Player Matchup

Ah Puch
Ah Puch
Young_lil_LONELY
Ah Puch
Level 24
God Stats
6W - 5L
1,354 SR
Queue Stats
6W - 5L
1,247 Elo+
Party 1
Chaac
Chaac
godmanJR
Chaac
Level 31
God Stats
3W - 4L
1,370 SR
Queue Stats
8W - 9L
1,308 Elo+
Party 1
Skadi
Skadi
theassassin23048
Skadi
Level 31
God Stats
7W - 8L
1,376 SR
Queue Stats
7W - 9L
1,267 Elo+
Party 1
Team Averages
Level 29
1,367 SR
1,274 Elo+

VS

Team Averages
Level 113
1,404 SR
1,273 Elo+
Arachne
Arachne
DeadRabbits94
Arachne
Level 126
God Stats
2W - 5L
1,499 SR
Queue Stats
152W - 238L
1,282 Elo+
Party 2
Neith
Neith
GambitMotors6390
Neith
Level 154
God Stats
1W - 7L
1,440 SR
Queue Stats
44W - 110L
1,287 Elo+
Party 2
Janus
Janus
anima29589
Janus
Level 58
God Stats
14W - 34L
1,273 SR
Queue Stats
122W - 179L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,187
719
2,941
2,185
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
godmanJR
Chaac
11
1 / 1 / 3
6,920
692
6,056
10,590
6,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 3
7,163
716
5,688
6,777
2,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
0 / 1 / 1
5,773
577
4,035
6,631
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
6,189
619
4,747
6,335
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
11
2 / 1 / 0
6,645
665
4,842
4,907
1,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
3
3
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
1
1
0.5
L
1
4
2
0.5
W
3
0
2
4
L
Janus
2
1
0
2
W
Chaac
godmanJR
Chaac
1
1
3
2.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
13,624
19,552
Taken
17,873
9,583
Mitigated
7,861
3,534
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,035
2,753
0
717
6,631
3,098
468
1,259
5,372
0
8,373
L
4,747
1,133
0
1,068
6,335
2,993
220
1,463
4,872
0
11,617
W
2,941
159
0
525
2,185
810
35
538
1,647
15,998
0
L
Janus
4,842
477
0
61
4,907
1,770
46
729
4,178
25,777
0
W
Chaac
godmanJR
Chaac
6,056
1,237
0
2,026
10,590
6,289
601
3,000
7,590
0
23,400
W
5,688
3,136
0
983
6,777
2,484
1,358
1,606
5,171
0
19,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,270
Gold Earned
18,607
117
Minions Killed
96
4
Camps Cleared
3
518,130
Distance Traveled
489,597
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,773
577
16
2
3
174,666
0
L
Neith
6,189
619
29
3
0
148,171
1
W
Ah Puch
7,187
719
37
4
0
177,051
0
L
Janus
6,645
665
51
5
0
166,760
3
W
Chaac
6,920
692
42
4
2
180,172
0
W
Skadi
7,163
716
38
4
2
160,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role