Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Nielsje09
Bacchus
Level 68
God Stats
5W - 3L
1,465 SR
Queue Stats
168W - 148L
1,460 Elo+
Solo
Persephone
Persephone
frostelf37
Persephone
Level 81
God Stats
14W - 12L
1,727 SR
Queue Stats
104W - 82L
1,597 Elo+
Solo
Bellona
Bellona
serrul92
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 105L
1,500 Elo+
Party 2
Team Averages
Level 97
1,538 SR
1,511 Elo+

VS

Team Averages
Level 105
1,406 SR
1,451 Elo+
Sol
Sol
Midgitka
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,433 Elo+
Party 1
Arachne
Arachne
Sjraft
Arachne
Level 123
God Stats
2W - 4L
1,501 SR
Queue Stats
23W - 33L
1,484 Elo+
Solo
Chronos
Chronos
Zembie
Chronos
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,420 Elo+
Party 1
Athena
Athena
danielito778
Athena
Level 78
God Stats
3W - 7L
1,189 SR
Queue Stats
114W - 110L
1,476 Elo+
Solo
Scylla
Scylla
kariminho
Scylla
Level 107
God Stats
0W - 2L
1,337 SR
Queue Stats
67W - 82L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 1
6,209
621
3,165
4,354
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
 
Pele
11
2 / 0 / 2
6,092
609
1,632
5,535
2,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Nielsje09
Bacchus
8
2 / 0 / 4
5,380
538
4,042
7,046
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
frostelf37
Persephone
9
2 / 0 / 3
5,518
552
5,095
4,384
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
serrul92
Bellona
11
4 / 2 / 0
6,133
613
4,466
7,213
5,215
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,399
540
3,072
6,491
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Sjraft
Arachne
9
2 / 1 / 0
5,714
571
1,584
8,164
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Zembie
Chronos
7
0 / 3 / 0
4,664
466
4,576
5,979
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
7
0 / 2 / 0
4,814
481
3,181
7,663
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
kariminho
Scylla
8
0 / 3 / 0
4,640
464
891
3,981
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
1
3.5
W
Pele
 
Pele
2
0
2
3
L
0
4
1
0.13
W
Bacchus
Nielsje09
Bacchus
2
0
4
4
L
Arachne
Sjraft
Arachne
2
1
0
2
L
Chronos
Zembie
Chronos
0
3
0
0
L
Athena
0
2
0
0
W
Persephone
frostelf37
Persephone
2
0
3
3.5
L
Scylla
kariminho
Scylla
0
3
0
0
W
Bellona
serrul92
Bellona
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
13,304
28,532
Taken
32,278
16,664
Mitigated
12,823
9,253
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,165
426
0
202
4,354
1,570
0
939
3,415
0
43,160
W
Pele
 
Pele
1,632
565
0
2,397
5,535
2,029
0
348
5,147
0
40,529
L
3,072
1,628
0
1,043
6,491
1,933
799
0
6,491
31,093
0
W
Bacchus
Nielsje09
Bacchus
4,042
819
253
3,035
7,046
6,564
435
4,329
2,465
12,326
0
L
Arachne
Sjraft
Arachne
1,584
897
0
3,072
8,164
2,984
0
0
8,164
0
27,562
L
Chronos
Zembie
Chronos
4,576
1,311
0
564
5,979
2,374
0
3,332
2,647
31,874
0
L
Athena
3,181
944
81
1,946
7,663
4,228
0
4,683
2,980
12,673
0
W
Persephone
frostelf37
Persephone
5,095
1,564
0
2,192
4,384
1,286
1,101
2,654
1,592
33,008
0
L
Scylla
kariminho
Scylla
891
285
0
250
3,981
1,304
0
1,122
2,859
27,254
0
W
Bellona
serrul92
Bellona
4,466
717
0
1,174
7,213
5,215
176
3,020
4,193
0
33,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
25,231
264
Minions Killed
240
0
Camps Cleared
0
963,320
Distance Traveled
872,809
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,209
621
77
8
0
206,467
5
W
Pele
6,092
609
73
7
0
196,589
0
L
Sol
5,399
540
59
6
0
159,477
4
W
Bacchus
5,380
538
9
1
0
186,910
3
L
Arachne
5,714
571
63
6
0
211,539
1
L
Chronos
4,664
466
60
6
0
168,403
1
L
Athena
4,814
481
19
2
0
198,632
3
W
Persephone
5,518
552
44
4
0
167,517
3
L
Scylla
4,640
464
39
4
0
134,758
2
W
Bellona
6,133
613
61
6
0
205,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role