 8
11,876
440
6,883
24,132
27,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
callowaydaboi
Camazotz
18
4 / 7 / 5
12,062
447
14,243
33,325
13,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
20
7 / 2 / 3
13,517
501
23,591
26,168
32,921
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AmGMito
Guan Yu
20
3 / 2 / 10
14,875
551
19,631
26,436
37,462
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
18
7 / 6 / 10
13,181
488
19,463
21,343
11,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
18
2 / 4 / 19
14,027
520
11,717
31,468
49,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
fevado_7
Neith
20
7 / 0 / 7
15,300
567
17,828
19,799
11,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
lucho1314
Serqet
20
12 / 5 / 10
15,178
562
23,468
28,846
16,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
16
Kills
31
31
Deaths
17
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AmGMito
Guan Yu
3
2
10
4
L
0
7
1
0.07
L
Apollo
2
10
3
0.35
W
Eset
7
6
10
2
L
Yemoja
Lauxir
Yemoja
3
5
8
1.4
W
Fafnir
2
4
19
2.88
L
Camazotz
callowaydaboi
Camazotz
4
7
5
0.93
W
Neith
fevado_7
Neith
7
0
7
10.5
L
Fenrir
7
2
3
4.25
W
Serqet
lucho1314
Serqet
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,557
Damage
92,107
133,521
Taken
127,892
93,160
Mitigated
125,147
37,417
Healing
53,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AmGMito
Guan Yu
19,631
2,710
4,161
9,485
26,436
37,462
2,605
1,795
24,641
0
95,602
L
8,250
3,282
0
6,362
22,276
8,015
1,400
5,267
16,757
105,878
0
L
Apollo
16,590
11,271
0
6,587
27,620
10,854
1,343
5,729
21,338
0
94,583
W
Eset
19,463
1,968
2,866
3,641
21,343
11,313
2,223
5,774
15,569
95,368
0
L
Yemoja
Lauxir
Yemoja
6,883
1,328
3,918
3,577
24,132
27,745
56
8,837
15,295
34,295
0
W
Fafnir
11,717
2,994
959
10,127
31,468
49,136
852
5,471
25,997
39,826
0
L
Camazotz
callowaydaboi
Camazotz
14,243
3,380
0
10,532
33,325
13,625
264
7,305
25,762
0
93,752
W
Neith
fevado_7
Neith
17,828
7,504
0
11,728
19,799
11,072
2,314
747
19,052
0
159,818
L
Fenrir
23,591
6,364
0
6,441
26,168
32,921
360
4,280
21,538
0
91,877
W
Serqet
lucho1314
Serqet
23,468
7,722
0
10,278
28,846
16,164
1,395
5,665
22,421
0
148,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,972
Gold Earned
72,561
570
Minions Killed
652
0
Camps Cleared
0
2,309,625
Distance Traveled
2,569,950
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,875
551
153
6
0
528,422
3
L
Sol
10,872
403
143
5
0
445,045
4
L
Apollo
11,645
431
125
5
0
398,694
5
W
Eset
13,181
488
112
4
0
466,030
6
L
Yemoja
11,876
440
40
1
0
467,198
11
W
Fafnir
14,027
520
23
1
0
542,181
7
L
Camazotz
12,062
447
108
4
0
482,734
6
W
Neith
15,300
567
212
8
0
489,620
2
L
Fenrir
13,517
501
154
6
0
515,954
1
W
Serqet
15,178
562
152
6
0
543,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role