Player Matchup

Bellona
Bellona
NevermorE_-_01
Bellona
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
P1CH3NK0_HUN
Nemesis
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 99L
1,413 Elo+
Solo
Freya
Freya
Stompijnr
Freya
Level 63
God Stats
6W - 4L
1,469 SR
Queue Stats
80W - 98L
1,287 Elo+
Party 1
Medusa
Medusa
Tiaansadie
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,262 Elo+
Party 1
Yemoja
Yemoja
xxAlfalfaxx07
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,093 Elo+
Party 1
Team Averages
Level 41
1,494 SR
1,311 Elo+

VS

Team Averages
Level 73
1,501 SR
1,339 Elo+
Anubis
Anubis
Jar_Jar_Samwich
Anubis
Level 46
God Stats
5W - 7L
1,404 SR
Queue Stats
12W - 20L
1,227 Elo+
Solo
Danzaburou
Danzaburou
Jordanney
Danzaburou
Level 80
God Stats
54W - 60L
1,446 SR
Queue Stats
156W - 162L
1,359 Elo+
Solo
Cernunnos
Cernunnos
MattParry0
Cernunnos
Level 94
God Stats
11W - 14L
1,527 SR
Queue Stats
388W - 448L
1,393 Elo+
Solo
Arachne
Arachne
MerSo_19
Arachne
Level 64
God Stats
10W - 9L
1,765 SR
Queue Stats
89W - 84L
1,380 Elo+
Solo
Jormungandr
Jormungandr
RYANphillipPERKS
Jormungandr
Level 83
God Stats
17W - 12L
1,365 SR
Queue Stats
256W - 288L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
8,076
367
3,500
21,605
18,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
P1CH3NK0_HUN
Nemesis
17
1 / 4 / 3
10,324
469
8,946
22,818
8,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Stompijnr
Freya
18
3 / 4 / 1
11,307
514
15,913
19,773
8,350
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tiaansadie
Medusa
12
0 / 11 / 1
7,738
352
8,587
20,419
7,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 0
7,798
354
1,296
13,005
10,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
11,719
533
8,217
6,215
3,197
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jordanney
Danzaburou
17
4 / 1 / 10
11,530
524
12,586
12,439
6,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
MattParry0
Cernunnos
20
12 / 2 / 5
14,305
650
29,358
17,248
10,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
MerSo_19
Arachne
19
8 / 1 / 14
12,530
570
15,498
17,080
8,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
RYANphillipPERKS
Jormungandr
16
5 / 2 / 10
11,607
528
10,336
17,698
25,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
4
Kills
32
32
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Danzaburou
Jordanney
Danzaburou
4
1
10
9
W
Cernunnos
MattParry0
Cernunnos
12
2
5
7.25
W
Arachne
MerSo_19
Arachne
8
1
14
15
L
0
8
4
0.25
L
Nemesis
P1CH3NK0_HUN
Nemesis
1
4
3
0.63
W
Jormungandr
RYANphillipPERKS
Jormungandr
5
2
10
5
L
Freya
Stompijnr
Freya
3
4
1
0.88
L
Medusa
Tiaansadie
Medusa
0
11
1
0.05
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,242
Damage
75,995
97,620
Taken
70,680
52,806
Mitigated
54,260
17,612
Healing
32,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,217
1,087
0
3,125
6,215
3,197
1,278
2,629
3,586
72,137
0
W
Danzaburou
Jordanney
Danzaburou
12,586
6,320
0
6,923
12,439
6,075
4,294
4,024
8,415
0
81,884
W
Cernunnos
MattParry0
Cernunnos
29,358
13,832
0
10,388
17,248
10,436
5,838
2,748
14,500
0
146,913
W
Arachne
MerSo_19
Arachne
15,498
11,564
0
7,761
17,080
8,935
3,433
4,229
12,851
0
103,800
L
3,500
837
0
2,625
21,605
18,178
0
2,434
19,171
0
30,460
L
Nemesis
P1CH3NK0_HUN
Nemesis
8,946
2,964
0
3,666
22,818
8,655
0
2,625
20,193
0
96,047
W
Jormungandr
RYANphillipPERKS
Jormungandr
10,336
3,423
270
3,577
17,698
25,617
973
3,579
14,119
45,927
0
L
Freya
Stompijnr
Freya
15,913
4,644
0
5,863
19,773
8,350
645
4,908
14,865
83,418
0
L
Medusa
Tiaansadie
Medusa
8,587
4,763
0
1,608
20,419
7,118
0
4,314
16,105
0
50,457
L
1,296
496
3,108
742
13,005
10,505
0
4,272
8,733
7,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
61,691
433
Minions Killed
606
0
Camps Cleared
0
1,888,562
Distance Traveled
2,020,849
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,719
533
112
5
0
373,312
0
W
Danzaburou
11,530
524
115
5
0
385,896
3
W
Cernunnos
14,305
650
206
9
0
380,092
7
W
Arachne
12,530
570
117
5
0
531,275
2
L
Bellona
8,076
367
52
2
0
400,335
3
L
Nemesis
10,324
469
154
7
0
435,454
2
W
Jormungandr
11,607
528
56
3
0
350,274
1
L
Freya
11,307
514
131
6
0
401,508
2
L
Medusa
7,738
352
79
4
0
342,686
0
L
Yemoja
7,798
354
17
1
0
308,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role