Player Matchup

Janus
Janus
Silver IV
 
Janus
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
MasterPro3117
Kukulkan
Silver IV
Level 119
God Stats
120W - 169L
1,383 SR
Queue Stats
903W - 1,482L
966 MMR
Solo
Thor
Thor
Silver I
St4rLoRd02-
Thor
Silver I
Level 63
God Stats
3W - 5L
1,259 SR
Queue Stats
99W - 133L
1,022 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,381 SR
1,163 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,524 SR
1,023 MMR
Neith
Neith
Bronze IV
GalacKtic_XVB7
Neith
Bronze IV
Level 109
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 12L
1,395 MMR
Solo
Hercules
Hercules
Silver I
kilodrugs26
Hercules
Silver I
Level 154
God Stats
4W - 15L
1,471 SR
Queue Stats
253W - 329L
1,610 MMR
Solo
Vulcan
Vulcan
Bronze IV
mitikaz
Vulcan
Bronze IV
Level 86
God Stats
7W - 18L
1,398 SR
Queue Stats
85W - 178L
65 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 4 / 9
15,851
755
26,550
20,138
8,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
MasterPro3117
Kukulkan
20
7 / 5 / 8
16,615
791
26,061
17,354
8,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 9 / 9
13,761
655
15,756
28,277
22,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThothPersephoneShivaCabrakanBastet

VS

Bans
GilgameshZeusAresDiscordiaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 6
14,847
707
22,213
23,428
10,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
kilodrugs26
Hercules
20
5 / 3 / 11
15,965
760
19,806
42,780
37,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
mitikaz
Vulcan
18
3 / 8 / 8
13,633
649
12,153
17,237
7,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
19
Kills
18
18
Deaths
19
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
4
9
3.13
L
10
8
6
1.63
W
Kukulkan
MasterPro3117
Kukulkan
7
5
8
2.2
W
4
9
9
0.94
L
Hercules
kilodrugs26
Hercules
5
3
11
3.5
L
Vulcan
mitikaz
Vulcan
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,367
Damage
54,172
65,769
Taken
83,445
39,809
Mitigated
56,609
9,012
Healing
29,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
26,550
2,209
368
5,615
20,138
8,566
730
4,561
15,577
70,099
0
L
22,213
9,035
0
5,563
23,428
10,884
1,566
15,289
8,139
0
45,525
W
Kukulkan
MasterPro3117
Kukulkan
26,061
884
0
360
17,354
8,867
600
4,145
13,209
91,040
0
W
15,756
2,136
0
2,669
28,277
22,376
0
4,407
23,870
0
33,507
L
Hercules
kilodrugs26
Hercules
19,806
6,199
0
22,296
42,780
37,862
0
26,303
16,477
0
52,581
L
Vulcan
mitikaz
Vulcan
12,153
3,350
641
1,021
17,237
7,863
0
11,973
5,264
56,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,227
Gold Earned
44,445
257
Minions Killed
182
10
Camps Cleared
8
1,078,542
Distance Traveled
1,114,619
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,851
755
87
4
2
366,999
3
L
Neith
14,847
707
43
2
1
330,778
3
W
Kukulkan
16,615
791
140
7
6
372,803
2
W
Thor
13,761
655
30
1
2
338,740
0
L
Hercules
15,965
760
52
2
3
420,045
3
L
Vulcan
13,633
649
87
4
4
363,796
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role