Player Matchup

Kukulkan
Kukulkan
Silver V
 
Kukulkan
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver III
 
Pele
Silver III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
AperH2O
Geb
Silver V
Level 155
God Stats
3W - 1L
1,509 SR
Queue Stats
174W - 176L
813 MMR
Solo
Ullr
Ullr
Silver II
DixonOrmus
Ullr
Silver II
Level 123
God Stats
107W - 100L
1,469 SR
Queue Stats
248W - 238L
840 MMR
Solo
Shiva
Shiva
Silver III
Leveskocka24
Shiva
Silver III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
410W - 417L
829 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,496 SR
1,097 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,429 SR
1,116 MMR
Scylla
Scylla
Silver V
 
Scylla
Silver V
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
 
Gilgamesh
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Kenpach1zarak1
Sun Wukong
Bronze IV
Level 44
God Stats
0W - 2L
1,259 SR
Queue Stats
10W - 29L
900 MMR
Party 1
Skadi
Skadi
Bronze IV
Loq1
Skadi
Bronze IV
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
900 MMR
Party 1
Thor
Thor
Silver IV
tallguyguy
Thor
Silver IV
Level 146
God Stats
3W - 5L
1,388 SR
Queue Stats
153W - 173L
777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 1 / 0
7,455
573
3,716
3,894
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
 
Pele
11
2 / 0 / 2
6,626
510
3,312
8,354
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
11
2 / 0 / 6
7,126
548
4,629
7,213
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 4
7,662
589
9,297
7,876
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 0 / 2
7,797
600
5,701
9,934
4,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ArachneThanatosYu Huang

VS

Bans
BakasuraKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 0
6,074
467
792
4,526
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
 
Gilgamesh
9
1 / 3 / 0
5,798
446
4,926
12,203
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Kenpach1zarak1
Sun Wukong
11
1 / 2 / 0
6,413
493
4,678
9,577
4,215
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Loq1
Skadi
9
0 / 4 / 0
5,571
429
4,565
8,387
2,594
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 1
6,219
478
1,984
9,936
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
0
1
W
Pele
 
Pele
2
0
2
3
L
Scylla
 
Scylla
0
1
0
0
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Geb
2
0
6
5
W
4
1
4
6
L
Sun Wukong
Kenpach1zarak1
Sun Wukong
1
2
0
0.5
W
2
0
2
3
L
Skadi
Loq1
Skadi
0
4
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,655
Damage
16,945
37,271
Taken
44,629
18,353
Mitigated
19,942
10,364
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,716
113
0
583
3,894
1,693
486
0
3,894
69,569
0
W
Pele
 
Pele
3,312
803
0
2,263
8,354
3,214
96
560
7,794
0
51,077
L
Scylla
 
Scylla
792
0
0
1,218
4,526
1,555
0
1,079
3,447
48,478
0
L
Gilgamesh
 
Gilgamesh
4,926
1,127
238
2,946
12,203
7,875
0
3,589
8,614
4,039
18,963
W
Geb
4,629
838
0
2,124
7,213
5,624
185
769
6,444
18,735
0
W
9,297
4,482
0
1,496
7,876
3,280
937
357
7,519
0
63,596
L
Sun Wukong
Kenpach1zarak1
Sun Wukong
4,678
618
0
824
9,577
4,215
46
231
9,346
0
38,113
W
5,701
666
0
3,898
9,934
4,542
0
0
9,934
0
48,753
L
Skadi
Loq1
Skadi
4,565
2,007
0
480
8,387
2,594
0
2,208
6,179
0
38,255
L
1,984
220
0
3,272
9,936
3,703
0
1,238
8,698
0
38,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,666
Gold Earned
30,075
454
Minions Killed
320
0
Camps Cleared
0
1,347,111
Distance Traveled
1,206,748
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,455
573
129
10
0
256,816
3
W
Pele
6,626
510
85
7
0
318,426
4
L
Scylla
6,074
467
81
6
0
228,611
2
L
Gilgamesh
5,798
446
28
2
0
224,822
1
W
Geb
7,126
548
23
2
0
244,780
5
W
Ullr
7,662
589
110
8
0
250,307
1
L
Sun Wukong
6,413
493
71
5
0
263,256
0
W
Shiva
7,797
600
107
8
0
276,782
7
L
Skadi
5,571
429
64
5
0
246,980
3
L
Thor
6,219
478
76
6
0
243,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role