Player Matchup

Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PlanB697020
Gilgamesh
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
198W - 216L
1,374 Elo+
Solo
Cernunnos
Cernunnos
haydodian
Cernunnos
Level 119
God Stats
22W - 18L
1,434 SR
Queue Stats
227W - 247L
1,387 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,452 Elo+

VS

Team Averages
Level 61
1,442 SR
1,502 Elo+
Guan Yu
Guan Yu
Albinomexican123
Guan Yu
Level 26
God Stats
1W - 1L
1,281 SR
Queue Stats
17W - 23L
1,424 Elo+
Party 1
Neith
Neith
Incazz_Nero
Neith
Level 62
God Stats
3W - 3L
1,277 SR
Queue Stats
222W - 249L
1,368 Elo+
Party 2
Ra
Ra
Jpippin420
Ra
Level 137
God Stats
5W - 1L
1,713 SR
Queue Stats
98W - 60L
1,715 Elo+
Party 1
Aphrodite
Aphrodite
Lore78L
Aphrodite
Level 24
God Stats
2W - 4L
1,205 SR
Queue Stats
114W - 135L
1,333 Elo+
Party 2
Arachne
Arachne
PappŸQLo
Arachne
Level 58
God Stats
7W - 1L
1,735 SR
Queue Stats
214W - 181L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 6 / 1
6,484
499
5,425
13,183
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
10
1 / 6 / 0
6,204
477
5,619
10,167
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
 
Athena
10
0 / 1 / 0
6,034
464
1,493
12,470
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PlanB697020
Gilgamesh
11
1 / 2 / 2
6,645
511
4,951
13,305
11,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
haydodian
Cernunnos
11
1 / 1 / 0
6,098
469
6,867
12,217
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,902
531
7,040
10,621
10,197
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
0 / 0 / 3
6,620
509
6,952
7,079
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 0 / 7
9,088
699
7,634
7,453
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Aphrodite
Lore78L
Aphrodite
10
0 / 1 / 1
5,810
447
6,130
6,752
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
PappŸQLo
Arachne
15
10 / 2 / 3
9,086
699
12,977
15,019
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
16
16
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
6
1
0.42
L
Nu Wa
 
Nu Wa
1
6
0
0.17
L
Athena
 
Athena
0
1
0
0
W
0
2
1
0.25
W
0
0
3
1.5
W
6
0
7
9.5
W
Aphrodite
Lore78L
Aphrodite
0
1
1
0.5
W
Arachne
PappŸQLo
Arachne
10
2
3
5.75
L
Gilgamesh
PlanB697020
Gilgamesh
1
2
2
1
L
Cernunnos
haydodian
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
40,733
61,342
Taken
46,924
32,450
Mitigated
26,587
13,016
Healing
20,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,425
2,034
0
468
13,183
5,007
0
3,784
9,399
0
45,379
L
Nu Wa
 
Nu Wa
5,619
984
50
1,295
10,167
3,186
0
2,777
7,390
44,937
0
L
Athena
 
Athena
1,493
502
0
4,432
12,470
8,214
10
2,903
9,567
23,810
0
W
7,040
1,635
31
2,082
10,621
10,197
825
514
10,107
0
40,536
W
6,952
1,945
0
2,737
7,079
3,132
1,610
1,371
5,708
0
51,745
W
7,634
1,093
737
3,028
7,453
4,110
26
2,508
4,945
80,977
0
W
Aphrodite
Lore78L
Aphrodite
6,130
712
2,782
4,205
6,752
2,622
705
1,049
5,703
27,397
0
W
Arachne
PappŸQLo
Arachne
12,977
8,232
0
5,112
15,019
6,526
333
1,670
13,349
0
69,917
L
Gilgamesh
PlanB697020
Gilgamesh
4,951
1,926
0
998
13,305
11,354
712
1,008
12,297
0
37,988
L
Cernunnos
haydodian
Cernunnos
6,867
2,214
0
5,773
12,217
4,689
0
3,292
8,925
0
47,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
37,506
324
Minions Killed
433
0
Camps Cleared
0
1,210,877
Distance Traveled
1,295,768
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,484
499
77
6
0
291,463
2
L
Nu Wa
6,204
477
70
5
0
199,636
1
L
Athena
6,034
464
41
3
0
253,354
1
W
Guan Yu
6,902
531
67
5
0
264,522
0
W
Neith
6,620
509
88
7
0
224,605
1
W
Ra
9,088
699
137
11
0
272,992
1
W
Aphrodite
5,810
447
44
3
0
226,901
1
W
Arachne
9,086
699
97
7
0
306,748
1
L
Gilgamesh
6,645
511
58
4
0
244,916
0
L
Cernunnos
6,098
469
78
6
0
221,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role