Player Matchup

Gilgamesh
Gilgamesh
Dragovala
Gilgamesh
Level 133
God Stats
13W - 20L
1,507 SR
Queue Stats
761W - 755L
1,558 Elo+
Party 2
Mulan
Mulan
Jamie The Blend
Mulan
Level 123
God Stats
7W - 8L
1,500 SR
Queue Stats
387W - 391L
1,527 Elo+
Party 2
Zeus
Zeus
Kaneblendor16
Zeus
Level 119
God Stats
17W - 27L
1,488 SR
Queue Stats
342W - 351L
1,538 Elo+
Solo
Thanatos
Thanatos
Vladimir718020
Thanatos
Level 77
God Stats
0W - 4L
1,102 SR
Queue Stats
182W - 184L
1,533 Elo+
Solo
Neith
Neith
xKiIleR_1
Neith
Level 108
God Stats
87W - 63L
1,601 SR
Queue Stats
461W - 451L
1,537 Elo+
Solo
Team Averages
Level 112
1,439 SR
1,538 Elo+

VS

Team Averages
Level 126
1,560 SR
1,523 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DeadlySin_03
King Arthur
Level 128
God Stats
16W - 11L
1,603 SR
Queue Stats
258W - 220L
1,548 Elo+
Party 1
Hades
Hades
onlinetiger1970
Hades
Level 69
God Stats
2W - 2L
1,473 SR
Queue Stats
53W - 52L
1,538 Elo+
Party 1
Xbalanque
Xbalanque
zCuzImPanda
Xbalanque
Level 121
God Stats
2W - 1L
1,725 SR
Queue Stats
110W - 97L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragovala
Gilgamesh
14
0 / 3 / 0
8,201
456
9,383
15,248
9,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 4 / 3
9,136
508
11,203
18,068
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 8 / 1
8,196
455
7,491
14,386
8,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
13
3 / 6 / 1
8,442
469
5,235
17,444
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
xKiIleR_1
Neith
13
2 / 4 / 2
8,014
445
12,786
15,271
5,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
16 / 0 / 6
11,572
643
20,690
21,042
9,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
 
Bastet
14
3 / 2 / 6
8,250
458
7,725
14,175
8,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
DeadlySin_03
King Arthur
17
5 / 0 / 4
10,785
599
12,364
15,193
12,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 9
8,569
476
6,689
14,086
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
zCuzImPanda
Xbalanque
15
1 / 4 / 4
8,951
497
14,301
16,761
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
9
Kills
25
25
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
16
0
6
19
W
Bastet
 
Bastet
3
2
6
3
W
King Arthur
DeadlySin_03
King Arthur
5
0
4
7
L
Gilgamesh
Dragovala
Gilgamesh
0
3
0
0
L
3
4
3
1.13
L
1
8
1
0.19
L
Thanatos
3
6
1
0.58
W
0
3
9
1.5
L
Neith
xKiIleR_1
Neith
2
4
2
0.75
W
Xbalanque
zCuzImPanda
Xbalanque
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,098
Damage
61,769
80,417
Taken
81,257
48,088
Mitigated
45,585
29,075
Healing
28,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
20,690
6,819
0
10,138
21,042
9,982
753
1,333
19,709
103,241
0
W
Bastet
 
Bastet
7,725
1,926
406
3,181
14,175
8,917
105
707
13,468
0
39,976
W
King Arthur
DeadlySin_03
King Arthur
12,364
2,422
0
6,008
15,193
12,716
29
1,066
14,127
207
90,903
L
Gilgamesh
Dragovala
Gilgamesh
9,383
2,356
0
2,795
15,248
9,296
0
3,523
11,725
0
66,420
L
11,203
977
354
5,823
18,068
15,540
0
5,276
12,792
0
46,849
L
7,491
1,618
0
1,912
14,386
8,651
647
10,141
4,245
57,105
0
L
Thanatos
5,235
1,352
0
11,372
17,444
8,950
0
5,795
11,649
0
66,908
W
6,689
571
18
3,247
14,086
7,164
494
4,385
9,701
48,982
0
L
Neith
xKiIleR_1
Neith
12,786
6,904
0
6,819
15,271
5,651
166
2,683
12,588
0
68,008
W
Xbalanque
zCuzImPanda
Xbalanque
14,301
8,226
0
5,662
16,761
6,806
1,495
0
16,761
0
78,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
48,127
509
Minions Killed
536
0
Camps Cleared
0
1,577,758
Distance Traveled
1,783,310
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,572
643
124
7
0
397,247
5
W
Bastet
8,250
458
54
3
0
402,323
3
W
King Arthur
10,785
599
171
10
0
351,963
2
L
Gilgamesh
8,201
456
122
7
0
363,301
2
L
Mulan
9,136
508
77
4
0
325,354
6
L
Zeus
8,196
455
110
6
0
258,305
1
L
Thanatos
8,442
469
97
5
0
342,302
4
W
Hades
8,569
476
75
4
0
314,006
0
L
Neith
8,014
445
103
6
0
288,496
2
W
Xbalanque
8,951
497
112
6
0
317,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role