Player Matchup

Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
JAWANI
Khepri
Platinum V
Level 160
God Stats
1W - 2L
1,728 SR
Queue Stats
46W - 43L
1,900 MMR
Solo
Osiris
Osiris
Platinum I
Ntse
Osiris
Platinum I
Level 146
God Stats
7W - 4L
1,752 SR
Queue Stats
477W - 480L
1,853 MMR
Solo
Cupid
Cupid
Platinum IV
Reckognition
Cupid
Platinum IV
Level 153
God Stats
2W - 3L
1,812 SR
Queue Stats
92W - 86L
1,867 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
TheHGustav
Erlang Shen
Platinum I
Level 106
God Stats
15W - 9L
1,637 SR
Queue Stats
759W - 769L
1,934 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,686 SR
1,811 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,513 SR
1,844 MMR
Ares
Ares
Platinum II
 
Ares
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond III
DesertGardener
Kukulkan
Diamond III
Level 160
God Stats
47W - 51L
1,603 SR
Queue Stats
477W - 491L
2,116 MMR
Solo
Anhur
Anhur
Platinum IV
JJRexx
Anhur
Platinum IV
Level 150
God Stats
1W - 0L
1,289 SR
Queue Stats
125W - 111L
1,828 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
RtShadowsRip
Cu Chulainn
Platinum I
Level 123
God Stats
9W - 11L
1,479 SR
Queue Stats
229W - 209L
1,931 MMR
Solo
Mercury
Mercury
Gold I
WishieWalshie
Mercury
Gold I
Level 57
God Stats
2W - 1L
1,694 SR
Queue Stats
70W - 45L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 6 / 1
8,745
460
7,292
13,595
6,676
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
JAWANI
Khepri
11
0 / 8 / 2
7,727
407
5,082
21,315
24,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Ntse
Osiris
15
3 / 6 / 0
9,363
493
15,005
24,738
26,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 2
9,265
488
8,905
15,674
6,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
TheHGustav
Erlang Shen
15
2 / 7 / 1
9,072
477
7,342
21,474
13,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Bans
CliodhnaNemesisGebKing Arthur

VS

Bans
UllrAh Muzen CabBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
6 / 2 / 12
10,736
565
12,870
17,908
18,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
18
5 / 0 / 6
11,383
599
13,267
8,456
4,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
JJRexx
Anhur
18
6 / 3 / 6
11,758
619
9,656
12,827
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
RtShadowsRip
Cu Chulainn
18
4 / 2 / 2
11,596
610
14,630
21,516
25,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
19
10 / 0 / 9
11,840
623
20,921
15,795
8,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
7
Kills
31
31
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
1
0.08
W
Ares
 
Ares
6
2
12
6
W
Kukulkan
5
0
6
8
L
Khepri
JAWANI
Khepri
0
8
2
0.13
W
Anhur
JJRexx
Anhur
6
3
6
3
L
Osiris
Ntse
Osiris
3
6
0
0.5
L
2
4
2
0.75
W
Cu Chulainn
RtShadowsRip
Cu Chulainn
4
2
2
2.5
L
Erlang Shen
TheHGustav
Erlang Shen
2
7
1
0.36
W
Mercury
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,626
Damage
71,344
96,796
Taken
76,502
77,596
Mitigated
61,888
24,584
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,292
188
0
1,113
13,595
6,676
0
5,672
7,923
79,423
0
W
Ares
 
Ares
12,870
727
0
2,184
17,908
18,169
62
3,608
14,300
44,388
0
W
Kukulkan
13,267
3,549
0
421
8,456
4,443
569
2,612
5,844
105,937
0
L
Khepri
JAWANI
Khepri
5,082
685
0
1,672
21,315
24,633
0
8,942
12,373
27,900
0
W
Anhur
JJRexx
Anhur
9,656
5,269
0
3,741
12,827
5,518
2,793
1,360
11,467
0
87,833
L
Osiris
Ntse
Osiris
15,005
7,896
0
8,817
24,738
26,417
0
3,448
21,290
0
69,929
L
8,905
5,096
0
6,569
15,674
6,345
1,296
3,837
11,837
0
73,744
W
Cu Chulainn
RtShadowsRip
Cu Chulainn
14,630
3,316
0
6,392
21,516
25,557
0
1,689
19,827
0
92,080
L
Erlang Shen
TheHGustav
Erlang Shen
7,342
4,011
0
6,413
21,474
13,525
0
4,238
17,236
0
94,984
W
Mercury
20,921
13,928
0
578
15,795
8,201
351
4,130
11,665
0
123,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,172
Gold Earned
57,313
534
Minions Killed
659
0
Camps Cleared
0
1,672,510
Distance Traveled
1,929,370
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,745
460
136
7
0
317,969
6
W
Ares
10,736
565
35
2
0
375,650
3
W
Kukulkan
11,383
599
175
9
0
370,242
5
L
Khepri
7,727
407
39
2
0
325,785
4
W
Anhur
11,758
619
147
8
0
343,174
6
L
Osiris
9,363
493
103
5
0
339,779
1
L
Cupid
9,265
488
123
6
0
332,294
2
W
Cu Chulainn
11,596
610
155
8
0
370,854
2
L
Erlang Shen
9,072
477
133
7
0
356,683
9
W
Mercury
11,840
623
147
8
0
469,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role