Player Matchup

Sol
Sol
Gold V
GeneralTactician
Sol
Gold V
Level 149
God Stats
1W - 1L
2,108 SR
Queue Stats
9W - 16L
1,474 MMR
Solo
Chaac
Chaac
Silver III
SnakeSam69
Chaac
Silver III
Level 149
God Stats
17W - 17L
1,523 SR
Queue Stats
238W - 383L
1,115 MMR
Solo
Fenrir
Fenrir
Silver I
dSkorek
Fenrir
Silver I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,599 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,710 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,529 SR
1,380 MMR
Amaterasu
Amaterasu
Silver II
Black Devil5972
Amaterasu
Silver II
Level 156
God Stats
1W - 0L
1,618 SR
Queue Stats
7W - 5L
1,540 MMR
Party 1
Jing Wei
Jing Wei
Silver II
Freak Demon3534
Jing Wei
Silver II
Level 156
God Stats
1W - 0L
1,537 SR
Queue Stats
7W - 4L
1,540 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
esaule46
Baron Samedi
Silver II
Level 127
God Stats
92W - 119L
1,432 SR
Queue Stats
396W - 581L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
8,680
579
14,749
17,087
5,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
0 / 3 / 1
8,508
567
8,794
18,444
20,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
dSkorek
Fenrir
15
4 / 5 / 0
10,162
677
11,541
21,050
17,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThothKumbhakarnaBastetAh Muzen CabAchilles

VS

Bans
PersephoneBacchusAthenaYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Black Devil5972
Amaterasu
15
3 / 1 / 11
11,606
774
8,601
16,716
19,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
17
12 / 2 / 5
12,177
812
30,654
20,398
10,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
esaule46
Baron Samedi
15
2 / 1 / 11
10,231
682
10,559
9,366
8,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
17
17
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Black Devil5972
Amaterasu
3
1
11
8.5
W
Jing Wei
12
2
5
7.25
L
0
9
3
0.17
L
Chaac
0
3
1
0.17
L
Fenrir
dSkorek
Fenrir
4
5
0
0.8
W
Baron Samedi
esaule46
Baron Samedi
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
49,814
56,581
Taken
46,480
43,589
Mitigated
38,605
9,450
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Black Devil5972
Amaterasu
8,601
3,610
0
6,891
16,716
19,774
482
5,607
10,854
0
22,287
W
Jing Wei
30,654
24,171
0
6,053
20,398
10,737
2,130
6,102
13,799
0
82,111
L
14,749
3,052
0
3,982
17,087
5,973
0
2,828
14,259
34,456
0
L
Chaac
8,794
702
0
3,288
18,444
20,179
371
4,556
13,888
337
34,039
L
Fenrir
dSkorek
Fenrir
11,541
2,625
0
2,180
21,050
17,437
0
3,647
17,403
0
26,302
W
Baron Samedi
esaule46
Baron Samedi
10,559
448
2,283
5,016
9,366
8,094
317
3,808
5,366
32,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,350
Gold Earned
34,014
132
Minions Killed
167
6
Camps Cleared
8
799,740
Distance Traveled
848,537
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,606
774
15
1
2
281,321
3
W
Jing Wei
12,177
812
111
7
4
302,173
2
L
Sol
8,680
579
57
4
2
236,820
2
L
Chaac
8,508
567
46
3
2
284,486
0
L
Fenrir
10,162
677
29
2
2
278,434
4
W
Baron Samedi
10,231
682
41
3
2
265,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role