Player Matchup

Cthulhu
Cthulhu
Gold V
Moddy_G14
Cthulhu
Gold V
Level 88
God Stats
1W - 0L
1,567 SR
Queue Stats
102W - 109L
1,338 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
SAINTS__SQUAD
Xbalanque
Gold IV
Level 126
God Stats
48W - 35L
1,484 SR
Queue Stats
87W - 81L
1,449 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
temp-418702
Jing Wei
Gold IV
Level 146
God Stats
5W - 1L
1,625 SR
Queue Stats
82W - 84L
1,519 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,558 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,552 SR
1,328 MMR
Vamana
Vamana
Gold IV
Clipnslip420
Vamana
Gold IV
Level 113
God Stats
103W - 92L
1,536 SR
Queue Stats
1,176W - 1,427L
1,449 MMR
Solo
Bacchus
Bacchus
Silver II
Nike_Man003
Bacchus
Silver II
Level 99
God Stats
5W - 11L
1,475 SR
Queue Stats
73W - 100L
1,291 MMR
Solo
Chang'e
Chang'e
Silver I
P4K CHAOS
Chang'e
Silver I
Level 160
God Stats
6W - 5L
1,646 SR
Queue Stats
361W - 434L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Moddy_G14
Cthulhu
15
1 / 3 / 10
9,989
666
8,057
17,006
14,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SAINTS__SQUAD
Xbalanque
16
8 / 3 / 6
11,456
764
20,425
14,057
7,212
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
temp-418702
Jing Wei
16
5 / 0 / 8
10,853
724
12,440
10,502
4,876
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ZeusAtlasBaron SamediKhepriShiva

VS

Bans
BastetOlorunJormungandrEsetHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
3 / 6 / 2
9,511
634
12,425
26,128
17,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Nike_Man003
Bacchus
12
1 / 0 / 3
9,221
615
5,163
9,191
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
P4K CHAOS
Chang'e
14
2 / 8 / 1
9,159
611
10,178
16,121
5,717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
6
6
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
6
2
0.67
W
Cthulhu
Moddy_G14
Cthulhu
1
3
10
2
L
Bacchus
Nike_Man003
Bacchus
1
0
3
2.5
L
Chang'e
P4K CHAOS
Chang'e
2
8
1
0.31
W
Xbalanque
SAINTS__SQUAD
Xbalanque
8
3
6
3.67
W
Jing Wei
temp-418702
Jing Wei
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,922
Damage
27,766
41,565
Taken
51,440
26,792
Mitigated
34,328
14,158
Healing
16,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
12,425
6,964
165
7,983
26,128
17,217
0
2,955
23,173
0
41,081
W
Cthulhu
Moddy_G14
Cthulhu
8,057
853
573
6,406
17,006
14,704
346
5,082
11,924
26,043
0
L
Bacchus
Nike_Man003
Bacchus
5,163
811
65
2,365
9,191
11,394
0
2,506
6,685
12,033
0
L
Chang'e
P4K CHAOS
Chang'e
10,178
296
1,691
3,988
16,121
5,717
286
2,819
13,302
30,432
0
W
Xbalanque
SAINTS__SQUAD
Xbalanque
20,425
6,276
0
3,498
14,057
7,212
872
5,164
8,893
0
44,764
W
Jing Wei
temp-418702
Jing Wei
12,440
9,910
0
3,681
10,502
4,876
1,732
5,824
4,678
0
51,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
27,891
156
Minions Killed
101
9
Camps Cleared
4
817,653
Distance Traveled
683,797
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,511
634
35
2
1
242,888
1
W
Cthulhu
9,989
666
45
3
2
262,937
0
L
Bacchus
9,221
615
9
1
2
186,029
0
L
Chang'e
9,159
611
57
4
1
254,880
0
W
Xbalanque
11,456
764
48
3
4
259,109
0
W
Jing Wei
10,853
724
63
4
3
295,607
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role