Player Matchup

Mercury
Mercury
Eduardo9889
Mercury
Level 39
God Stats
4W - 7L
1,500 SR
Queue Stats
243W - 256L
1,408 Elo+
Solo
Bellona
Bellona
LowHangNutz
Bellona
Level 38
God Stats
32W - 27L
1,415 SR
Queue Stats
118W - 140L
1,374 Elo+
Solo
Baba Yaga
Baba Yaga
readyrex7
Baba Yaga
Level 28
God Stats
7W - 5L
1,663 SR
Queue Stats
76W - 103L
1,322 Elo+
Party 2
Achilles
Achilles
sier03
Achilles
Level 49
God Stats
7W - 4L
1,477 SR
Queue Stats
97W - 114L
1,383 Elo+
Party 2
Apollo
Apollo
stepbro_ShamSham
Apollo
Level 48
God Stats
12W - 7L
1,481 SR
Queue Stats
134W - 166L
1,444 Elo+
Solo
Team Averages
Level 40
1,507 SR
1,386 Elo+

VS

Team Averages
Level 39
1,375 SR
1,293 Elo+
Skadi
Skadi
Atari2now
Skadi
Level 33
God Stats
3W - 5L
1,292 SR
Queue Stats
54W - 71L
1,257 Elo+
Solo
Chaac
Chaac
JWalkyy
Chaac
Level 46
God Stats
4W - 13L
1,295 SR
Queue Stats
75W - 83L
1,374 Elo+
Solo
Cliodhna
Cliodhna
LILPPONDABEAT30
Cliodhna
Level 26
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 1
Jormungandr
Jormungandr
Smot poker 422
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,398 Elo+
Party 1
Merlin
Merlin
llIMilesIll
Merlin
Level 69
God Stats
6W - 3L
1,510 SR
Queue Stats
170W - 159L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eduardo9889
Mercury
20
6 / 1 / 4
15,250
545
9,280
20,291
10,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
LowHangNutz
Bellona
20
2 / 2 / 6
12,271
438
12,862
24,898
26,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
readyrex7
Baba Yaga
20
6 / 2 / 3
14,622
522
16,840
24,802
16,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
sier03
Achilles
20
5 / 1 / 7
14,735
526
25,367
25,845
43,562
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 1 / 10
14,402
514
14,362
26,845
14,710
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Atari2now
Skadi
15
1 / 8 / 2
10,031
358
15,751
19,592
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
JWalkyy
Chaac
19
2 / 8 / 2
12,330
440
23,269
41,475
35,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
9
1 / 2 / 1
8,331
298
2,406
7,174
2,592
Jormungandr
Smot poker 422
Jormungandr
16
1 / 3 / 3
11,073
395
10,774
20,990
32,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
19
2 / 3 / 3
12,182
435
19,879
14,083
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
24
Kills
7
7
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
Atari2now
Skadi
1
8
2
0.25
W
Mercury
Eduardo9889
Mercury
6
1
4
8
L
Chaac
JWalkyy
Chaac
2
8
2
0.38
L
Cliodhna
1
2
1
0.75
W
Bellona
LowHangNutz
Bellona
2
2
6
2.5
L
Jormungandr
Smot poker 422
Jormungandr
1
3
3
0.83
L
Merlin
2
3
3
1.17
W
Baba Yaga
readyrex7
Baba Yaga
6
2
3
3.75
W
Achilles
sier03
Achilles
5
1
7
8.5
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,711
Damage
72,079
122,681
Taken
103,314
111,401
Mitigated
83,950
40,834
Healing
23,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Atari2now
Skadi
15,751
7,336
0
1,774
19,592
7,561
1,178
3,559
15,881
0
72,430
W
Mercury
Eduardo9889
Mercury
9,280
4,983
0
3,804
20,291
10,208
1,797
1,577
18,714
0
183,281
L
Chaac
JWalkyy
Chaac
23,269
5,696
0
19,483
41,475
35,272
0
4,406
36,807
0
109,899
L
Cliodhna
2,406
357
0
330
7,174
2,592
0
648
6,436
0
16,386
W
Bellona
LowHangNutz
Bellona
12,862
5,890
201
7,975
24,898
26,134
1,106
8,442
16,456
0
77,914
L
Jormungandr
Smot poker 422
Jormungandr
10,774
2,343
0
1,035
20,990
32,030
36
2,729
18,180
66,602
0
L
Merlin
19,879
335
0
1,307
14,083
6,495
0
4,655
9,170
114,688
0
W
Baba Yaga
readyrex7
Baba Yaga
16,840
3,156
77
8,904
24,802
16,787
1,429
9,102
15,700
111,003
0
W
Achilles
sier03
Achilles
25,367
5,464
0
4,372
25,845
43,562
843
4,974
20,871
0
109,466
W
14,362
8,560
910
14,591
26,845
14,710
3,113
7,672
19,173
0
137,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,280
Gold Earned
53,947
825
Minions Killed
548
0
Camps Cleared
0
2,844,674
Distance Traveled
2,253,099
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,031
358
99
4
0
441,630
0
W
Mercury
15,250
545
208
7
0
699,948
5
L
Chaac
12,330
440
152
5
0
463,594
1
L
Cliodhna
8,331
298
25
1
0
333,121
0
W
Bellona
12,271
438
93
3
0
537,658
0
L
Jormungandr
11,073
395
97
3
0
509,823
1
L
Merlin
12,182
435
175
6
0
504,931
1
W
Baba Yaga
14,622
522
165
6
0
554,255
5
W
Achilles
14,735
526
163
6
0
542,557
6
W
Apollo
14,402
514
196
7
0
510,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role