Player Matchup

Charybdis
Charybdis
Just_Chocola
Charybdis
Level 121
God Stats
15W - 11L
1,499 SR
Queue Stats
39W - 48L
1,328 Elo+
Party 1
Scylla
Scylla
Sickruinedx
Scylla
Level 68
God Stats
17W - 12L
1,556 SR
Queue Stats
44W - 72L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
ricroc02
Cthulhu
Level 47
God Stats
20W - 21L
1,618 SR
Queue Stats
31W - 53L
1,302 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,305 Elo+

VS

Team Averages
Level 74
1,370 SR
1,447 Elo+
Thor
Thor
JMSpald
Thor
Level 45
God Stats
1W - 6L
1,249 SR
Queue Stats
116W - 105L
1,462 Elo+
Solo
Guan Yu
Guan Yu
MSander1982
Guan Yu
Level 87
God Stats
0W - 2L
1,467 SR
Queue Stats
105W - 112L
1,450 Elo+
Solo
Sol
Sol
Zaltann
Sol
Level 90
God Stats
10W - 16L
1,393 SR
Queue Stats
237W - 306L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Just_Chocola
Charybdis
18
7 / 1 / 8
12,846
714
25,457
21,778
9,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
4 / 3 / 11
12,108
673
16,159
14,657
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ricroc02
Cthulhu
18
4 / 1 / 11
12,959
720
16,448
18,648
25,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JMSpald
Thor
16
2 / 4 / 3
11,016
612
15,104
20,661
9,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MSander1982
Guan Yu
16
1 / 6 / 4
11,257
625
11,692
25,993
21,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
16
1 / 5 / 2
11,375
632
18,220
26,502
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
15
Kills
4
5
Deaths
15
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
JMSpald
Thor
2
4
3
0.88
W
Charybdis
Just_Chocola
Charybdis
7
1
8
11
L
Guan Yu
MSander1982
Guan Yu
1
6
4
0.5
W
Scylla
4
3
11
3.17
L
Sol
1
5
2
0.4
W
Cthulhu
ricroc02
Cthulhu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,064
Damage
45,016
55,083
Taken
73,156
39,526
Mitigated
44,663
13,740
Healing
28,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
JMSpald
Thor
15,104
2,432
0
3,660
20,661
9,452
453
7,992
12,427
0
37,745
W
Charybdis
Just_Chocola
Charybdis
25,457
17,282
0
7,491
21,778
9,212
2,456
5,414
16,364
0
75,237
L
Guan Yu
MSander1982
Guan Yu
11,692
1,591
3,524
7,104
25,993
21,940
0
13,120
12,427
0
39,969
W
Scylla
16,159
1,243
0
1,659
14,657
5,313
283
3,677
10,980
37,189
0
L
Sol
18,220
6,304
0
14,085
26,502
13,271
2,002
12,087
14,169
61,662
0
W
Cthulhu
ricroc02
Cthulhu
16,448
1,052
1,149
3,441
18,648
25,001
144
9,855
8,793
37,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
33,648
181
Minions Killed
203
3
Camps Cleared
12
912,883
Distance Traveled
911,222
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,016
612
62
3
1
300,458
4
W
Charybdis
12,846
714
87
5
2
283,770
3
L
Guan Yu
11,257
625
64
4
7
314,939
1
W
Scylla
12,108
673
53
3
0
286,440
2
L
Sol
11,375
632
77
4
4
295,825
4
W
Cthulhu
12,959
720
41
2
1
342,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role