Player Matchup

Tiamat
Tiamat
JEdu1921
Tiamat
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 39L
1,476 Elo+
Party 1
Atlas
Atlas
Nyx Zenko
Atlas
Level 129
God Stats
9W - 0L
1,554 SR
Queue Stats
88W - 98L
1,417 Elo+
Party 1
Mercury
Mercury
teco474
Mercury
Level 126
God Stats
4W - 0L
1,627 SR
Queue Stats
70W - 47L
1,668 Elo+
Party 1
Team Averages
Level 120
1,560 SR
1,520 Elo+

VS

Team Averages
Level 92
1,423 SR
1,381 Elo+
Hou Yi
Hou Yi
DARKIVIagicMan
Hou Yi
Level 121
God Stats
7W - 18L
1,629 SR
Queue Stats
7W - 19L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rieshod14_
Cthulhu
Level 47
God Stats
0W - 3L
1,323 SR
Queue Stats
156W - 214L
1,264 Elo+
Solo
The Morrigan
The Morrigan
TankHolmes18
The Morrigan
Level 109
God Stats
4W - 4L
1,319 SR
Queue Stats
115W - 146L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JEdu1921
Tiamat
11
0 / 2 / 7
6,542
654
4,905
7,039
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Nyx Zenko
Atlas
11
2 / 1 / 8
7,588
759
6,647
9,564
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
teco474
Mercury
14
8 / 0 / 1
8,369
837
10,123
5,736
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,554
655
7,884
7,737
3,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Rieshod14_
Cthulhu
9
0 / 5 / 3
6,469
647
5,491
12,815
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
TankHolmes18
The Morrigan
10
0 / 3 / 1
6,142
614
2,990
5,864
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Tiamat
JEdu1921
Tiamat
0
2
7
1.75
W
Atlas
Nyx Zenko
Atlas
2
1
8
6
L
Cthulhu
Rieshod14_
Cthulhu
0
5
3
0.3
L
The Morrigan
TankHolmes18
The Morrigan
0
3
1
0.17
W
Mercury
teco474
Mercury
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
16,365
22,339
Taken
26,416
15,793
Mitigated
15,657
4,917
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,884
4,555
212
464
7,737
3,457
0
5,249
2,488
0
16,432
W
Tiamat
JEdu1921
Tiamat
4,905
540
0
1,212
7,039
4,287
0
2,114
4,925
14,824
0
W
Atlas
Nyx Zenko
Atlas
6,647
2,694
0
2,432
9,564
8,873
0
2,993
6,571
19,243
0
L
Cthulhu
Rieshod14_
Cthulhu
5,491
676
41
1,356
12,815
9,781
0
4,793
8,022
12,234
0
L
The Morrigan
TankHolmes18
The Morrigan
2,990
570
132
120
5,864
2,419
0
2,091
3,773
20,417
514
W
Mercury
teco474
Mercury
10,123
4,526
0
1,273
5,736
2,633
0
3,198
2,538
0
28,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,499
Gold Earned
19,165
85
Minions Killed
87
6
Camps Cleared
3
544,834
Distance Traveled
473,167
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,554
655
21
2
0
154,348
2
W
Tiamat
6,542
654
18
2
1
171,862
0
W
Atlas
7,588
759
17
2
1
159,242
1
L
Cthulhu
6,469
647
23
2
0
164,867
0
L
The Morrigan
6,142
614
43
4
3
153,952
3
W
Mercury
8,369
837
50
5
4
213,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role