Player Matchup

Da Ji
Da Ji
BambooBanga88
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,277 Elo+
Party 2
Zeus
Zeus
LE-M_G
Zeus
Level 67
God Stats
1W - 10L
1,201 SR
Queue Stats
8W - 27L
1,364 Elo+
Party 2
Ares
Ares
bungaabong
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,356 Elo+
Party 2
Team Averages
Level 58
1,400 SR
1,332 Elo+

VS

Team Averages
Level 98
1,459 SR
1,495 Elo+
Yu Huang
Yu Huang
Origin_Vxper
Yu Huang
Level 113
God Stats
3W - 2L
1,362 SR
Queue Stats
228W - 225L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
XtRcT_Pitbull
Ne Zha
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 255L
1,500 Elo+
Party 1
Shiva
Shiva
xXCastravetiXx
Shiva
Level 100
God Stats
35W - 27L
1,516 SR
Queue Stats
366W - 376L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 2
9,973
554
8,914
18,906
8,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
LE-M_G
Zeus
15
4 / 7 / 2
11,429
635
16,706
16,272
5,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 2 / 4
10,827
602
10,202
25,190
35,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Origin_Vxper
Yu Huang
17
5 / 1 / 12
12,839
713
17,639
13,250
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 5 / 8
13,227
735
17,156
15,485
6,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 0 / 13
13,795
766
13,128
18,748
25,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
21
21
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
L
Zeus
LE-M_G
Zeus
4
7
2
0.71
W
Yu Huang
Origin_Vxper
Yu Huang
5
1
12
11
W
9
5
8
2.6
L
1
2
4
1.5
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,822
Damage
47,923
60,368
Taken
47,483
49,684
Mitigated
38,214
3,368
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,914
1,999
0
0
18,906
8,287
93
5,154
13,752
0
23,050
L
Zeus
LE-M_G
Zeus
16,706
1,448
334
1,285
16,272
5,682
150
5,165
11,107
49,995
0
W
Yu Huang
Origin_Vxper
Yu Huang
17,639
1,950
0
1,288
13,250
5,963
1,149
7,891
5,129
70,742
0
W
17,156
4,540
57
3,020
15,485
6,695
1,035
7,732
7,409
0
48,048
L
10,202
436
249
1,500
25,190
35,715
31
7,907
17,283
30,179
0
W
13,128
2,581
1,129
4,847
18,748
25,556
276
10,470
7,784
0
28,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,229
Gold Earned
39,861
125
Minions Killed
190
5
Camps Cleared
9
821,874
Distance Traveled
962,327
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,973
554
20
1
4
270,225
5
L
Zeus
11,429
635
78
4
1
242,589
3
W
Yu Huang
12,839
713
107
6
1
317,347
4
W
Ne Zha
13,227
735
42
2
4
307,286
2
L
Ares
10,827
602
27
2
0
309,060
0
W
Shiva
13,795
766
41
2
4
337,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role