Player Matchup

Hera
Hera
BurritoBby
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,533 Elo+
Party 2
Neith
Neith
ItzYaBoyZxch
Neith
Level 29
God Stats
2W - 1L
1,689 SR
Queue Stats
139W - 136L
1,554 Elo+
Party 3
Danzaburou
Danzaburou
PeachPlot133721
Danzaburou
Level 64
God Stats
13W - 11L
1,561 SR
Queue Stats
427W - 413L
1,525 Elo+
Party 3
Ymir
Ymir
Shrubby7856
Ymir
Level 53
God Stats
5W - 7L
1,571 SR
Queue Stats
6W - 7L
1,553 Elo+
Party 2
Susano
Susano
TobyJ99
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,511 Elo+
Party 2
Team Averages
Level 48
1,564 SR
1,535 Elo+

VS

Team Averages
Level 71
1,505 SR
1,482 Elo+
Medusa
Medusa
Bart2705
Medusa
Level 34
God Stats
56W - 47L
1,580 SR
Queue Stats
230W - 237L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
SainTTinaL
Gilgamesh
Level 82
God Stats
7W - 10L
1,398 SR
Queue Stats
478W - 512L
1,490 Elo+
Party 1
Anubis
Anubis
TheGVader
Anubis
Level 101
God Stats
16W - 10L
1,551 SR
Queue Stats
400W - 417L
1,505 Elo+
Party 1
Ymir
Ymir
XDmarciXD
Ymir
Level 87
God Stats
97W - 82L
1,494 SR
Queue Stats
330W - 342L
1,484 Elo+
Party 1
Fenrir
Fenrir
soldomon
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 217L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,611
381
4,396
15,379
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 0
9,472
474
5,563
10,287
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
PeachPlot133721
Danzaburou
17
2 / 5 / 2
10,952
548
11,167
17,055
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 6 / 0
6,852
343
3,107
22,012
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
TobyJ99
Susano
13
1 / 7 / 1
7,964
398
7,700
20,753
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bart2705
Medusa
17
3 / 0 / 2
11,566
578
8,583
7,373
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SainTTinaL
Gilgamesh
18
7 / 4 / 3
11,628
581
16,063
21,040
16,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
TheGVader
Anubis
18
12 / 0 / 7
12,031
602
26,732
10,417
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
15
2 / 0 / 14
11,158
558
6,946
15,577
21,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
soldomon
Fenrir
17
4 / 1 / 6
10,702
535
8,421
17,890
9,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
5
Kills
28
28
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bart2705
Medusa
3
0
2
4
L
0
8
0
0
L
2
2
0
1
L
Danzaburou
PeachPlot133721
Danzaburou
2
5
2
0.6
W
Gilgamesh
SainTTinaL
Gilgamesh
7
4
3
2.13
L
0
6
0
0
W
Anubis
TheGVader
Anubis
12
0
7
15.5
L
Susano
TobyJ99
Susano
1
7
1
0.21
W
Ymir
2
0
14
9
W
Fenrir
soldomon
Fenrir
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,933
Damage
66,745
85,486
Taken
72,297
40,699
Mitigated
56,868
17,224
Healing
31,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bart2705
Medusa
8,583
2,936
0
4,133
7,373
3,178
2,316
1,454
5,919
0
90,919
L
4,396
1,361
60
1,737
15,379
4,491
0
11,935
3,444
40,872
0
L
5,563
1,170
0
3,570
10,287
4,433
0
1,174
9,113
0
68,007
L
Danzaburou
PeachPlot133721
Danzaburou
11,167
4,231
0
3,482
17,055
7,560
0
4,164
12,891
0
90,754
W
Gilgamesh
SainTTinaL
Gilgamesh
16,063
5,894
0
5,181
21,040
16,611
2,082
845
20,195
0
86,746
L
3,107
565
0
2,657
22,012
15,564
0
12,048
9,964
20,362
0
W
Anubis
TheGVader
Anubis
26,732
1,055
0
8,415
10,417
6,305
1,940
3,945
6,472
110,751
0
L
Susano
TobyJ99
Susano
7,700
1,843
0
5,718
20,753
8,651
0
4,357
16,396
0
63,582
W
Ymir
6,946
663
373
3,806
15,577
21,664
783
3,711
11,866
45,221
0
W
Fenrir
soldomon
Fenrir
8,421
2,479
0
9,798
17,890
9,110
0
1,037
16,853
0
88,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
57,085
465
Minions Killed
595
0
Camps Cleared
0
1,669,252
Distance Traveled
1,896,267
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,566
578
163
8
0
375,382
5
L
Hera
7,611
381
64
3
0
280,625
0
L
Neith
9,472
474
125
6
0
325,826
4
L
Danzaburou
10,952
548
144
7
0
304,156
4
W
Gilgamesh
11,628
581
132
7
0
378,984
7
L
Ymir
6,852
343
38
2
0
357,224
2
W
Anubis
12,031
602
152
8
0
361,836
4
L
Susano
7,964
398
94
5
0
401,421
1
W
Ymir
11,158
558
35
2
0
335,679
0
W
Fenrir
10,702
535
113
6
0
444,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role