Player Matchup

Xbalanque
Xbalanque
BenTheBCMCGamer
Xbalanque
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,404 Elo+
Party 2
Nemesis
Nemesis
Natedawg44
Nemesis
Level 56
God Stats
1W - 2L
1,577 SR
Queue Stats
186W - 277L
1,471 Elo+
Solo
Sol
Sol
Shortstuff2
Sol
Level 88
God Stats
0W - 1L
1,587 SR
Queue Stats
8W - 11L
1,422 Elo+
Party 2
Team Averages
Level 90
1,555 SR
1,433 Elo+

VS

Team Averages
Level 89
1,525 SR
1,478 Elo+
Bellona
Bellona
Wildcard40K
Bellona
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 27L
1,489 Elo+
Party 1
Cerberus
Cerberus
dracula1471
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 92L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
wooppee
Baron Samedi
Level 152
God Stats
11W - 12L
1,576 SR
Queue Stats
119W - 157L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BenTheBCMCGamer
Xbalanque
11
2 / 2 / 2
6,840
684
7,378
8,192
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Natedawg44
Nemesis
12
1 / 4 / 3
6,863
686
4,421
8,578
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 3
7,014
701
14,354
8,647
3,486
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Wildcard40K
Bellona
12
5 / 0 / 5
7,553
755
8,036
7,618
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
dracula1471
Cerberus
12
3 / 3 / 6
7,650
765
5,016
15,357
13,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
wooppee
Baron Samedi
12
2 / 2 / 8
7,235
724
7,999
9,201
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
10
10
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BenTheBCMCGamer
Xbalanque
2
2
2
1.5
L
Nemesis
Natedawg44
Nemesis
1
4
3
0.63
L
2
4
3
0.88
W
Bellona
Wildcard40K
Bellona
5
0
5
7.5
W
Cerberus
dracula1471
Cerberus
3
3
6
2
W
Baron Samedi
wooppee
Baron Samedi
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,153
Damage
21,051
25,417
Taken
32,176
11,926
Mitigated
24,903
4,555
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BenTheBCMCGamer
Xbalanque
7,378
2,626
254
646
8,192
3,440
0
4,703
3,489
0
24,331
L
Nemesis
Natedawg44
Nemesis
4,421
1,001
0
1,040
8,578
5,000
0
3,904
4,674
0
17,145
L
14,354
6,178
0
2,615
8,647
3,486
0
4,675
3,972
26,932
0
W
Bellona
Wildcard40K
Bellona
8,036
2,958
557
967
7,618
6,339
0
3,663
3,955
0
17,218
W
Cerberus
dracula1471
Cerberus
5,016
538
467
4,385
15,357
13,115
0
7,480
7,877
20,517
0
W
Baron Samedi
wooppee
Baron Samedi
7,999
975
2,077
3,562
9,201
5,449
0
3,558
5,643
25,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,717
Gold Earned
22,438
109
Minions Killed
117
3
Camps Cleared
6
499,053
Distance Traveled
543,507
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,840
684
40
4
1
173,167
2
L
Nemesis
6,863
686
37
4
0
175,315
1
L
Sol
7,014
701
32
3
2
150,571
2
W
Bellona
7,553
755
19
2
2
209,283
3
W
Cerberus
7,650
765
54
5
1
187,497
4
W
Baron Samedi
7,235
724
44
4
3
146,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role