Player Matchup

Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
AAAhhhYokai
Ullr
Gold III
Level 158
God Stats
4W - 6L
1,489 SR
Queue Stats
195W - 207L
1,521 MMR
Solo
Yu Huang
Yu Huang
Gold I
PupsToDust6999
Yu Huang
Gold I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,534 MMR
Solo
Sylvanus
Sylvanus
Gold II
YurpySlurpy
Sylvanus
Gold II
Level 69
God Stats
7W - 6L
1,581 SR
Queue Stats
154W - 157L
1,576 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,514 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,435 SR
1,532 MMR
Bacchus
Bacchus
Platinum V
FREEZING_ACE
Bacchus
Platinum V
Level 160
God Stats
18W - 20L
1,327 SR
Queue Stats
473W - 471L
1,575 MMR
Party 1
Mercury
Mercury
Gold V
IconicEon
Mercury
Gold V
Level 112
God Stats
10W - 2L
1,615 SR
Queue Stats
144W - 131L
1,510 MMR
Solo
Kukulkan
Kukulkan
Platinum V
MeliodasXx_xX
Kukulkan
Platinum V
Level 154
God Stats
36W - 20L
1,603 SR
Queue Stats
479W - 475L
1,552 MMR
Party 1
Vamana
Vamana
Silver II
Rakooby
Vamana
Silver II
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 18L
1,516 MMR
Solo
Apollo
Apollo
Gold III
TheMotjvator
Apollo
Gold III
Level 124
God Stats
1W - 3L
1,132 SR
Queue Stats
228W - 234L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 5 / 0
7,129
419
2,839
13,878
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
 
Chaac
8
1 / 6 / 0
6,274
369
5,308
11,844
6,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 0
7,986
470
7,441
14,792
6,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
12
0 / 4 / 0
6,781
399
2,304
6,576
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
YurpySlurpy
Sylvanus
9
0 / 4 / 0
6,062
357
3,580
12,355
9,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
FenrirBakasuraKaliArachne

VS

Bans
GebBastetCliodhnaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FREEZING_ACE
Bacchus
17
4 / 0 / 8
10,717
630
9,515
16,513
17,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
IconicEon
Mercury
17
7 / 0 / 4
10,487
617
4,360
9,264
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
MeliodasXx_xX
Kukulkan
16
4 / 0 / 2
10,221
601
3,357
2,647
1,164
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Rakooby
Vamana
15
6 / 0 / 3
10,496
617
11,087
15,266
12,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
16
5 / 2 / 5
10,523
619
11,247
11,974
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
2
Kills
26
26
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
5
0
0
L
Chaac
 
Chaac
1
6
0
0.17
L
1
7
0
0.14
W
Bacchus
FREEZING_ACE
Bacchus
4
0
8
8
W
Mercury
IconicEon
Mercury
7
0
4
9
W
Kukulkan
MeliodasXx_xX
Kukulkan
4
0
2
5
L
Yu Huang
0
4
0
0
W
Vamana
Rakooby
Vamana
6
0
3
7.5
W
Apollo
5
2
5
3.75
L
Sylvanus
YurpySlurpy
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
39,566
59,445
Taken
55,664
31,126
Mitigated
39,917
7,498
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,839
571
0
1,073
13,878
6,314
0
5,151
8,727
0
47,991
L
Chaac
 
Chaac
5,308
1,342
0
2,542
11,844
6,534
0
3,901
7,943
0
29,295
L
7,441
3,174
0
937
14,792
6,193
0
0
14,792
0
64,425
W
Bacchus
FREEZING_ACE
Bacchus
9,515
1,021
0
5,818
16,513
17,649
1,182
187
15,746
69,935
0
W
Mercury
IconicEon
Mercury
4,360
1,630
0
500
9,264
3,702
0
715
8,549
0
92,204
W
Kukulkan
MeliodasXx_xX
Kukulkan
3,357
198
0
156
2,647
1,164
2,366
730
1,917
73,352
0
L
Yu Huang
2,304
282
0
500
6,576
2,876
0
2,340
4,236
42,211
0
W
Vamana
Rakooby
Vamana
11,087
5,760
1,918
5,014
15,266
12,788
0
3,200
11,898
0
70,033
W
Apollo
11,247
7,734
0
4,095
11,974
4,614
1,068
1,058
10,916
0
86,375
L
Sylvanus
YurpySlurpy
Sylvanus
3,580
1,769
399
2,047
12,355
9,209
0
1,480
10,875
21,391
9,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
52,444
362
Minions Killed
616
0
Camps Cleared
0
1,424,451
Distance Traveled
1,728,113
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,129
419
96
6
0
324,153
4
L
Chaac
6,274
369
40
2
0
317,380
1
L
Ullr
7,986
470
109
6
0
282,305
4
W
Bacchus
10,717
630
109
6
0
299,525
5
W
Mercury
10,487
617
134
8
0
436,197
5
W
Kukulkan
10,221
601
149
9
0
336,097
7
L
Yu Huang
6,781
399
64
4
0
244,843
6
W
Vamana
10,496
617
88
5
0
358,017
4
W
Apollo
10,523
619
136
8
0
298,277
6
L
Sylvanus
6,062
357
53
3
0
255,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role