Player Matchup

Ne Zha
Ne Zha
BigBadGage
Ne Zha
Level 160
God Stats
45W - 4L
1,943 SR
Queue Stats
930W - 99L
2,027 Elo+
Party 1
Agni
Agni
Hieifan13
Agni
Level 160
God Stats
5W - 1L
1,301 SR
Queue Stats
73W - 61L
1,568 Elo+
Party 1
Atlas
Atlas
ImaNoxMain
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 6L
1,808 Elo+
Party 1
Team Averages
Level 112
1,582 SR
1,801 Elo+

VS

Team Averages
Level 47
1,499 SR
1,438 Elo+
Nox
Nox
ECUTOP
Nox
Level 68
God Stats
1W - 2L
1,302 SR
Queue Stats
47W - 91L
1,276 Elo+
Solo
Ares
Ares
Miami_Hooligan
Ares
Level 62
God Stats
2W - 1L
1,576 SR
Queue Stats
21W - 23L
1,524 Elo+
Party 2
Fenrir
Fenrir
nando5177
Fenrir
Level 10
God Stats
4W - 4L
1,618 SR
Queue Stats
9W - 11L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigBadGage
Ne Zha
14
10 / 3 / 3
9,990
833
11,828
10,313
4,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
14
2 / 0 / 12
9,178
765
7,752
5,632
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
13
2 / 2 / 10
8,667
722
7,505
14,189
14,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
ECUTOP
Nox
12
1 / 3 / 4
8,241
687
4,945
10,582
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 4 / 1
9,121
760
5,261
13,707
14,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
nando5177
Fenrir
10
0 / 7 / 3
7,018
585
5,183
13,841
8,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BigBadGage
Ne Zha
10
3
3
3.83
L
Nox
ECUTOP
Nox
1
3
4
1
W
Agni
2
0
12
8
W
Atlas
2
2
10
3.5
L
4
4
1
1.13
L
Fenrir
nando5177
Fenrir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,085
Damage
15,389
30,134
Taken
38,130
21,209
Mitigated
28,842
5,936
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BigBadGage
Ne Zha
11,828
4,269
0
1,526
10,313
4,610
1,513
2,955
7,358
0
30,387
L
Nox
ECUTOP
Nox
4,945
111
0
1,135
10,582
5,263
161
4,298
6,284
29,252
0
W
Agni
7,752
534
1,031
1,324
5,632
2,350
829
2,476
3,156
31,673
0
W
Atlas
7,505
2,092
504
1,551
14,189
14,249
42
4,978
9,211
23,451
0
L
5,261
59
0
1,493
13,707
14,593
34
6,890
6,817
15,396
0
L
Fenrir
nando5177
Fenrir
5,183
983
0
804
13,841
8,986
0
4,448
9,393
0
14,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
24,380
129
Minions Killed
80
8
Camps Cleared
2
644,502
Distance Traveled
620,887
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,990
833
45
4
4
206,905
3
L
Nox
8,241
687
45
4
2
223,843
3
W
Agni
9,178
765
50
4
2
223,990
2
W
Atlas
8,667
722
34
3
2
213,607
2
L
Ares
9,121
760
18
2
0
203,329
2
L
Fenrir
7,018
585
17
1
0
193,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role