Player Matchup

Scylla
Scylla
Semper
Scylla
Level 65
God Stats
29W - 24L
1,786 SR
Queue Stats
288W - 321L
1,465 Elo+
Solo
Neith
Neith
babyeater97
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,493 Elo+
Party 1
Fenrir
Fenrir
sapdoz
Fenrir
Level 122
God Stats
1W - 0L
1,464 SR
Queue Stats
8W - 9L
1,493 Elo+
Party 1
Team Averages
Level 84
1,583 SR
1,484 Elo+

VS

Team Averages
Level 86
1,638 SR
1,302 Elo+
Charybdis
Charybdis
Airammg
Charybdis
Level 108
God Stats
3W - 3L
1,773 SR
Queue Stats
35W - 57L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
DamoDark
Kukulkan
Level 38
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 6L
1,156 Elo+
Party 2
Eset
Eset
NailaApollyn
Eset
Level 111
God Stats
1W - 10L
1,425 SR
Queue Stats
98W - 120L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Semper
Scylla
18
7 / 1 / 7
12,256
766
13,398
9,095
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 0 / 8
11,410
713
7,747
9,757
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
sapdoz
Fenrir
16
7 / 4 / 10
11,644
728
11,618
18,652
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Airammg
Charybdis
16
3 / 7 / 2
11,071
692
10,508
14,953
7,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
DamoDark
Kukulkan
11
0 / 4 / 4
9,018
564
5,622
7,038
3,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 7 / 1
9,867
617
8,634
14,457
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
5
5
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Airammg
Charybdis
3
7
2
0.57
L
Kukulkan
DamoDark
Kukulkan
0
4
4
0.5
L
2
7
1
0.36
W
Scylla
Semper
Scylla
7
1
7
10.5
W
4
0
8
8
W
Fenrir
sapdoz
Fenrir
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,763
Damage
24,764
37,504
Taken
36,448
20,158
Mitigated
16,248
6,515
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Airammg
Charybdis
10,508
5,036
0
906
14,953
7,095
0
6,369
8,410
0
43,307
L
Kukulkan
DamoDark
Kukulkan
5,622
223
0
440
7,038
3,043
0
1,958
4,844
18,528
0
L
8,634
810
177
1,827
14,457
6,110
0
5,924
8,251
38,522
0
W
Scylla
Semper
Scylla
13,398
1,578
128
1,326
9,095
3,674
847
5,503
3,592
58,195
0
W
7,747
2,839
0
2,504
9,757
4,207
811
4,686
5,071
0
39,465
W
Fenrir
sapdoz
Fenrir
11,618
2,596
0
2,557
18,652
12,277
855
4,708
13,944
0
33,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
29,956
188
Minions Killed
168
10
Camps Cleared
6
854,283
Distance Traveled
693,836
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,071
692
73
5
3
253,769
5
L
Kukulkan
9,018
564
34
2
0
201,384
3
L
Eset
9,867
617
61
4
3
238,683
5
W
Scylla
12,256
766
97
6
6
293,524
3
W
Neith
11,410
713
68
4
1
279,471
5
W
Fenrir
11,644
728
23
1
3
281,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role