Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AlexBlxxt
Fenrir
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,500 Elo+

VS

Team Averages
Level 72
1,505 SR
1,407 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kun9572
Nemesis
Level 68
God Stats
12W - 12L
1,464 SR
Queue Stats
42W - 54L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
lanetrotro93
Baron Samedi
Level 23
God Stats
5W - 3L
1,551 SR
Queue Stats
33W - 42L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 5 / 7
7,491
681
6,951
14,661
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
 
Charybdis
11
2 / 7 / 5
7,490
681
4,695
12,478
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
AlexBlxxt
Fenrir
12
7 / 4 / 1
8,152
741
9,415
9,727
4,120
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 3 / 13
8,592
781
11,459
9,019
3,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Kun9572
Nemesis
14
5 / 5 / 10
9,373
852
7,778
14,111
9,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
lanetrotro93
Baron Samedi
15
10 / 2 / 5
9,488
863
13,608
9,230
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
16
16
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
7
0.7
L
Charybdis
 
Charybdis
2
7
5
0.64
W
Danzaburou
 
Danzaburou
1
3
13
2.5
L
Fenrir
AlexBlxxt
Fenrir
7
4
1
1.88
W
Nemesis
Kun9572
Nemesis
5
5
10
2
W
Baron Samedi
lanetrotro93
Baron Samedi
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
32,845
36,866
Taken
32,360
22,415
Mitigated
16,242
3,561
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,951
479
0
2,877
14,661
13,531
158
7,108
7,553
18,907
0
L
Charybdis
 
Charybdis
4,695
1,815
0
500
12,478
4,764
431
3,858
8,620
0
24,782
W
Danzaburou
 
Danzaburou
11,459
5,572
378
2,210
9,019
3,037
798
2,577
6,442
0
28,065
L
Fenrir
AlexBlxxt
Fenrir
9,415
1,491
0
184
9,727
4,120
0
3,007
6,720
0
17,782
W
Nemesis
Kun9572
Nemesis
7,778
2,887
0
2,080
14,111
9,181
482
2,441
11,670
0
31,618
W
Baron Samedi
lanetrotro93
Baron Samedi
13,608
897
3,036
4,528
9,230
4,024
0
2,143
7,087
28,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,133
Gold Earned
27,453
90
Minions Killed
132
4
Camps Cleared
6
534,921
Distance Traveled
584,120
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,491
681
1
0
0
180,983
3
L
Charybdis
7,490
681
60
5
1
171,150
2
W
Danzaburou
8,592
781
44
4
1
180,518
3
L
Fenrir
8,152
741
29
3
3
182,788
2
W
Nemesis
9,373
852
62
6
5
210,727
3
W
Baron Samedi
9,488
863
26
2
0
192,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role