Player Matchup

Hachiman
Hachiman
EatmyArrowsBruh
Hachiman
Level 84
God Stats
10W - 12L
1,501 SR
Queue Stats
413W - 426L
1,458 Elo+
Solo
Yu Huang
Yu Huang
PowerPenguin56
Yu Huang
Level 129
God Stats
4W - 2L
1,606 SR
Queue Stats
160W - 138L
1,489 Elo+
Solo
Atlas
Atlas
SGutierrez4274
Atlas
Level 111
God Stats
2W - 0L
1,754 SR
Queue Stats
12W - 6L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
idontplaythisXDD
Gilgamesh
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 21L
1,678 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
leks377
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 230L
1,556 Elo+
Solo
Team Averages
Level 111
1,572 SR
1,556 Elo+

VS

Team Averages
Level 113
1,449 SR
1,558 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Crowskick
Heimdallr
Level 113
God Stats
0W - 2L
1,371 SR
Queue Stats
20W - 13L
1,516 Elo+
Solo
Nox
Nox
SentryGalaxy
Nox
Level 112
God Stats
31W - 30L
1,490 SR
Queue Stats
215W - 222L
1,524 Elo+
Solo
Nu Wa
Nu Wa
ShyleeStarFire
Nu Wa
Level 85
God Stats
246W - 222L
1,690 SR
Queue Stats
477W - 467L
1,617 Elo+
Solo
Hercules
Hercules
pelehami
Hercules
Level 129
God Stats
3W - 6L
1,196 SR
Queue Stats
86W - 92L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
1 / 2 / 10
9,619
962
8,337
8,858
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
16
4 / 0 / 9
10,821
1,082
16,608
3,614
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 11
10,913
1,091
9,238
8,955
11,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
16
4 / 0 / 10
10,354
1,035
12,121
11,102
10,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
leks377
Ah Muzen Cab
16
3 / 2 / 5
10,465
1,047
7,671
9,565
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 4 / 2
9,475
948
5,968
10,430
5,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Crowskick
Heimdallr
15
1 / 7 / 3
9,395
940
10,184
18,242
10,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 1 / 2
9,528
953
6,455
5,814
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 3
9,186
919
8,305
5,711
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
pelehami
Hercules
15
0 / 1 / 4
9,106
911
7,763
16,307
25,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
14
Kills
4
4
Deaths
14
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
2
0.5
L
Heimdallr
Crowskick
Heimdallr
1
7
3
0.36
W
Hachiman
1
2
10
3
W
Yu Huang
4
0
9
8.5
W
2
0
11
7.5
L
2
1
2
3
L
0
1
3
1.5
W
Gilgamesh
4
0
10
9
W
Ah Muzen Cab
leks377
Ah Muzen Cab
3
2
5
2.75
L
Hercules
pelehami
Hercules
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,975
Damage
38,675
42,094
Taken
56,504
31,234
Mitigated
46,778
5,199
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,968
357
0
189
10,430
5,262
0
5,417
5,013
30,723
0
L
Heimdallr
Crowskick
Heimdallr
10,184
3,047
0
0
18,242
10,013
0
10,124
8,118
0
25,233
W
Hachiman
8,337
5,070
0
469
8,858
4,219
0
4,564
4,113
0
21,092
W
Yu Huang
16,608
1,603
127
751
3,614
1,681
0
2,322
1,292
34,723
0
W
9,238
2,438
837
990
8,955
11,266
0
4,171
4,711
22,018
0
L
6,455
809
0
312
5,814
3,005
0
2,720
3,094
21,728
0
L
8,305
2,623
0
0
5,711
2,988
0
2,812
2,899
24,886
0
W
Gilgamesh
12,121
3,962
0
124
11,102
10,153
0
5,191
5,545
0
28,272
W
Ah Muzen Cab
leks377
Ah Muzen Cab
7,671
2,509
0
1,901
9,565
3,915
0
4,480
4,992
0
47,402
L
Hercules
pelehami
Hercules
7,763
1,849
0
6,632
16,307
25,510
0
4,773
11,534
0
14,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
46,690
220
Minions Killed
195
10
Camps Cleared
4
1,125,501
Distance Traveled
916,427
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,475
948
59
6
0
193,072
2
L
Heimdallr
9,395
940
39
4
2
167,793
0
W
Hachiman
9,619
962
35
4
2
188,192
0
W
Yu Huang
10,821
1,082
44
4
2
220,248
2
W
Atlas
10,913
1,091
18
2
0
272,863
2
L
Nox
9,528
953
43
4
0
188,918
0
L
Nu Wa
9,186
919
35
4
0
173,113
0
W
Gilgamesh
10,354
1,035
31
3
0
258,319
4
W
Ah Muzen Cab
10,465
1,047
92
9
6
185,879
0
L
Hercules
9,106
911
19
2
2
193,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role