Player Matchup

Fafnir
Fafnir
Dalrain
Fafnir
Level 104
God Stats
16W - 8L
1,706 SR
Queue Stats
404W - 335L
1,597 Elo+
Party 1
He Bo
He Bo
El1onidas
He Bo
Level 91
God Stats
2W - 5L
1,416 SR
Queue Stats
456W - 348L
1,589 Elo+
Party 1
Thanatos
Thanatos
Exletalis
Thanatos
Level 125
God Stats
18W - 16L
1,553 SR
Queue Stats
743W - 595L
1,580 Elo+
Party 1
Ra
Ra
Ra14
Ra
Level 145
God Stats
30W - 31L
1,579 SR
Queue Stats
51W - 51L
1,450 Elo+
Solo
Danzaburou
Danzaburou
TinyChoobs
Danzaburou
Level 22
God Stats
39W - 25L
1,596 SR
Queue Stats
54W - 37L
1,523 Elo+
Party 1
Team Averages
Level 97
1,570 SR
1,548 Elo+

VS

Team Averages
Level 81
1,479 SR
1,497 Elo+
Jormungandr
Jormungandr
BABY_HUEY213
Jormungandr
Level 49
God Stats
5W - 5L
1,956 SR
Queue Stats
189W - 206L
1,420 Elo+
Party 2
Anhur
Anhur
Monstrousbug64
Anhur
Level 68
God Stats
1W - 6L
1,224 SR
Queue Stats
161W - 198L
1,420 Elo+
Party 2
The Morrigan
The Morrigan
TMPR Vivi PR
The Morrigan
Level 129
God Stats
5W - 13L
1,353 SR
Queue Stats
684W - 676L
1,484 Elo+
Solo
King Arthur
King Arthur
WeDemJewBois
King Arthur
Level 60
God Stats
4W - 7L
1,118 SR
Queue Stats
18W - 20L
1,605 Elo+
Solo
Danzaburou
Danzaburou
dragowarri
Danzaburou
Level 99
God Stats
6W - 6L
1,746 SR
Queue Stats
187W - 169L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dalrain
Fafnir
15
4 / 0 / 5
10,467
551
6,447
14,259
16,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
El1onidas
He Bo
15
3 / 1 / 9
9,449
497
12,641
10,296
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Exletalis
Thanatos
18
6 / 1 / 5
11,498
605
11,024
14,069
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
Ra14
Ra
16
4 / 1 / 5
10,022
527
10,026
9,487
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TinyChoobs
Danzaburou
13
1 / 5 / 0
8,480
446
7,860
14,766
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BABY_HUEY213
Jormungandr
13
2 / 1 / 1
8,623
454
7,537
12,783
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 2
8,740
460
11,114
10,221
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
TMPR Vivi PR
The Morrigan
15
2 / 7 / 2
9,553
503
6,393
13,283
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
WeDemJewBois
King Arthur
15
1 / 4 / 0
9,318
490
6,313
12,937
9,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
dragowarri
Danzaburou
12
0 / 5 / 1
8,035
423
5,491
14,766
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
7
8
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BABY_HUEY213
Jormungandr
2
1
1
2.5
W
Fafnir
Dalrain
Fafnir
4
0
5
6.5
W
He Bo
El1onidas
He Bo
3
1
9
7.5
W
Thanatos
Exletalis
Thanatos
6
1
5
8.5
L
2
1
2
3
W
Ra
Ra14
Ra
4
1
5
6.5
L
The Morrigan
TMPR Vivi PR
The Morrigan
2
7
2
0.43
W
Danzaburou
TinyChoobs
Danzaburou
1
5
0
0.2
L
King Arthur
WeDemJewBois
King Arthur
1
4
0
0.25
L
Danzaburou
dragowarri
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,998
Damage
36,848
62,877
Taken
63,990
38,533
Mitigated
37,464
42,331
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BABY_HUEY213
Jormungandr
7,537
1,323
0
1,521
12,783
12,933
174
5,686
7,097
38,378
0
W
Fafnir
Dalrain
Fafnir
6,447
1,151
2,507
4,206
14,259
16,971
0
3,920
10,339
26,390
0
W
He Bo
El1onidas
He Bo
12,641
1,361
0
5,104
10,296
3,953
271
2,459
7,837
75,916
0
W
Thanatos
Exletalis
Thanatos
11,024
3,261
0
20,226
14,069
7,225
954
1,150
12,919
0
96,187
L
11,114
6,337
0
2,223
10,221
4,350
900
4,912
5,309
560
56,683
W
Ra
Ra14
Ra
10,026
1,530
1,906
3,453
9,487
4,731
448
2,453
7,034
96,083
0
L
The Morrigan
TMPR Vivi PR
The Morrigan
6,393
1,149
0
603
13,283
5,366
770
7,766
5,517
61,584
898
W
Danzaburou
TinyChoobs
Danzaburou
7,860
3,561
0
4,929
14,766
5,653
0
3,610
11,156
0
71,174
L
King Arthur
WeDemJewBois
King Arthur
6,313
1,326
0
880
12,937
9,265
222
3,688
9,249
0
71,688
L
Danzaburou
dragowarri
Danzaburou
5,491
1,412
0
3,344
14,766
5,550
0
7,062
7,704
0
45,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
44,269
576
Minions Killed
489
0
Camps Cleared
0
1,804,303
Distance Traveled
1,740,008
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,623
454
65
3
0
355,212
2
W
Fafnir
10,467
551
41
2
0
377,659
4
W
He Bo
9,449
497
117
6
0
395,426
2
W
Thanatos
11,498
605
176
9
0
397,982
5
L
Anhur
8,740
460
109
6
0
337,999
1
W
Ra
10,022
527
126
7
0
358,017
6
L
The Morrigan
9,553
503
105
6
0
309,549
5
W
Danzaburou
8,480
446
116
6
0
275,219
0
L
King Arthur
9,318
490
138
7
0
373,291
2
L
Danzaburou
8,035
423
72
4
0
363,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role