Player Matchup

Chaac
Chaac
Chronaon
Chaac
Level 143
God Stats
6W - 5L
1,717 SR
Queue Stats
146W - 74L
1,810 Elo+
Solo
Ullr
Ullr
Coolie Whistle
Ullr
Level 103
God Stats
2W - 3L
1,422 SR
Queue Stats
54W - 73L
1,378 Elo+
Party 2
Raijin
Raijin
Turner345
Raijin
Level 62
God Stats
1W - 2L
1,285 SR
Queue Stats
52W - 72L
1,370 Elo+
Party 2
Team Averages
Level 103
1,475 SR
1,519 Elo+

VS

Team Averages
Level 72
1,513 SR
1,499 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Lianderia
Sylvanus
Level 46
God Stats
5W - 8L
1,584 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Janus
Janus
vicdolu333
Janus
Level 65
God Stats
3W - 6L
1,454 SR
Queue Stats
39W - 38L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chronaon
Chaac
15
5 / 2 / 10
10,810
721
19,707
20,470
20,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
7 / 0 / 8
11,307
754
18,407
10,952
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Turner345
Raijin
15
3 / 1 / 11
10,460
697
18,319
7,785
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 6 / 2
9,118
608
3,218
28,854
18,023
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Lianderia
Sylvanus
13
2 / 4 / 1
9,904
660
5,066
19,998
19,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
14
0 / 5 / 2
9,275
618
13,042
13,788
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
15
Kills
3
3
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
6
2
0.33
W
Chaac
Chronaon
Chaac
5
2
10
5
W
7
0
8
11
L
Sylvanus
Lianderia
Sylvanus
2
4
1
0.63
W
Raijin
Turner345
Raijin
3
1
11
8.5
L
Janus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,433
Damage
21,326
39,207
Taken
62,640
31,293
Mitigated
41,699
10,331
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,218
633
0
4,424
28,854
18,023
0
8,469
19,190
10,202
0
W
Chaac
Chronaon
Chaac
19,707
4,232
374
7,851
20,470
20,720
338
8,141
12,329
0
32,532
W
18,407
8,343
0
2,016
10,952
6,033
1,567
7,182
3,770
0
56,621
L
Sylvanus
Lianderia
Sylvanus
5,066
1,500
4,485
6,349
19,998
19,215
0
6,415
12,586
15,236
0
W
Raijin
Turner345
Raijin
18,319
1,288
0
90
7,785
4,540
1,102
6,604
1,181
49,033
0
L
Janus
13,042
885
0
1,904
13,788
4,461
0
2,372
10,912
61,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
28,297
208
Minions Killed
145
9
Camps Cleared
4
761,852
Distance Traveled
784,320
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,118
608
15
1
0
271,108
1
W
Chaac
10,810
721
41
3
2
274,619
1
W
Ullr
11,307
754
98
7
6
248,930
4
L
Sylvanus
9,904
660
13
1
0
228,946
0
W
Raijin
10,460
697
69
5
1
238,303
2
L
Janus
9,275
618
117
8
4
284,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role