Player Matchup

Chaac
Chaac
B3TZ1VU
Chaac
Level 122
God Stats
4W - 1L
1,712 SR
Queue Stats
78W - 59L
1,611 Elo+
Party 1
Ullr
Ullr
MyApologise
Ullr
Level 147
God Stats
2W - 1L
1,456 SR
Queue Stats
121W - 113L
1,568 Elo+
Party 1
Skadi
Skadi
Rabitibike
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,307 Elo+
Party 1
Geb
Geb
RandomPleb
Geb
Level 120
God Stats
9W - 7L
1,691 SR
Queue Stats
84W - 77L
1,582 Elo+
Party 1
He Bo
He Bo
qApplied
He Bo
Level 147
God Stats
2W - 1L
1,134 SR
Queue Stats
340W - 320L
1,570 Elo+
Party 1
Team Averages
Level 133
1,499 SR
1,528 Elo+

VS

Team Averages
Level 74
1,475 SR
1,491 Elo+
Ra
Ra
Avaleyon
Ra
Level 61
God Stats
1W - 2L
1,220 SR
Queue Stats
185W - 205L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
Citronux
Cu Chulainn
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,588 Elo+
Solo
Da Ji
Da Ji
Lokipandi
Da Ji
Level 60
God Stats
18W - 13L
1,540 SR
Queue Stats
124W - 107L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
VilkoTaZabije
Sun Wukong
Level 107
God Stats
21W - 16L
1,553 SR
Queue Stats
38W - 46L
1,432 Elo+
Party 2
Sol
Sol
ezgamexDD
Sol
Level 83
God Stats
1W - 2L
1,559 SR
Queue Stats
16W - 20L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B3TZ1VU
Chaac
14
1 / 0 / 3
8,170
545
10,044
16,737
11,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 3
8,829
589
7,456
7,811
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
13
5 / 2 / 3
7,934
529
13,097
7,383
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 7
8,003
534
5,906
10,662
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
qApplied
He Bo
13
5 / 1 / 3
7,873
525
9,960
8,693
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,989
466
3,511
9,324
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
Citronux
Cu Chulainn
13
1 / 2 / 0
7,857
524
12,201
15,556
15,057
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Lokipandi
Da Ji
12
1 / 4 / 1
6,900
460
4,355
13,548
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
VilkoTaZabije
Sun Wukong
13
2 / 2 / 2
7,830
522
5,038
17,021
17,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 6 / 2
6,579
439
5,680
10,033
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
6
6
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Chaac
B3TZ1VU
Chaac
1
0
3
2.5
L
Cu Chulainn
Citronux
Cu Chulainn
1
2
0
0.5
L
Da Ji
Lokipandi
Da Ji
1
4
1
0.38
W
5
1
3
6.5
W
Skadi
5
2
3
3.25
W
2
2
7
2.75
L
Sun Wukong
VilkoTaZabije
Sun Wukong
2
2
2
1.5
L
2
6
2
0.5
W
He Bo
qApplied
He Bo
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,463
Damage
30,785
51,286
Taken
65,482
31,578
Mitigated
45,720
19,932
Healing
15,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,511
343
139
1,484
9,324
3,917
0
2,288
7,036
57,190
0
W
Chaac
B3TZ1VU
Chaac
10,044
3,279
0
10,615
16,737
11,321
158
113
16,624
0
69,945
L
Cu Chulainn
Citronux
Cu Chulainn
12,201
3,628
0
4,072
15,556
15,057
0
3,866
11,690
270
61,979
L
Da Ji
Lokipandi
Da Ji
4,355
1,081
0
3,680
13,548
5,907
0
2,554
10,994
0
43,791
W
7,456
3,174
0
947
7,811
3,471
0
3,119
4,692
0
79,691
W
Skadi
13,097
8,932
0
690
7,383
3,268
476
2,372
5,011
0
79,150
W
5,906
2,105
433
3,679
10,662
10,344
0
2,210
8,452
25,174
0
L
Sun Wukong
VilkoTaZabije
Sun Wukong
5,038
989
0
5,281
17,021
17,084
0
3,664
13,357
0
51,360
L
5,680
2,651
0
1,155
10,033
3,755
288
3,494
6,539
20,668
3,555
W
He Bo
qApplied
He Bo
9,960
1,470
0
3,568
8,693
3,174
0
828
7,865
58,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
36,155
518
Minions Killed
405
0
Camps Cleared
0
1,413,177
Distance Traveled
1,344,397
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,989
466
87
6
0
263,051
2
W
Chaac
8,170
545
121
8
0
302,988
3
L
Cu Chulainn
7,857
524
121
8
0
270,548
1
L
Da Ji
6,900
460
79
5
0
291,011
3
W
Ullr
8,829
589
144
10
0
266,453
4
W
Skadi
7,934
529
132
9
0
258,005
0
W
Geb
8,003
534
30
2
0
287,119
8
L
Sun Wukong
7,830
522
74
5
0
302,267
2
L
Sol
6,579
439
44
3
0
217,520
0
W
He Bo
7,873
525
91
6
0
298,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role