Player Matchup

Erlang Shen
Erlang Shen
Deltamino
Erlang Shen
Level 49
God Stats
8W - 14L
1,393 SR
Queue Stats
42W - 56L
1,368 Elo+
Solo
Bastet
Bastet
SPARTAN4974
Bastet
Level 119
God Stats
20W - 13L
1,557 SR
Queue Stats
469W - 577L
1,433 Elo+
Solo
Merlin
Merlin
cbillig
Merlin
Level 62
God Stats
2W - 5L
1,553 SR
Queue Stats
26W - 37L
1,290 Elo+
Solo
Team Averages
Level 77
1,501 SR
1,364 Elo+

VS

Team Averages
Level 47
1,296 SR
1,346 Elo+
Cernunnos
Cernunnos
SRK_Aden
Cernunnos
Level 48
God Stats
0W - 5L
1,109 SR
Queue Stats
15W - 21L
1,217 Elo+
Party 1
King Arthur
King Arthur
Wontstop_8
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,463 Elo+
Party 1
Vulcan
Vulcan
fredtwotooth
Vulcan
Level 31
God Stats
1W - 4L
1,280 SR
Queue Stats
7W - 16L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deltamino
Erlang Shen
19
6 / 3 / 14
15,119
687
15,182
33,923
40,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
20
13 / 6 / 6
17,531
797
26,699
19,897
9,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
cbillig
Merlin
20
5 / 4 / 10
15,583
708
19,958
15,082
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SRK_Aden
Cernunnos
19
5 / 10 / 5
15,291
695
16,864
27,089
12,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Wontstop_8
King Arthur
18
7 / 7 / 5
14,579
663
16,637
28,514
34,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
17
1 / 7 / 7
13,547
616
16,384
18,302
8,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
24
Kills
13
13
Deaths
24
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Deltamino
Erlang Shen
6
3
14
4.33
W
Bastet
13
6
6
2.67
L
Cernunnos
SRK_Aden
Cernunnos
5
10
5
0.75
L
King Arthur
Wontstop_8
King Arthur
7
7
5
1.36
W
Merlin
cbillig
Merlin
5
4
10
2.5
L
Vulcan
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,839
Damage
49,885
68,902
Taken
73,905
56,833
Mitigated
55,430
19,832
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Deltamino
Erlang Shen
15,182
6,486
398
9,159
33,923
40,766
2,179
8,953
24,970
0
46,849
W
Bastet
26,699
6,106
0
6,358
19,897
9,462
0
5,646
14,251
0
81,779
L
Cernunnos
SRK_Aden
Cernunnos
16,864
5,140
0
2,260
27,089
12,210
1,080
5,259
21,830
0
53,115
L
King Arthur
Wontstop_8
King Arthur
16,637
2,411
174
3,270
28,514
34,863
33
10,322
18,192
0
41,333
W
Merlin
cbillig
Merlin
19,958
889
0
3,917
15,082
6,605
694
3,840
11,242
84,005
0
L
Vulcan
16,384
5,347
0
3,346
18,302
8,357
37
4,377
13,925
56,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,233
Gold Earned
43,417
260
Minions Killed
207
15
Camps Cleared
1
1,174,044
Distance Traveled
1,049,683
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,119
687
39
2
2
412,393
6
W
Bastet
17,531
797
90
4
12
390,461
18
L
Cernunnos
15,291
695
85
4
1
330,418
4
L
King Arthur
14,579
663
45
2
0
330,854
8
W
Merlin
15,583
708
131
6
1
371,190
0
L
Vulcan
13,547
616
77
4
0
388,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role