Player Matchup

Osiris
Osiris
ThisIsMunch
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,438 Elo+
Party 3
Sylvanus
Sylvanus
ToedQueen208
Sylvanus
Level 111
God Stats
1W - 1L
1,127 SR
Queue Stats
64W - 74L
1,460 Elo+
Party 3
He Bo
He Bo
assekeSheesh
He Bo
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 100L
1,595 Elo+
Party 2
Chaac
Chaac
iiGriMzH
Chaac
Level 105
God Stats
2W - 4L
1,516 SR
Queue Stats
53W - 42L
1,626 Elo+
Party 2
Tyr
Tyr
qoobaas
Tyr
Level 127
God Stats
4W - 3L
1,387 SR
Queue Stats
62W - 81L
1,492 Elo+
Solo
Team Averages
Level 93
1,406 SR
1,522 Elo+

VS

Team Averages
Level 71
1,551 SR
1,493 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ErXokas
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,715 Elo+
Solo
Cernunnos
Cernunnos
Heisenberg2711
Cernunnos
Level 153
God Stats
3W - 3L
1,544 SR
Queue Stats
188W - 202L
1,424 Elo+
Solo
Da Ji
Da Ji
SolarTroll
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,419 Elo+
Party 1
Anubis
Anubis
ThunderWоlf
Anubis
Level 19
God Stats
1W - 1L
1,711 SR
Queue Stats
16W - 19L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
8 / 6 / 17
12,239
765
15,781
25,737
23,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ToedQueen208
Sylvanus
19
2 / 3 / 25
12,190
762
10,325
24,791
31,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
14 / 6 / 9
13,357
835
17,542
16,472
8,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
iiGriMzH
Chaac
19
6 / 3 / 20
11,702
731
24,995
21,467
32,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tyr
20
6 / 5 / 22
12,254
766
23,209
24,467
29,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 7 / 11
11,515
720
21,611
22,140
13,461
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
ErXokas
Chernobog
18
4 / 8 / 5
11,092
693
11,645
16,656
9,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Heisenberg2711
Cernunnos
17
3 / 9 / 9
11,116
695
20,428
23,086
11,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
18
4 / 7 / 11
10,748
672
14,020
23,773
33,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
19
5 / 5 / 11
11,318
707
20,878
15,968
9,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
69
36
Kills
22
23
Deaths
36
93
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
7
11
1.64
L
Chernobog
ErXokas
Chernobog
4
8
5
0.81
L
Cernunnos
Heisenberg2711
Cernunnos
3
9
9
0.83
L
Da Ji
4
7
11
1.36
W
Osiris
8
6
17
2.75
L
Anubis
5
5
11
2.1
W
Sylvanus
ToedQueen208
Sylvanus
2
3
25
4.83
W
14
6
9
3.08
W
Chaac
iiGriMzH
Chaac
6
3
20
5.33
W
Tyr
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,852
Damage
88,582
112,934
Taken
101,623
125,407
Mitigated
75,983
44,182
Healing
33,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
21,611
2,302
7,941
7,090
22,140
13,461
230
4,498
17,521
40,481
0
L
Chernobog
ErXokas
Chernobog
11,645
5,729
533
1,840
16,656
9,186
140
3,290
13,268
0
18,758
L
Cernunnos
Heisenberg2711
Cernunnos
20,428
9,140
969
4,404
23,086
11,106
37
6,023
16,771
0
32,130
L
Da Ji
14,020
2,309
1,053
3,513
23,773
33,045
312
9,122
14,381
0
18,325
W
Osiris
15,781
6,327
61
2,667
25,737
23,249
976
9,489
16,248
0
29,411
L
Anubis
20,878
884
1,837
4,276
15,968
9,185
845
5,508
10,145
40,566
0
W
Sylvanus
ToedQueen208
Sylvanus
10,325
2,827
11,807
7,548
24,791
31,619
1,849
10,595
14,196
26,216
0
W
17,542
1,290
1,745
1,221
16,472
8,548
2,086
4,934
11,538
35,380
0
W
Chaac
iiGriMzH
Chaac
24,995
4,151
3,108
6,647
21,467
32,017
895
9,935
11,532
0
46,902
W
Tyr
23,209
2,680
2,612
6,766
24,467
29,974
1,305
7,536
16,931
818
34,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,742
Gold Earned
55,789
144
Minions Killed
158
0
Camps Cleared
0
1,421,049
Distance Traveled
1,141,039
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,515
720
53
3
0
245,622
0
L
Chernobog
11,092
693
20
1
0
185,771
1
L
Cernunnos
11,116
695
36
2
0
212,214
2
L
Da Ji
10,748
672
8
1
0
260,222
1
W
Osiris
12,239
765
24
2
0
286,753
0
L
Anubis
11,318
707
41
3
0
237,210
0
W
Sylvanus
12,190
762
29
2
0
251,764
2
W
He Bo
13,357
835
28
2
0
266,357
0
W
Chaac
11,702
731
32
2
0
290,430
0
W
Tyr
12,254
766
31
2
0
325,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role