Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CapnOneEyedD
Cthulhu
Level 18
God Stats
14W - 17L
1,321 SR
Queue Stats
14W - 17L
1,178 Elo+
Party 2
Apollo
Apollo
CountryBoy2D702
Apollo
Level 159
God Stats
3W - 1L
1,514 SR
Queue Stats
258W - 219L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
No Foul 757
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,658 Elo+
Party 2
Chiron
Chiron
zainer03
Chiron
Level 91
God Stats
9W - 5L
1,697 SR
Queue Stats
262W - 296L
1,436 Elo+
Party 2
Team Averages
Level 93
1,506 SR
1,456 Elo+

VS

Team Averages
Level 51
1,393 SR
1,438 Elo+
Bellona
Bellona
LowHangNutz
Bellona
Level 38
God Stats
32W - 27L
1,387 SR
Queue Stats
118W - 140L
1,356 Elo+
Solo
King Arthur
King Arthur
Rxspxctz7_-
King Arthur
Level 41
God Stats
1W - 2L
1,357 SR
Queue Stats
48W - 62L
1,392 Elo+
Party 3
Zhong Kui
Zhong Kui
dongtomyknees
Zhong Kui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,477 Elo+
Party 1
Rama
Rama
dyingslowly17
Rama
Level 122
God Stats
1W - 2L
1,298 SR
Queue Stats
102W - 108L
1,542 Elo+
Party 1
Mercury
Mercury
xavi8682
Mercury
Level 39
God Stats
12W - 17L
1,422 SR
Queue Stats
200W - 221L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 1 / 2
7,122
509
6,905
7,443
7,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
CapnOneEyedD
Cthulhu
11
1 / 3 / 2
6,594
471
4,616
14,473
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 3 / 0
6,934
495
6,526
11,700
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
No Foul 757
Ao Kuang
6
0 / 3 / 0
5,044
360
1,176
5,989
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
zainer03
Chiron
11
2 / 2 / 1
6,800
486
5,503
9,992
3,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LowHangNutz
Bellona
11
1 / 2 / 3
6,472
462
4,873
9,241
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Rxspxctz7_-
King Arthur
11
0 / 1 / 3
6,320
451
3,406
9,776
6,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
dongtomyknees
Zhong Kui
13
3 / 1 / 3
7,894
564
8,917
8,802
6,427
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 0
7,569
541
7,705
8,920
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
xavi8682
Mercury
14
5 / 1 / 2
8,077
577
7,377
10,319
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
12
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
1
2
3
L
Cthulhu
CapnOneEyedD
Cthulhu
1
3
2
0.67
L
1
3
0
0.33
W
Bellona
LowHangNutz
Bellona
1
2
3
1.25
L
Ao Kuang
No Foul 757
Ao Kuang
0
3
0
0
W
King Arthur
Rxspxctz7_-
King Arthur
0
1
3
1.5
W
Zhong Kui
dongtomyknees
Zhong Kui
3
1
3
4.5
W
3
1
0
3
W
Mercury
xavi8682
Mercury
5
1
2
6
L
Chiron
zainer03
Chiron
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
32,278
49,597
Taken
47,058
27,794
Mitigated
26,881
8,850
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,905
2,520
0
1,077
7,443
7,595
830
1,663
5,780
44,355
0
L
Cthulhu
CapnOneEyedD
Cthulhu
4,616
921
0
2,007
14,473
9,696
81
3,342
11,131
22,351
0
L
6,526
3,478
11
1,597
11,700
5,248
0
2,010
9,690
0
54,836
W
Bellona
LowHangNutz
Bellona
4,873
2,229
195
3,395
9,241
6,557
0
3,197
6,044
0
34,055
L
Ao Kuang
No Foul 757
Ao Kuang
1,176
499
0
678
5,989
1,892
0
1,770
4,219
13,511
0
W
King Arthur
Rxspxctz7_-
King Arthur
3,406
474
0
138
9,776
6,313
51
3,155
6,621
0
26,433
W
Zhong Kui
dongtomyknees
Zhong Kui
8,917
1,290
0
4,375
8,802
6,427
187
2,012
6,790
56,302
0
W
7,705
6,769
0
3,910
8,920
3,226
1,248
1,521
7,399
0
57,893
W
Mercury
xavi8682
Mercury
7,377
4,669
0
0
10,319
4,358
26
2,812
7,507
0
64,456
L
Chiron
zainer03
Chiron
5,503
2,228
285
3,195
9,992
3,363
0
132
9,847
0
46,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
36,332
315
Minions Killed
409
0
Camps Cleared
0
1,216,105
Distance Traveled
1,404,430
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,122
509
75
5
0
283,799
1
L
Cthulhu
6,594
471
34
2
0
269,987
0
L
Apollo
6,934
495
91
7
0
247,947
1
W
Bellona
6,472
462
51
4
0
253,865
0
L
Ao Kuang
5,044
360
24
2
0
162,402
3
W
King Arthur
6,320
451
54
4
0
310,946
3
W
Zhong Kui
7,894
564
83
6
0
252,675
3
W
Rama
7,569
541
108
8
0
233,299
1
W
Mercury
8,077
577
113
8
0
353,645
5
L
Chiron
6,800
486
91
7
0
251,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role