Player Matchup

Tyr
Tyr
Gold V
DreamphaserX
Tyr
Gold V
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 52L
1,744 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
McGroges
Tsukuyomi
Platinum II
Level 135
God Stats
0W - 1L
1,454 SR
Queue Stats
132W - 112L
1,809 MMR
Solo
Merlin
Merlin
Platinum IV
NO_WARDS_NO_GANK
Merlin
Platinum IV
Level 129
God Stats
20W - 19L
1,618 SR
Queue Stats
815W - 832L
1,809 MMR
Solo
Apollo
Apollo
Gold III
Shinra-5E
Apollo
Gold III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 52L
1,796 MMR
Solo
Bacchus
Bacchus
Platinum V
l BigSpark l
Bacchus
Platinum V
Level 123
God Stats
7W - 10L
1,446 SR
Queue Stats
365W - 365L
1,727 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,504 SR
1,777 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,587 SR
1,777 MMR
Zhong Kui
Zhong Kui
Platinum IV
I-xCluTcH-----
Zhong Kui
Platinum IV
Level 141
God Stats
10W - 10L
1,719 SR
Queue Stats
343W - 339L
1,804 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
JMez14
Cu Chulainn
Gold III
Level 87
God Stats
2W - 0L
1,627 SR
Queue Stats
14W - 8L
1,769 MMR
Solo
Izanami
Izanami
Gold II
SrHBlueee
Izanami
Gold II
Level 132
God Stats
6W - 2L
1,705 SR
Queue Stats
25W - 18L
1,739 MMR
Party 1
Mercury
Mercury
Platinum II
TimelyTulip3904
Mercury
Platinum II
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 46L
1,836 MMR
Party 1
Khepri
Khepri
Platinum III
YoungJesus9087
Khepri
Platinum III
Level 128
God Stats
5W - 11L
1,383 SR
Queue Stats
466W - 465L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 0
10,880
544
14,406
21,067
29,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
McGroges
Tsukuyomi
14
1 / 4 / 1
8,809
440
5,204
15,171
8,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 1
8,616
431
9,262
12,351
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Shinra-5E
Apollo
17
1 / 2 / 1
10,389
519
6,533
18,173
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
l BigSpark l
Bacchus
12
0 / 3 / 2
8,498
425
5,931
15,361
17,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ShivaKaliSun WukongKing Arthur

VS

Bans
Ah Muzen CabGebBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I-xCluTcH-----
Zhong Kui
17
1 / 2 / 3
10,845
542
10,455
13,348
11,346
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
JMez14
Cu Chulainn
17
4 / 1 / 3
11,678
584
15,686
19,571
25,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SrHBlueee
Izanami
18
0 / 0 / 2
11,647
582
11,116
10,047
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 0 / 3
12,289
614
14,850
17,899
8,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 4
9,764
488
5,966
14,933
20,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
Zhong Kui
I-xCluTcH-----
Zhong Kui
1
2
3
1.25
W
Cu Chulainn
JMez14
Cu Chulainn
4
1
3
5.5
L
Tsukuyomi
McGroges
Tsukuyomi
1
4
1
0.38
L
0
3
1
0.17
L
Apollo
Shinra-5E
Apollo
1
2
1
0.75
W
Izanami
SrHBlueee
Izanami
0
0
2
1
W
6
0
3
7.5
W
1
2
4
1.5
L
Bacchus
l BigSpark l
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
58,073
82,123
Taken
75,798
69,694
Mitigated
71,030
26,859
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,406
2,465
0
7,914
21,067
29,736
996
3,470
17,597
0
92,180
W
Zhong Kui
I-xCluTcH-----
Zhong Kui
10,455
1,938
0
4,794
13,348
11,346
57
6,203
7,145
90,236
0
W
Cu Chulainn
JMez14
Cu Chulainn
15,686
1,660
0
5,650
19,571
25,233
793
2,480
17,091
574
93,968
L
Tsukuyomi
McGroges
Tsukuyomi
5,204
1,055
0
4,337
15,171
8,255
0
2,363
12,808
0
65,981
L
9,262
347
0
626
12,351
6,225
0
4,074
8,277
71,613
0
L
Apollo
Shinra-5E
Apollo
6,533
3,529
0
7,880
18,173
8,233
3,406
1,229
16,944
0
99,925
W
Izanami
SrHBlueee
Izanami
11,116
8,327
0
4,813
10,047
5,417
7,742
1,342
8,705
0
136,807
W
14,850
9,422
0
1,730
17,899
8,964
875
4,093
13,806
0
137,857
W
5,966
834
0
2,491
14,933
20,070
73
3,420
11,513
23,928
0
L
Bacchus
l BigSpark l
Bacchus
5,931
857
2,036
4,066
15,361
17,245
0
5,465
9,896
33,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
56,223
614
Minions Killed
719
0
Camps Cleared
0
1,913,957
Distance Traveled
1,977,370
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,880
544
165
8
0
402,609
1
W
Zhong Kui
10,845
542
153
8
0
340,815
6
W
Cu Chulainn
11,678
584
161
8
0
369,381
8
L
Tsukuyomi
8,809
440
105
5
0
413,115
4
L
Merlin
8,616
431
124
6
0
324,162
4
L
Apollo
10,389
519
172
9
0
373,991
4
W
Izanami
11,647
582
205
10
0
370,499
6
W
Mercury
12,289
614
172
9
0
506,513
1
W
Khepri
9,764
488
28
1
0
390,162
4
L
Bacchus
8,498
425
48
2
0
400,080
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role