Player Matchup

Medusa
Medusa
Guerilla59-
Medusa
Level 47
God Stats
19W - 13L
1,602 SR
Queue Stats
55W - 65L
1,403 Elo+
Party 1
Chaac
Chaac
Mr_disrespecty
Chaac
Level 117
God Stats
32W - 34L
1,437 SR
Queue Stats
711W - 714L
1,523 Elo+
Party 1
Apollo
Apollo
Neckromello
Apollo
Level 47
God Stats
3W - 1L
1,614 SR
Queue Stats
127W - 151L
1,389 Elo+
Party 1
Fafnir
Fafnir
Sigil-Witch_
Fafnir
Level 69
God Stats
10W - 13L
1,481 SR
Queue Stats
405W - 502L
1,436 Elo+
Party 1
Thanatos
Thanatos
mbl1601
Thanatos
Level 132
God Stats
1W - 1L
1,455 SR
Queue Stats
72W - 66L
1,429 Elo+
Party 1
Team Averages
Level 82
1,518 SR
1,436 Elo+

VS

Team Averages
Level 50
1,446 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chaotic Aress
Ah Muzen Cab
Level 66
God Stats
1W - 1L
1,741 SR
Queue Stats
10W - 16L
1,334 Elo+
Party 2
Ymir
Ymir
EZ ISNACKZl
Ymir
Level 29
God Stats
1W - 3L
1,298 SR
Queue Stats
11W - 23L
1,285 Elo+
Party 2
King Arthur
King Arthur
IIIllIIhi
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,569 Elo+
Party 3
Freya
Freya
bIake x3
Freya
Level 142
God Stats
5W - 2L
1,190 SR
Queue Stats
432W - 339L
1,592 Elo+
Party 3
Cliodhna
Cliodhna
wisccy
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 4 / 2
9,051
411
9,689
10,820
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 1 / 2
10,677
485
12,506
28,119
29,219
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
16
2 / 4 / 0
9,628
438
8,539
15,262
6,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
13
0 / 1 / 3
8,807
400
5,997
18,269
26,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
mbl1601
Thanatos
16
5 / 2 / 4
10,273
467
13,530
19,488
10,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chaotic Aress
Ah Muzen Cab
16
3 / 2 / 3
9,915
451
13,734
10,430
4,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 3
10,503
477
9,204
19,245
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
IIIllIIhi
King Arthur
19
1 / 0 / 1
12,288
559
21,600
18,767
26,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
bIake x3
Freya
18
6 / 4 / 1
11,090
504
14,993
24,476
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
wisccy
Cliodhna
13
0 / 6 / 4
8,622
392
3,773
16,165
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
12
12
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chaotic Aress
Ah Muzen Cab
3
2
3
2.25
L
2
0
3
3.5
W
Medusa
2
4
2
0.75
L
King Arthur
IIIllIIhi
King Arthur
1
0
1
1.5
W
1
1
2
2
W
Apollo
2
4
0
0.5
W
Fafnir
0
1
3
1.5
L
Freya
bIake x3
Freya
6
4
1
1.63
W
Thanatos
mbl1601
Thanatos
5
2
4
3.5
L
Cliodhna
wisccy
Cliodhna
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,261
Damage
63,304
91,958
Taken
89,083
78,160
Mitigated
59,908
36,710
Healing
27,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chaotic Aress
Ah Muzen Cab
13,734
4,967
0
3,435
10,430
4,183
4,818
1,026
9,404
0
90,470
L
9,204
1,128
0
8,199
19,245
13,061
705
2,494
16,751
47,824
0
W
Medusa
9,689
5,033
0
2,321
10,820
5,487
318
4,665
6,155
0
47,110
L
King Arthur
IIIllIIhi
King Arthur
21,600
3,825
0
1,330
18,767
26,133
0
0
18,767
0
123,058
W
12,506
3,366
0
9,980
28,119
29,219
0
3,347
24,772
0
96,888
W
Apollo
8,539
4,712
0
2,948
15,262
6,820
1,518
4,594
10,668
0
76,381
W
Fafnir
5,997
2,618
446
5,235
18,269
26,092
0
6,442
11,827
29,270
0
L
Freya
bIake x3
Freya
14,993
5,677
0
14,105
24,476
10,866
0
1,992
22,484
96,871
0
W
Thanatos
mbl1601
Thanatos
13,530
3,620
0
15,780
19,488
10,542
0
5,149
14,339
0
83,872
L
Cliodhna
wisccy
Cliodhna
3,773
737
0
612
16,165
5,665
36
485
15,680
0
42,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,436
Gold Earned
52,418
557
Minions Killed
604
0
Camps Cleared
0
1,921,342
Distance Traveled
2,026,865
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,915
451
140
6
0
411,052
3
L
Ymir
10,503
477
63
3
0
406,570
3
W
Medusa
9,051
411
72
3
0
261,424
0
L
King Arthur
12,288
559
224
10
0
416,127
6
W
Chaac
10,677
485
170
8
0
403,404
0
W
Apollo
9,628
438
136
6
0
380,728
0
W
Fafnir
8,807
400
67
3
0
414,922
2
L
Freya
11,090
504
120
5
0
365,279
2
W
Thanatos
10,273
467
112
5
0
460,864
4
L
Cliodhna
8,622
392
57
3
0
427,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role