Player Matchup

Bellona
Bellona
Platinum IV
Airborne1315
Bellona
Platinum IV
Level 129
God Stats
20W - 7L
1,888 SR
Queue Stats
84W - 75L
1,882 MMR
Party 3
Sylvanus
Sylvanus
Platinum I
Party Sekai
Sylvanus
Platinum I
Level 121
God Stats
1W - 2L
1,384 SR
Queue Stats
143W - 143L
1,848 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
ShirouHikari
Ah Muzen Cab
Platinum IV
Level 126
God Stats
7W - 7L
1,307 SR
Queue Stats
112W - 98L
1,745 MMR
Party 3
Zeus
Zeus
Platinum I
SyntheticID
Zeus
Platinum I
Level 160
God Stats
6W - 0L
2,055 SR
Queue Stats
150W - 149L
1,801 MMR
Solo
Pele
Pele
Platinum IV
XIII Eons Later
Pele
Platinum IV
Level 109
God Stats
3W - 2L
1,323 SR
Queue Stats
76W - 69L
1,852 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,591 SR
1,826 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,618 SR
1,769 MMR
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Platinum II
Chris_Gack
Chaac
Platinum II
Level 160
God Stats
21W - 11L
1,775 SR
Queue Stats
222W - 216L
1,831 MMR
Party 2
Merlin
Merlin
Platinum IV
NO_WARDS_NO_GANK
Merlin
Platinum IV
Level 129
God Stats
20W - 19L
1,646 SR
Queue Stats
815W - 832L
1,853 MMR
Solo
Danzaburou
Danzaburou
Gold II
SrHBlueee
Danzaburou
Gold II
Level 132
God Stats
3W - 5L
1,528 SR
Queue Stats
25W - 18L
1,783 MMR
Party 1
Nemesis
Nemesis
Platinum II
TimelyTulip3904
Nemesis
Platinum II
Level 53
God Stats
18W - 14L
1,643 SR
Queue Stats
61W - 46L
1,880 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airborne1315
Bellona
11
0 / 1 / 2
6,171
617
5,810
8,095
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Party Sekai
Sylvanus
9
0 / 1 / 4
5,029
503
2,495
5,505
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
ShirouHikari
Ah Muzen Cab
11
4 / 0 / 2
6,792
679
5,646
4,950
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 1 / 0
5,799
580
3,131
3,211
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 0 / 2
6,071
607
4,348
6,485
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliArachneBakasuraCliodhna

VS

Bans
MercuryAtlasLokiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 0
4,906
491
2,021
6,163
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
11
1 / 2 / 0
5,657
566
4,244
8,646
5,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 1 / 1
5,093
509
2,523
4,089
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SrHBlueee
Danzaburou
7
0 / 3 / 1
4,541
454
2,362
6,446
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 1
5,232
523
2,546
7,331
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
0
1
W
Bellona
Airborne1315
Bellona
0
1
2
1
L
Chaac
1
2
0
0.5
L
0
1
1
0.5
W
Sylvanus
Party Sekai
Sylvanus
0
1
4
2
W
Ah Muzen Cab
ShirouHikari
Ah Muzen Cab
4
0
2
5
L
Danzaburou
SrHBlueee
Danzaburou
0
3
1
0.17
W
2
1
0
2
L
1
3
1
0.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
13,696
28,246
Taken
32,675
15,635
Mitigated
14,119
12,738
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,021
677
0
787
6,163
3,337
0
1,751
4,380
20,630
0
W
Bellona
Airborne1315
Bellona
5,810
2,658
0
5,014
8,095
6,965
402
93
8,002
0
45,822
L
Chaac
4,244
1,213
0
3,694
8,646
5,244
0
0
8,646
0
41,185
L
2,523
0
0
1,090
4,089
1,408
0
1,639
2,234
29,901
0
W
Sylvanus
Party Sekai
Sylvanus
2,495
1,115
169
1,520
5,505
3,036
0
2,044
3,461
17,102
6,350
W
Ah Muzen Cab
ShirouHikari
Ah Muzen Cab
5,646
2,639
0
3,633
4,950
2,270
29
581
4,369
0
50,970
L
Danzaburou
SrHBlueee
Danzaburou
2,362
655
0
1,757
6,446
1,922
0
466
5,980
0
25,682
W
3,131
641
0
780
3,211
998
0
1,143
2,068
42,429
0
L
2,546
1,305
0
272
7,331
2,208
0
949
6,340
0
36,577
W
4,348
1,443
0
1,622
6,485
2,366
0
683
5,802
0
38,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
25,429
381
Minions Killed
301
0
Camps Cleared
0
1,013,588
Distance Traveled
997,236
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,906
491
46
5
0
193,624
4
W
Bellona
6,171
617
92
9
0
197,028
3
L
Chaac
5,657
566
79
8
0
194,977
3
L
Merlin
5,093
509
56
6
0
183,755
5
W
Sylvanus
5,029
503
34
3
0
197,660
0
W
Ah Muzen Cab
6,792
679
93
9
0
198,599
2
L
Danzaburou
4,541
454
48
5
0
196,090
2
W
Zeus
5,799
580
94
9
0
187,077
4
L
Nemesis
5,232
523
72
7
0
228,790
2
W
Pele
6,071
607
68
7
0
233,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role