Player Matchup

Sun Wukong
Sun Wukong
CT-5756
Sun Wukong
Level 58
God Stats
18W - 14L
1,501 SR
Queue Stats
275W - 295L
1,349 Elo+
Solo
Ah Puch
Ah Puch
Typcalzae
Ah Puch
Level 67
God Stats
43W - 28L
1,396 SR
Queue Stats
124W - 141L
1,265 Elo+
Party 2
Jormungandr
Jormungandr
boboston98
Jormungandr
Level 43
God Stats
23W - 13L
1,446 SR
Queue Stats
124W - 143L
1,265 Elo+
Party 2
Awilix
Awilix
readyrex7
Awilix
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 103L
1,310 Elo+
Party 3
Thoth
Thoth
sier03
Thoth
Level 49
God Stats
4W - 2L
1,766 SR
Queue Stats
97W - 114L
1,373 Elo+
Party 3
Team Averages
Level 49
1,522 SR
1,312 Elo+

VS

Team Averages
Level 86
1,441 SR
1,329 Elo+
Ra
Ra
DarthSidious251
Ra
Level 38
God Stats
3W - 5L
1,325 SR
Queue Stats
20W - 35L
1,244 Elo+
Solo
Skadi
Skadi
Dimplyraindrop
Skadi
Level 121
God Stats
20W - 18L
1,441 SR
Queue Stats
496W - 549L
1,357 Elo+
Party 1
Kali
Kali
Drakova01
Kali
Level 135
God Stats
2W - 5L
1,568 SR
Queue Stats
57W - 75L
1,375 Elo+
Solo
Yemoja
Yemoja
DrayeMoshe
Yemoja
Level 67
God Stats
7W - 10L
1,303 SR
Queue Stats
28W - 43L
1,265 Elo+
Solo
Horus
Horus
moornrg
Horus
Level 68
God Stats
15W - 14L
1,568 SR
Queue Stats
538W - 557L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CT-5756
Sun Wukong
20
2 / 2 / 4
12,965
499
16,780
21,636
27,400
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Typcalzae
Ah Puch
18
5 / 6 / 3
11,544
444
20,885
15,989
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
boboston98
Jormungandr
18
1 / 2 / 7
12,331
474
6,881
20,453
26,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
readyrex7
Awilix
19
9 / 5 / 8
13,152
506
18,434
27,833
13,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
sier03
Thoth
20
5 / 3 / 8
13,222
509
15,594
20,573
8,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 3
12,687
488
13,646
18,071
8,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 5 / 3
11,779
453
18,368
22,600
9,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
20
5 / 7 / 5
12,706
489
21,868
33,504
16,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
DrayeMoshe
Yemoja
12
1 / 3 / 1
8,303
319
4,412
10,403
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
moornrg
Horus
20
6 / 4 / 2
13,758
529
20,915
26,396
35,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
22
Kills
18
18
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CT-5756
Sun Wukong
2
2
4
2
L
2
3
3
1.17
L
4
5
3
1.1
L
Kali
5
7
5
1.07
L
Yemoja
DrayeMoshe
Yemoja
1
3
1
0.5
W
Ah Puch
Typcalzae
Ah Puch
5
6
3
1.08
W
Jormungandr
boboston98
Jormungandr
1
2
7
2.25
L
Horus
moornrg
Horus
6
4
2
1.75
W
Awilix
readyrex7
Awilix
9
5
8
2.6
W
Thoth
sier03
Thoth
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,574
Damage
79,209
106,484
Taken
110,974
85,229
Mitigated
74,943
22,292
Healing
38,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CT-5756
Sun Wukong
16,780
3,098
0
4,877
21,636
27,400
570
2,391
19,245
0
94,592
L
13,646
1,241
391
8,177
18,071
8,436
421
6,165
11,906
118,658
0
L
18,368
7,040
0
6,155
22,600
9,139
35
14,985
7,615
0
93,566
L
Kali
21,868
13,564
0
8,675
33,504
16,991
0
9,755
23,749
0
144,600
L
Yemoja
DrayeMoshe
Yemoja
4,412
741
1,221
3,526
10,403
5,002
0
8,051
2,352
27,378
2,921
W
Ah Puch
Typcalzae
Ah Puch
20,885
667
0
3,198
15,989
8,563
2,534
1,144
14,845
75,747
0
W
Jormungandr
boboston98
Jormungandr
6,881
2,460
310
2,798
20,453
26,676
1,750
2,894
17,559
57,937
0
L
Horus
moornrg
Horus
20,915
9,381
1,088
9,199
26,396
35,375
44
4,524
21,872
0
101,475
W
Awilix
readyrex7
Awilix
18,434
7,412
0
8,945
27,833
13,926
0
5,236
22,597
0
108,437
W
Thoth
sier03
Thoth
15,594
1,968
0
2,164
20,573
8,664
1,044
6,394
14,179
103,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,214
Gold Earned
59,233
653
Minions Killed
690
0
Camps Cleared
0
2,445,539
Distance Traveled
2,148,319
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,965
499
162
6
0
525,050
4
L
Ra
12,687
488
178
7
0
471,254
3
L
Skadi
11,779
453
145
6
0
409,681
5
L
Kali
12,706
489
153
6
0
523,176
0
L
Yemoja
8,303
319
44
2
0
273,973
6
W
Ah Puch
11,544
444
131
5
0
422,056
3
W
Jormungandr
12,331
474
75
3
0
485,863
8
L
Horus
13,758
529
170
7
0
470,235
8
W
Awilix
13,152
506
121
5
0
558,808
10
W
Thoth
13,222
509
164
6
0
453,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role