Player Matchup

Yu Huang
Yu Huang
BiZ0u
Yu Huang
Level 148
God Stats
9W - 7L
1,855 SR
Queue Stats
508W - 491L
1,541 Elo+
Party 2
Vulcan
Vulcan
Inkonu
Vulcan
Level 146
God Stats
2W - 4L
1,507 SR
Queue Stats
431W - 400L
1,569 Elo+
Party 2
Ra
Ra
Julian420
Ra
Level 88
God Stats
3W - 2L
1,665 SR
Queue Stats
101W - 96L
1,522 Elo+
Party 3
Ymir
Ymir
Margaux
Ymir
Level 89
God Stats
1W - 3L
1,325 SR
Queue Stats
123W - 120L
1,518 Elo+
Party 3
Sol
Sol
НежныйКакЙогурт
Sol
Level 153
God Stats
1W - 1L
1,749 SR
Queue Stats
57W - 61L
1,543 Elo+
Solo
Team Averages
Level 125
1,620 SR
1,539 Elo+

VS

Team Averages
Level 138
1,496 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
EvilNinja707
Thoth
Level 135
God Stats
1W - 3L
1,480 SR
Queue Stats
103W - 85L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BiZ0u
Yu Huang
15
3 / 6 / 0
9,058
755
8,484
13,201
5,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Inkonu
Vulcan
15
0 / 4 / 4
8,367
697
14,790
8,725
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 6 / 3
9,764
814
6,521
11,463
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
Margaux
Ymir
15
1 / 9 / 3
9,025
752
5,539
25,248
28,783
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 8 / 7
8,664
722
10,544
14,925
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 2 / 19
10,563
880
18,295
12,777
7,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
 
Gilgamesh
17
7 / 3 / 19
10,368
864
10,130
19,057
18,882
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
17
2 / 1 / 26
10,064
839
14,207
14,799
20,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
 
Sylvanus
15
3 / 1 / 19
9,590
799
5,915
14,816
15,327
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
13 / 1 / 14
11,289
941
21,232
7,930
4,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
129
7
Kills
32
33
Deaths
8
17
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
19
8.25
W
Gilgamesh
 
Gilgamesh
7
3
19
5.5
W
Cthulhu
 
Cthulhu
2
1
26
15
W
Sylvanus
 
Sylvanus
3
1
19
12.5
L
Yu Huang
BiZ0u
Yu Huang
3
6
0
0.5
W
13
1
14
20
L
Vulcan
Inkonu
Vulcan
0
4
4
0.5
L
3
6
3
0.75
L
Ymir
Margaux
Ymir
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,878
Damage
69,779
73,562
Taken
69,379
47,638
Mitigated
67,114
12,240
Healing
37,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,295
9,392
0
2,873
12,777
7,803
2,761
9,608
3,169
0
41,583
W
Gilgamesh
 
Gilgamesh
10,130
1,728
1,713
3,066
19,057
18,882
127
9,454
9,603
0
20,820
W
Cthulhu
 
Cthulhu
14,207
819
3,793
2,924
14,799
20,132
653
10,109
4,690
31,884
0
W
Sylvanus
 
Sylvanus
5,915
1,090
12,113
6,111
14,816
15,327
715
9,382
5,434
10,884
0
L
Yu Huang
BiZ0u
Yu Huang
8,484
777
717
2,118
13,201
5,601
424
6,966
6,235
19,476
0
W
21,232
1,055
3,202
2,030
7,930
4,970
2,499
7,325
605
48,227
0
L
Vulcan
Inkonu
Vulcan
14,790
7,866
573
808
8,725
3,627
129
5,486
3,239
27,001
0
L
6,521
1,148
2,547
1,953
11,463
4,709
356
7,540
3,923
22,295
0
L
Ymir
Margaux
Ymir
5,539
1,350
88
1,183
25,248
28,783
207
12,785
12,463
9,409
0
L
10,544
2,146
632
1,621
14,925
4,918
700
8,577
6,348
18,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
51,874
126
Minions Killed
155
0
Camps Cleared
0
979,092
Distance Traveled
1,213,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,563
880
36
3
0
240,527
0
W
Gilgamesh
10,368
864
10
1
0
255,095
0
W
Cthulhu
10,064
839
33
3
0
242,425
0
W
Sylvanus
9,590
799
18
2
0
238,967
0
L
Yu Huang
9,058
755
23
2
0
204,751
0
W
Thoth
11,289
941
58
5
0
236,247
0
L
Vulcan
8,367
697
38
3
0
248,613
0
L
Ra
9,764
814
32
3
0
184,460
0
L
Ymir
9,025
752
3
0
0
164,927
0
L
Sol
8,664
722
30
3
0
176,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role