Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DeadMaers
Ah Puch
Level 73
God Stats
24W - 16L
1,656 SR
Queue Stats
223W - 238L
1,364 Elo+
Party 2
Medusa
Medusa
Ingelis
Medusa
Level 42
God Stats
31W - 35L
1,475 SR
Queue Stats
229W - 260L
1,366 Elo+
Party 2
Yu Huang
Yu Huang
Ragnar687
Yu Huang
Level 160
God Stats
1W - 0L
1,769 SR
Queue Stats
29W - 30L
1,453 Elo+
Solo
Sobek
Sobek
TheMsBest
Sobek
Level 46
God Stats
12W - 12L
1,498 SR
Queue Stats
178W - 193L
1,461 Elo+
Party 2
Team Averages
Level 72
1,579 SR
1,429 Elo+

VS

Team Averages
Level 80
1,536 SR
1,428 Elo+
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Elrohym
Discordia
Level 89
God Stats
86W - 94L
1,509 SR
Queue Stats
242W - 285L
1,435 Elo+
Party 3
Loki
Loki
Liment
Loki
Level 28
God Stats
1W - 2L
1,283 SR
Queue Stats
14W - 22L
1,374 Elo+
Party 1
Artemis
Artemis
Nirgal06
Artemis
Level 104
God Stats
111W - 86L
1,624 SR
Queue Stats
273W - 299L
1,499 Elo+
Party 3
Ra
Ra
UralStyl
Ra
Level 53
God Stats
2W - 1L
1,765 SR
Queue Stats
17W - 31L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 2 / 2
9,009
901
2,736
5,753
4,217
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
DeadMaers
Ah Puch
16
0 / 0 / 10
10,065
1,007
13,226
9,421
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ingelis
Medusa
15
0 / 2 / 5
9,416
942
7,180
10,658
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Ragnar687
Yu Huang
16
6 / 0 / 5
11,094
1,109
9,830
7,030
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
TheMsBest
Sobek
15
4 / 1 / 5
10,926
1,093
5,912
16,573
24,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

270

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 0 / 2
9,198
920
7,587
9,516
9,288
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Elrohym
Discordia
16
0 / 1 / 4
9,837
984
13,748
5,219
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Loki
Liment
Loki
15
2 / 6 / 0
9,423
942
6,837
9,921
3,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Nirgal06
Artemis
15
2 / 2 / 1
9,717
972
10,499
8,188
3,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 2 / 1
9,491
949
7,182
8,884
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
11
Kills
5
5
Deaths
11
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
2
2
1
L
Atlas
 
Atlas
0
0
2
1
W
Ah Puch
DeadMaers
Ah Puch
0
0
10
5
L
Discordia
Elrohym
Discordia
0
1
4
2
W
Medusa
Ingelis
Medusa
0
2
5
1.25
L
Loki
Liment
Loki
2
6
0
0.33
L
Artemis
Nirgal06
Artemis
2
2
1
1.25
W
Yu Huang
Ragnar687
Yu Huang
6
0
5
8.5
W
Sobek
TheMsBest
Sobek
4
1
5
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,884
Damage
45,853
49,435
Taken
41,728
41,989
Mitigated
22,742
4,025
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,736
1,077
0
199
5,753
4,217
0
3,240
2,513
0
14,959
L
Atlas
 
Atlas
7,587
1,506
0
445
9,516
9,288
0
6,869
2,647
26,375
0
W
Ah Puch
DeadMaers
Ah Puch
13,226
65
0
1,202
9,421
4,670
0
4,537
4,884
35,054
0
L
Discordia
Elrohym
Discordia
13,748
424
0
0
5,219
2,117
0
3,173
2,046
34,103
0
W
Medusa
Ingelis
Medusa
7,180
3,061
0
820
10,658
5,025
0
6,613
4,045
0
27,140
L
Loki
Liment
Loki
6,837
1,558
0
468
9,921
3,957
0
6,346
3,575
0
16,104
L
Artemis
Nirgal06
Artemis
10,499
5,678
0
457
8,188
3,584
0
5,852
2,336
0
21,003
W
Yu Huang
Ragnar687
Yu Huang
9,830
76
0
250
7,030
3,332
0
3,951
3,079
26,849
0
W
Sobek
TheMsBest
Sobek
5,912
727
0
1,554
16,573
24,745
0
10,176
6,397
12,752
0
L
7,182
778
613
1,317
8,884
3,796
0
6,728
2,156
34,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,510
Gold Earned
47,666
193
Minions Killed
210
6
Camps Cleared
11
846,663
Distance Traveled
895,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,009
901
31
3
0
145,351
0
L
Atlas
9,198
920
29
3
2
194,626
0
W
Ah Puch
10,065
1,007
58
6
1
172,332
0
L
Discordia
9,837
984
46
5
4
189,048
0
W
Medusa
9,416
942
52
5
2
168,373
0
L
Loki
9,423
942
20
2
1
163,337
0
L
Artemis
9,717
972
26
3
4
166,535
0
W
Yu Huang
11,094
1,109
42
4
3
196,089
0
W
Sobek
10,926
1,093
10
1
0
164,518
0
L
Ra
9,491
949
89
9
0
181,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role