Player Matchup

Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
O--Dixius--O
Guan Yu
Level 13
God Stats
11W - 20L
1,222 SR
Queue Stats
36W - 58L
1,151 Elo+
Party 2
Zhong Kui
Zhong Kui
Zymnok
Zhong Kui
Level 35
God Stats
2W - 5L
1,500 SR
Queue Stats
65W - 115L
1,154 Elo+
Party 2
Team Averages
Level 32
1,407 SR
1,268 Elo+

VS

Team Averages
Level 51
1,427 SR
1,107 Elo+
Raijin
Raijin
FazeEspe06
Raijin
Level 28
God Stats
0W - 1L
1,539 SR
Queue Stats
3W - 15L
1,019 Elo+
Party 1
Jing Wei
Jing Wei
clubh000
Jing Wei
Level 88
God Stats
2W - 2L
1,446 SR
Queue Stats
6W - 22L
1,115 Elo+
Party 1
Neith
Neith
irishman174
Neith
Level 36
God Stats
4W - 11L
1,296 SR
Queue Stats
12W - 38L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
8 / 5 / 8
8,655
866
10,259
11,092
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
O--Dixius--O
Guan Yu
13
6 / 0 / 8
8,426
843
4,755
9,121
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Zymnok
Zhong Kui
13
4 / 0 / 13
8,194
819
9,793
8,146
5,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FazeEspe06
Raijin
10
2 / 8 / 2
7,100
710
6,799
9,875
3,255
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
clubh000
Jing Wei
11
1 / 4 / 3
7,172
717
7,690
9,841
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 3
7,329
733
8,698
10,887
3,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
5
8
2.4
L
Raijin
FazeEspe06
Raijin
2
8
2
0.38
W
Guan Yu
O--Dixius--O
Guan Yu
6
0
8
10
W
Zhong Kui
Zymnok
Zhong Kui
4
0
13
10.5
L
Jing Wei
clubh000
Jing Wei
1
4
3
0.63
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,807
Damage
23,187
28,359
Taken
30,603
20,222
Mitigated
10,606
8,790
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,259
7,544
297
1,698
11,092
4,721
808
2,775
8,317
0
29,558
L
Raijin
FazeEspe06
Raijin
6,799
1,178
0
134
9,875
3,255
129
3,929
5,770
16,595
0
W
Guan Yu
O--Dixius--O
Guan Yu
4,755
570
1,408
2,177
9,121
10,375
76
1,962
7,159
0
14,337
W
Zhong Kui
Zymnok
Zhong Kui
9,793
2,005
113
3,097
8,146
5,126
429
2,258
5,888
20,726
0
L
Jing Wei
clubh000
Jing Wei
7,690
6,059
0
1,110
9,841
3,472
240
2,266
7,398
0
22,308
L
8,698
3,646
0
990
10,887
3,879
254
3,840
6,890
0
23,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
21,601
96
Minions Killed
95
5
Camps Cleared
3
528,475
Distance Traveled
464,829
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,655
866
45
5
2
154,313
1
L
Raijin
7,100
710
24
2
0
141,096
1
W
Guan Yu
8,426
843
22
2
1
206,498
0
W
Zhong Kui
8,194
819
29
3
2
167,664
3
L
Jing Wei
7,172
717
35
4
2
169,022
0
L
Neith
7,329
733
36
4
1
154,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role