Player Matchup

Cthulhu
Cthulhu
CrossedSiren57
Cthulhu
Level 81
God Stats
26W - 23L
1,461 SR
Queue Stats
96W - 95L
1,430 Elo+
Solo
Tiamat
Tiamat
KourvoBleu
Tiamat
Level 68
God Stats
8W - 9L
1,316 SR
Queue Stats
245W - 290L
1,403 Elo+
Party 3
Baron Samedi
Baron Samedi
Wylond_
Baron Samedi
Level 97
God Stats
3W - 6L
1,357 SR
Queue Stats
130W - 138L
1,381 Elo+
Party 1
Mercury
Mercury
cadencrazy17
Mercury
Level 84
God Stats
2W - 0L
1,740 SR
Queue Stats
264W - 325L
1,392 Elo+
Party 3
Neith
Neith
lower-branch7
Neith
Level 9
God Stats
25W - 28L
1,281 SR
Queue Stats
50W - 61L
1,233 Elo+
Party 1
Team Averages
Level 68
1,431 SR
1,368 Elo+

VS

Team Averages
Level 55
1,467 SR
1,466 Elo+
Vamana
Vamana
EarlG1999
Vamana
Level 39
God Stats
5W - 5L
1,500 SR
Queue Stats
64W - 73L
1,647 Elo+
Party 2
Jing Wei
Jing Wei
Pazuzu775v
Jing Wei
Level 44
God Stats
23W - 27L
1,435 SR
Queue Stats
214W - 216L
1,489 Elo+
Solo
Ah Puch
Ah Puch
RyuHayabusa8640
Ah Puch
Level 84
God Stats
0W - 2L
1,254 SR
Queue Stats
36W - 36L
1,426 Elo+
Solo
Janus
Janus
Wrightbrigade
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,316 Elo+
Solo
Persephone
Persephone
YeetDaddy98
Persephone
Level 58
God Stats
3W - 3L
1,647 SR
Queue Stats
11W - 9L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,231
1,029
3,964
2,847
2,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
KourvoBleu
Tiamat
13
1 / 1 / 3
8,048
1,006
3,105
5,536
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Wylond_
Baron Samedi
14
4 / 0 / 4
8,729
1,091
7,900
4,569
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
cadencrazy17
Mercury
14
0 / 0 / 6
7,783
973
4,308
5,567
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 5
7,965
996
4,717
6,999
3,892
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

338

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EarlG1999
Vamana
12
0 / 1 / 1
7,503
938
3,900
9,557
9,211
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Pazuzu775v
Jing Wei
13
1 / 2 / 0
7,825
978
8,109
7,246
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
6,887
861
234
366
116
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 1
7,718
965
5,288
6,945
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
YeetDaddy98
Persephone
13
0 / 1 / 0
8,014
1,002
4,373
2,870
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
8
Kills
1
1
Deaths
8
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Vamana
EarlG1999
Vamana
0
1
1
0.5
W
Tiamat
KourvoBleu
Tiamat
1
1
3
2.5
L
Jing Wei
Pazuzu775v
Jing Wei
1
2
0
0.5
L
0
0
0
0
L
0
4
1
0.13
W
Baron Samedi
Wylond_
Baron Samedi
4
0
4
6
L
Persephone
YeetDaddy98
Persephone
0
1
0
0
W
Mercury
cadencrazy17
Mercury
0
0
6
3
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
21,904
25,518
Taken
26,984
15,375
Mitigated
17,324
5,419
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,964
0
209
104
2,847
2,613
0
1,376
1,471
18,077
0
L
Vamana
EarlG1999
Vamana
3,900
1,498
0
2,443
9,557
9,211
0
5,149
4,214
0
14,836
W
Tiamat
KourvoBleu
Tiamat
3,105
370
0
528
5,536
3,293
0
1,987
3,549
17,475
0
L
Jing Wei
Pazuzu775v
Jing Wei
8,109
6,150
0
1,246
7,246
3,659
0
4,134
3,092
0
24,721
L
234
0
0
37
366
116
0
86
252
1,336
0
L
5,288
322
0
500
6,945
3,089
0
3,115
3,754
20,496
0
W
Baron Samedi
Wylond_
Baron Samedi
7,900
820
1,284
2,140
4,569
2,653
0
1,001
3,568
19,568
0
L
Persephone
YeetDaddy98
Persephone
4,373
45
0
160
2,870
1,249
0
1,992
703
22,717
0
W
Mercury
cadencrazy17
Mercury
4,308
1,366
0
362
5,567
2,924
0
2,724
2,843
0
8,726
W
4,717
2,204
0
792
6,999
3,892
0
2,807
4,192
0
13,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,756
Gold Earned
37,947
139
Minions Killed
145
4
Camps Cleared
6
746,666
Distance Traveled
599,958
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,231
1,029
42
5
1
167,588
0
L
Vamana
7,503
938
17
2
2
155,364
1
W
Tiamat
8,048
1,006
39
5
1
141,584
0
L
Jing Wei
7,825
978
48
6
4
158,402
1
L
Ah Puch
6,887
861
2
0
0
26,534
1
L
Janus
7,718
965
38
5
0
127,462
0
W
Baron Samedi
8,729
1,091
18
2
0
137,191
0
L
Persephone
8,014
1,002
40
5
0
132,196
0
W
Mercury
7,783
973
14
2
2
176,441
0
W
Neith
7,965
996
26
3
0
123,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role