Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
TastyBigC
Kali
Level 122
God Stats
26W - 16L
1,471 SR
Queue Stats
342W - 331L
1,542 Elo+
Solo
Ah Puch
Ah Puch
zbryanz
Ah Puch
Level 68
God Stats
2W - 1L
1,488 SR
Queue Stats
23W - 21L
1,508 Elo+
Solo
Team Averages
Level 124
1,492 SR
1,510 Elo+

VS

Team Averages
Level 106
1,657 SR
1,520 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DanishMamba
Baron Samedi
Level 87
God Stats
11W - 15L
1,648 SR
Queue Stats
495W - 480L
1,496 Elo+
Solo
Set
Set
Hoggut
Set
Level 108
God Stats
7W - 10L
1,487 SR
Queue Stats
487W - 492L
1,516 Elo+
Party 1
Raijin
Raijin
Kenriic
Raijin
Level 106
God Stats
3W - 2L
1,796 SR
Queue Stats
79W - 77L
1,563 Elo+
Solo
Ganesha
Ganesha
nikco
Ganesha
Level 102
God Stats
0W - 3L
1,854 SR
Queue Stats
283W - 295L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 1
6,150
559
5,545
7,915
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
 
Medusa
9
1 / 1 / 0
5,430
494
3,169
4,497
1,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
 
Athena
8
0 / 0 / 1
5,340
485
1,908
6,567
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
9
2 / 0 / 0
5,588
508
3,376
7,822
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
zbryanz
Ah Puch
11
1 / 1 / 0
6,306
573
4,082
5,851
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 0
4,629
421
2,602
3,964
1,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
DanishMamba
Baron Samedi
9
0 / 2 / 1
5,351
486
3,779
6,604
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
Hoggut
Set
9
2 / 1 / 0
5,532
503
2,659
7,710
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Kenriic
Raijin
10
0 / 2 / 1
5,597
509
2,289
5,850
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
nikco
Ganesha
9
1 / 0 / 0
5,509
501
1,734
6,385
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
1
1.5
W
Medusa
 
Medusa
1
1
0
1
W
Athena
 
Athena
0
0
1
0.5
L
Izanami
 
Izanami
0
0
0
0
L
Baron Samedi
DanishMamba
Baron Samedi
0
2
1
0.25
L
Set
Hoggut
Set
2
1
0
2
L
Raijin
Kenriic
Raijin
0
2
1
0.25
W
Kali
2
0
0
2
L
Ganesha
nikco
Ganesha
1
0
0
1
W
Ah Puch
zbryanz
Ah Puch
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
13,063
32,652
Taken
30,513
16,757
Mitigated
16,580
14,293
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,545
1,566
0
3,452
7,915
5,789
0
3,749
4,166
0
29,887
W
Medusa
 
Medusa
3,169
2,329
0
1,777
4,497
1,536
600
1,138
3,359
0
32,599
W
Athena
 
Athena
1,908
474
0
2,259
6,567
4,115
126
596
5,667
19,275
0
L
Izanami
 
Izanami
2,602
1,871
0
1,321
3,964
1,110
0
769
3,195
0
23,395
L
Baron Samedi
DanishMamba
Baron Samedi
3,779
1,047
0
2,948
6,604
4,651
0
0
6,604
27,284
0
L
Set
Hoggut
Set
2,659
1,549
0
1,030
7,710
4,487
363
1,362
6,348
0
34,233
L
Raijin
Kenriic
Raijin
2,289
176
0
1,686
5,850
2,022
0
3,005
2,845
38,624
0
W
Kali
3,376
1,489
0
4,388
7,822
3,001
19
437
7,385
0
30,504
L
Ganesha
nikco
Ganesha
1,734
132
0
1,294
6,385
4,310
0
854
5,531
28,205
0
W
Ah Puch
zbryanz
Ah Puch
4,082
137
0
2,417
5,851
2,316
0
1,882
3,969
52,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
26,618
320
Minions Killed
275
0
Camps Cleared
0
1,015,941
Distance Traveled
885,301
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,150
559
51
5
0
211,231
1
W
Medusa
5,430
494
62
6
0
171,816
3
W
Athena
5,340
485
41
4
0
218,417
5
L
Izanami
4,629
421
52
5
0
137,822
3
L
Baron Samedi
5,351
486
48
4
0
180,335
0
L
Set
5,532
503
63
6
0
214,677
1
L
Raijin
5,597
509
78
7
0
182,585
4
W
Kali
5,588
508
65
6
0
221,759
1
L
Ganesha
5,509
501
34
3
0
169,882
1
W
Ah Puch
6,306
573
101
9
0
192,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role