Player Matchup

Scylla
Scylla
Izman88
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,318 Elo+
Party 2
Artemis
Artemis
JumpingJaguar
Artemis
Level 143
God Stats
0W - 1L
1,539 SR
Queue Stats
125W - 117L
1,503 Elo+
Solo
King Arthur
King Arthur
MrHernt
King Arthur
Level 49
God Stats
0W - 4L
1,303 SR
Queue Stats
24W - 31L
1,337 Elo+
Solo
Agni
Agni
Rafelai
Agni
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,385 Elo+
Party 2
Thor
Thor
Sixecho
Thor
Level 83
God Stats
2W - 3L
1,636 SR
Queue Stats
3W - 8L
1,381 Elo+
Party 2
Team Averages
Level 69
1,496 SR
1,385 Elo+

VS

Team Averages
Level 64
1,484 SR
1,498 Elo+
Cupid
Cupid
 
Cupid
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BabySkull
Thanatos
Level 59
God Stats
14W - 17L
1,534 SR
Queue Stats
151W - 168L
1,574 Elo+
Solo
Horus
Horus
Flongtong
Horus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,479 Elo+
Solo
Ravana
Ravana
Karsoll
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,439 Elo+
Party 1
Agni
Agni
frelonwilliam
Agni
Level 116
God Stats
4W - 1L
1,384 SR
Queue Stats
37W - 35L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Izman88
Scylla
17
0 / 10 / 6
11,324
944
11,698
19,130
6,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
17
3 / 4 / 3
12,622
1,052
25,474
17,904
4,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MrHernt
King Arthur
17
0 / 10 / 3
11,142
929
6,811
31,222
43,162
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
Rafelai
Agni
17
3 / 9 / 5
12,225
1,019
22,448
17,298
6,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Sixecho
Thor
17
2 / 7 / 6
11,865
989
10,120
25,103
8,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
9 / 1 / 23
13,837
1,153
28,706
15,261
9,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
BabySkull
Thanatos
20
18 / 0 / 18
16,265
1,355
40,913
16,909
10,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Flongtong
Horus
20
2 / 2 / 30
13,050
1,088
7,453
21,114
28,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
Karsoll
Ravana
20
2 / 3 / 28
12,512
1,043
11,496
14,248
10,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 2 / 22
13,611
1,134
17,018
14,805
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
161
8
Kills
40
40
Deaths
8
23
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
1
23
20.5
W
Thanatos
BabySkull
Thanatos
18
0
18
27
W
Horus
Flongtong
Horus
2
2
30
8.5
L
Scylla
Izman88
Scylla
0
10
6
0.3
L
Artemis
3
4
3
1.13
W
Ravana
Karsoll
Ravana
2
3
28
5.33
L
King Arthur
MrHernt
King Arthur
0
10
3
0.15
L
Agni
Rafelai
Agni
3
9
5
0.61
L
Thor
Sixecho
Thor
2
7
6
0.71
W
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,551
Damage
105,586
110,657
Taken
82,337
69,364
Mitigated
66,017
6,395
Healing
35,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
28,706
14,445
0
5,211
15,261
9,120
0
5,169
10,092
0
73,597
W
Thanatos
BabySkull
Thanatos
40,913
13,832
0
15,222
16,909
10,483
0
4,326
12,583
0
66,937
W
Horus
Flongtong
Horus
7,453
2,916
5,860
5,465
21,114
28,260
0
12,141
8,973
0
13,466
L
Scylla
Izman88
Scylla
11,698
1,310
0
272
19,130
6,376
0
1,134
17,870
22,679
0
L
Artemis
25,474
14,239
0
2,323
17,904
4,966
0
3,576
14,204
0
61,665
W
Ravana
Karsoll
Ravana
11,496
3,528
0
1,497
14,248
10,538
0
7,621
6,627
0
18,412
L
King Arthur
MrHernt
King Arthur
6,811
812
0
2,096
31,222
43,162
0
6,084
24,652
0
18,507
L
Agni
Rafelai
Agni
22,448
1,309
87
867
17,298
6,010
0
2,198
15,048
41,592
0
L
Thor
Sixecho
Thor
10,120
1,290
0
750
25,103
8,850
0
4,026
20,828
0
25,442
W
17,018
1,081
789
1,645
14,805
7,616
0
4,889
9,916
33,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,178
Gold Earned
69,275
223
Minions Killed
253
3
Camps Cleared
13
1,146,199
Distance Traveled
1,189,987
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,837
1,153
126
11
3
207,780
0
W
Thanatos
16,265
1,355
60
5
8
278,615
3
W
Horus
13,050
1,088
13
1
0
231,616
1
L
Scylla
11,324
944
28
2
0
222,220
0
L
Artemis
12,622
1,052
83
7
1
228,173
2
W
Ravana
12,512
1,043
18
2
0
230,194
0
L
King Arthur
11,142
929
31
3
0
224,855
0
L
Agni
12,225
1,019
50
4
1
232,652
0
L
Thor
11,865
989
31
3
1
238,299
0
W
Agni
13,611
1,134
36
3
2
241,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role