Player Matchup

Arachne
Arachne
Nieube
Arachne
Level 62
God Stats
4W - 4L
1,163 SR
Queue Stats
98W - 105L
1,451 Elo+
Solo
Sol
Sol
ThugSirUnicorn
Sol
Level 66
God Stats
3W - 3L
1,311 SR
Queue Stats
36W - 57L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
kimaary
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 156L
1,366 Elo+
Party 2
Erlang Shen
Erlang Shen
maxander17
Erlang Shen
Level 59
God Stats
3W - 6L
1,428 SR
Queue Stats
112W - 161L
1,366 Elo+
Party 2
Athena
Athena
torwenn
Athena
Level 86
God Stats
2W - 4L
1,159 SR
Queue Stats
70W - 119L
1,367 Elo+
Party 2
Team Averages
Level 76
1,312 SR
1,388 Elo+

VS

Team Averages
Level 88
1,425 SR
1,368 Elo+
Fenrir
Fenrir
Dylberto
Fenrir
Level 103
God Stats
7W - 9L
1,304 SR
Queue Stats
100W - 136L
1,334 Elo+
Party 1
Ares
Ares
FrozenYokai
Ares
Level 141
God Stats
0W - 2L
1,280 SR
Queue Stats
77W - 93L
1,423 Elo+
Party 1
Bellona
Bellona
KatHannah
Bellona
Level 38
God Stats
3W - 3L
1,387 SR
Queue Stats
29W - 45L
1,305 Elo+
Party 1
Anubis
Anubis
Reaper93x
Anubis
Level 41
God Stats
84W - 88L
1,529 SR
Queue Stats
112W - 129L
1,401 Elo+
Solo
Skadi
Skadi
WickedWebb
Skadi
Level 117
God Stats
2W - 3L
1,627 SR
Queue Stats
106W - 132L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nieube
Arachne
15
7 / 0 / 7
9,049
603
14,021
13,753
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 7
7,606
507
7,873
6,291
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
kimaary
Ah Puch
13
3 / 0 / 5
8,000
533
10,839
4,248
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
maxander17
Erlang Shen
14
4 / 0 / 3
8,254
550
6,346
10,507
8,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
torwenn
Athena
12
4 / 0 / 5
7,675
512
5,563
12,600
11,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dylberto
Fenrir
9
0 / 6 / 0
5,874
392
3,216
13,364
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
6,388
426
4,231
12,111
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
KatHannah
Bellona
12
0 / 3 / 0
7,103
474
6,917
13,416
15,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Reaper93x
Anubis
13
0 / 4 / 0
7,613
508
6,768
13,313
7,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
10
0 / 3 / 0
6,450
430
5,137
8,338
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
19
Kills
0
0
Deaths
19
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dylberto
Fenrir
0
6
0
0
L
0
3
0
0
L
Bellona
KatHannah
Bellona
0
3
0
0
W
Arachne
Nieube
Arachne
7
0
7
10.5
L
Anubis
Reaper93x
Anubis
0
4
0
0
W
1
0
7
4.5
L
Skadi
0
3
0
0
W
Ah Puch
kimaary
Ah Puch
3
0
5
5.5
W
Erlang Shen
maxander17
Erlang Shen
4
0
3
5.5
W
Athena
torwenn
Athena
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,642
Damage
26,269
47,399
Taken
60,542
30,233
Mitigated
42,187
22,944
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dylberto
Fenrir
3,216
1,005
0
918
13,364
5,235
0
2,756
10,608
0
40,393
L
4,231
421
0
2,483
12,111
10,310
0
7,173
4,938
26,332
0
L
Bellona
KatHannah
Bellona
6,917
1,753
0
1,482
13,416
15,239
0
1,585
11,831
0
42,515
W
Arachne
Nieube
Arachne
14,021
9,954
0
6,711
13,753
6,316
198
1,523
12,230
0
86,613
L
Anubis
Reaper93x
Anubis
6,768
537
0
6,230
13,313
7,783
277
8,404
4,909
66,462
0
W
7,873
2,782
0
3,694
6,291
2,609
0
1,019
5,272
62,535
0
L
Skadi
5,137
2,767
0
1,955
8,338
3,620
0
4,357
3,981
0
47,587
W
Ah Puch
kimaary
Ah Puch
10,839
458
0
2,302
4,248
1,677
0
1,893
2,355
65,084
0
W
Erlang Shen
maxander17
Erlang Shen
6,346
3,689
0
6,503
10,507
8,047
654
960
9,547
0
50,339
W
Athena
torwenn
Athena
5,563
1,569
0
3,734
12,600
11,584
0
5,604
6,996
18,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
33,428
465
Minions Killed
394
0
Camps Cleared
0
1,513,438
Distance Traveled
1,329,374
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,874
392
74
5
0
309,746
5
L
Ares
6,388
426
33
2
0
267,973
5
L
Bellona
7,103
474
81
5
0
258,898
3
W
Arachne
9,049
603
135
9
0
330,955
1
L
Anubis
7,613
508
129
9
0
233,449
4
W
Sol
7,606
507
118
8
0
280,455
3
L
Skadi
6,450
430
77
5
0
259,308
2
W
Ah Puch
8,000
533
94
6
0
280,543
3
W
Erlang Shen
8,254
550
92
6
0
304,391
3
W
Athena
7,675
512
26
2
0
317,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role