Player Matchup

Baron Samedi
Baron Samedi
Coonhound99
Baron Samedi
Level 49
God Stats
2W - 3L
1,391 SR
Queue Stats
31W - 41L
1,411 Elo+
Party 1
Rama
Rama
PACKOWHITEGIRLS
Rama
Level 26
God Stats
3W - 3L
1,534 SR
Queue Stats
22W - 33L
1,335 Elo+
Party 1
Cliodhna
Cliodhna
Shtimissed
Cliodhna
Level 38
God Stats
9W - 0L
1,905 SR
Queue Stats
57W - 52L
1,462 Elo+
Party 1
Hercules
Hercules
iiMadara-89ii
Hercules
Level 64
God Stats
5W - 2L
1,134 SR
Queue Stats
252W - 280L
1,291 Elo+
Solo
Scylla
Scylla
zacgetsmoney
Scylla
Level 49
God Stats
55W - 43L
1,534 SR
Queue Stats
84W - 78L
1,496 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,399 Elo+

VS

Team Averages
Level 51
1,354 SR
1,194 Elo+
Bellona
Bellona
BL NK SP C S
Bellona
Level 38
God Stats
5W - 10L
1,515 SR
Queue Stats
134W - 196L
1,137 Elo+
Party 2
Gilgamesh
Gilgamesh
Kemofthetrap
Gilgamesh
Level 45
God Stats
0W - 3L
1,298 SR
Queue Stats
7W - 17L
1,181 Elo+
Party 3
Rama
Rama
RahbyNuggz
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,193 Elo+
Party 3
Bastet
Bastet
RazzA4724
Bastet
Level 49
God Stats
0W - 7L
1,137 SR
Queue Stats
189W - 273L
1,197 Elo+
Party 2
Raijin
Raijin
drewie17
Raijin
Level 108
God Stats
4W - 8L
1,320 SR
Queue Stats
299W - 321L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coonhound99
Baron Samedi
7
1 / 0 / 2
3,937
562
3,932
3,469
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
1 / 1 / 2
3,907
558
1,919
2,686
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Shtimissed
Cliodhna
8
3 / 1 / 2
4,897
700
2,219
5,345
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
iiMadara-89ii
Hercules
6
2 / 3 / 0
4,309
616
1,338
5,375
2,014
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
8
0 / 0 / 2
4,652
665
2,656
2,383
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BL NK SP C S
Bellona
6
0 / 1 / 1
3,506
501
1,333
5,825
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Kemofthetrap
Gilgamesh
1
0 / 0 / 0
1,314
188
0
0
0
6
1 / 2 / 0
3,530
504
595
3,595
1,034
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Bastet
RazzA4724
Bastet
8
2 / 2 / 0
4,477
640
2,931
4,697
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Raijin
drewie17
Raijin
7
1 / 2 / 0
3,942
563
878
4,994
1,632
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
4
5
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
BL NK SP C S
Bellona
0
1
1
0.5
W
Baron Samedi
Coonhound99
Baron Samedi
1
0
2
2
L
Gilgamesh
Kemofthetrap
Gilgamesh
0
0
0
0
W
1
1
2
2
L
1
2
0
0.5
L
Bastet
RazzA4724
Bastet
2
2
0
1
W
Cliodhna
Shtimissed
Cliodhna
3
1
2
4
L
Raijin
drewie17
Raijin
1
2
0
0.5
W
Hercules
iiMadara-89ii
Hercules
2
3
0
0.67
W
Scylla
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,064
Damage
5,737
19,258
Taken
19,111
6,474
Mitigated
7,605
4,222
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BL NK SP C S
Bellona
1,333
189
0
703
5,825
3,101
252
1,598
3,955
0
11,868
W
Baron Samedi
Coonhound99
Baron Samedi
3,932
529
219
1,416
3,469
1,380
366
0
3,469
16,300
0
L
Gilgamesh
Kemofthetrap
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
1,919
1,845
0
283
2,686
772
685
0
2,686
0
15,071
L
595
563
0
30
3,595
1,034
436
1,911
1,533
0
8,961
L
Bastet
RazzA4724
Bastet
2,931
1,298
0
1,118
4,697
1,838
42
302
4,357
0
17,625
W
Cliodhna
Shtimissed
Cliodhna
2,219
413
0
978
5,345
1,602
11
246
5,099
0
25,453
L
Raijin
drewie17
Raijin
878
246
0
2,145
4,994
1,632
0
2,078
2,678
15,174
0
W
Hercules
iiMadara-89ii
Hercules
1,338
336
0
521
5,375
2,014
68
0
5,375
0
13,303
W
Scylla
2,656
266
0
805
2,383
706
292
632
1,751
24,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
16,769
193
Minions Killed
87
0
Camps Cleared
0
658,344
Distance Traveled
495,845
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,506
501
14
2
0
122,743
1
W
Baron Samedi
3,937
562
26
4
0
124,625
4
L
Gilgamesh
1,314
188
0
0
0
0
0
W
Rama
3,907
558
30
4
0
131,411
0
L
Rama
3,530
504
14
2
0
112,692
0
L
Bastet
4,477
640
37
5
0
142,167
0
W
Cliodhna
4,897
700
47
7
0
158,027
0
L
Raijin
3,942
563
22
3
0
118,243
3
W
Hercules
4,309
616
34
5
0
112,024
0
W
Scylla
4,652
665
56
8
0
132,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role