Player Matchup

Sobek
Sobek
Huntr96
Sobek
Level 64
God Stats
4W - 2L
1,788 SR
Queue Stats
24W - 32L
1,419 Elo+
Party 1
Loki
Loki
NUMONEDAD777
Loki
Level 78
God Stats
536W - 583L
1,522 SR
Queue Stats
539W - 595L
1,496 Elo+
Solo
Osiris
Osiris
The Lock 15
Osiris
Level 159
God Stats
0W - 1L
1,558 SR
Queue Stats
9W - 14L
1,359 Elo+
Solo
Neith
Neith
TheKing96k
Neith
Level 85
God Stats
11W - 10L
1,597 SR
Queue Stats
99W - 107L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
xxhighfivesxx
Aphrodite
Level 138
God Stats
3W - 13L
1,228 SR
Queue Stats
122W - 122L
1,451 Elo+
Solo
Team Averages
Level 105
1,539 SR
1,441 Elo+

VS

Team Averages
Level 83
1,519 SR
1,481 Elo+
Ah Puch
Ah Puch
PudSmoke
Ah Puch
Level 69
God Stats
10W - 6L
1,705 SR
Queue Stats
76W - 71L
1,512 Elo+
Solo
King Arthur
King Arthur
WinterJager1823
King Arthur
Level 62
God Stats
32W - 36L
1,409 SR
Queue Stats
97W - 117L
1,443 Elo+
Solo
Bellona
Bellona
angleuk
Bellona
Level 77
God Stats
5W - 3L
1,479 SR
Queue Stats
128W - 134L
1,465 Elo+
Solo
Fenrir
Fenrir
beto AR 360
Fenrir
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 74L
1,528 Elo+
Solo
Aphrodite
Aphrodite
smitediaz12
Aphrodite
Level 84
God Stats
9W - 8L
1,500 SR
Queue Stats
374W - 391L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Huntr96
Sobek
18
1 / 5 / 3
13,523
966
15,090
35,577
61,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 2 / 2
13,028
931
11,315
13,546
6,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
18
0 / 6 / 5
12,718
908
13,603
26,819
42,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
18
2 / 4 / 1
13,075
934
30,330
26,472
12,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
xxhighfivesxx
Aphrodite
17
0 / 3 / 1
11,981
856
4,142
5,788
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

56

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PudSmoke
Ah Puch
19
5 / 0 / 12
13,867
991
24,721
15,075
8,326
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WinterJager1823
King Arthur
19
6 / 0 / 13
14,020
1,001
15,701
18,608
22,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
angleuk
Bellona
19
1 / 3 / 15
13,582
970
18,756
20,266
22,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
20
7 / 3 / 12
14,036
1,003
26,397
21,722
23,071
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
smitediaz12
Aphrodite
20
1 / 0 / 19
13,567
969
16,667
8,826
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
6
Kills
20
20
Deaths
6
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sobek
Huntr96
Sobek
1
5
3
0.5
L
3
2
2
2
W
Ah Puch
PudSmoke
Ah Puch
5
0
12
11
L
Osiris
0
6
5
0.42
L
Neith
2
4
1
0.63
W
King Arthur
WinterJager1823
King Arthur
6
0
13
12.5
W
Bellona
angleuk
Bellona
1
3
15
2.83
W
Fenrir
7
3
12
4.33
W
Aphrodite
smitediaz12
Aphrodite
1
0
19
10.5
L
Aphrodite
xxhighfivesxx
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,480
Damage
102,242
108,202
Taken
84,497
126,120
Mitigated
82,154
12,140
Healing
22,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Huntr96
Sobek
15,090
684
0
3,177
35,577
61,371
0
14,970
20,607
31,873
0
L
11,315
2,154
0
47
13,546
6,176
0
3,896
9,650
0
28,061
W
Ah Puch
PudSmoke
Ah Puch
24,721
2,809
816
4,925
15,075
8,326
0
3,027
12,048
62,631
0
L
Osiris
13,603
6,615
0
1,792
26,819
42,427
0
12,779
14,040
0
32,154
L
Neith
30,330
7,069
0
3,417
26,472
12,695
0
8,458
18,014
0
65,961
W
King Arthur
WinterJager1823
King Arthur
15,701
1,965
0
0
18,608
22,693
0
5,286
13,322
0
25,933
W
Bellona
angleuk
Bellona
18,756
9,224
0
2,987
20,266
22,193
0
4,609
15,657
0
56,356
W
Fenrir
26,397
5,884
0
2,231
21,722
23,071
0
4,313
17,409
242
41,209
W
Aphrodite
smitediaz12
Aphrodite
16,667
2,396
6,744
5,162
8,826
5,871
0
1,997
6,829
33,191
0
L
Aphrodite
xxhighfivesxx
Aphrodite
4,142
370
1,724
1,983
5,788
3,451
0
1,527
4,261
13,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,325
Gold Earned
69,072
282
Minions Killed
282
4
Camps Cleared
14
1,107,807
Distance Traveled
1,410,464
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,523
966
38
3
0
285,082
1
L
Loki
13,028
931
50
4
0
215,092
0
W
Ah Puch
13,867
991
115
8
5
252,330
0
L
Osiris
12,718
908
68
5
3
254,144
0
L
Neith
13,075
934
99
7
1
253,011
2
W
King Arthur
14,020
1,001
20
1
0
293,364
0
W
Bellona
13,582
970
80
6
6
291,188
0
W
Fenrir
14,036
1,003
24
2
0
289,668
0
W
Aphrodite
13,567
969
43
3
3
283,914
0
L
Aphrodite
11,981
856
27
2
0
100,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role