Player Matchup

Neith
Neith
Elentàri
Neith
Level 160
God Stats
17W - 15L
1,495 SR
Queue Stats
984W - 1,074L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Lissevgeniy555
Kukulkan
Level 160
God Stats
12W - 4L
1,527 SR
Queue Stats
701W - 730L
1,445 Elo+
Solo
Anubis
Anubis
OmegaNestor
Anubis
Level 107
God Stats
2W - 0L
1,737 SR
Queue Stats
42W - 47L
1,419 Elo+
Solo
Osiris
Osiris
THE EV1L SP00N
Osiris
Level 86
God Stats
3W - 2L
1,798 SR
Queue Stats
235W - 249L
1,408 Elo+
Solo
Artemis
Artemis
Tribunator
Artemis
Level 160
God Stats
8W - 4L
1,455 SR
Queue Stats
737W - 802L
1,397 Elo+
Party 1
Team Averages
Level 135
1,602 SR
1,416 Elo+

VS

Team Averages
Level 61
1,410 SR
1,394 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Destiny-_-Zeus
Da Ji
Level 17
God Stats
0W - 1L
1,107 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Zhong Kui
Zhong Kui
Moltangel
Zhong Kui
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 55L
1,532 Elo+
Solo
Tyr
Tyr
Zynyat
Tyr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 49L
1,373 Elo+
Solo
Tiamat
Tiamat
pouletpanique
Tiamat
Level 37
God Stats
0W - 1L
1,441 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elentàri
Neith
13
1 / 2 / 15
8,351
835
5,487
6,682
3,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
16
5 / 2 / 13
8,697
870
8,586
6,243
2,776
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
8 / 2 / 12
8,799
880
9,447
9,053
4,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 1 / 15
8,364
836
7,978
8,792
8,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Tribunator
Artemis
14
2 / 3 / 13
7,647
765
14,154
8,757
3,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 3 / 4
8,220
822
7,666
8,323
4,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 2
6,417
642
1,837
10,570
4,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Moltangel
Zhong Kui
14
4 / 5 / 3
8,249
825
8,300
11,824
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
Zynyat
Tyr
12
0 / 3 / 7
6,561
656
2,528
10,671
9,318
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 3 / 6
7,299
730
6,359
8,391
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
20
Kills
10
10
Deaths
21
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
3
4
2.33
L
0
7
2
0.14
W
Neith
Elentàri
Neith
1
2
15
4.25
W
Kukulkan
5
2
13
5.75
L
Zhong Kui
Moltangel
Zhong Kui
4
5
3
1.1
W
Anubis
8
2
12
7
W
4
1
15
11.5
W
Artemis
Tribunator
Artemis
2
3
13
2.83
L
Tyr
Zynyat
Tyr
0
3
7
1.17
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,652
Damage
26,690
39,527
Taken
49,779
22,360
Mitigated
30,477
17,490
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,666
975
861
1,950
8,323
4,265
140
2,703
5,620
0
24,792
L
1,837
243
0
300
10,570
4,482
0
4,537
6,033
0
4,023
W
Neith
Elentàri
Neith
5,487
1,704
2,703
1,597
6,682
3,724
504
2,004
4,586
0
15,220
W
Kukulkan
8,586
446
439
795
6,243
2,776
330
1,810
4,379
24,434
0
L
Zhong Kui
Moltangel
Zhong Kui
8,300
610
2,225
2,664
11,824
7,730
40
3,371
8,453
15,728
0
W
Anubis
9,447
290
776
3,804
9,053
4,241
888
3,411
5,442
15,924
0
W
7,978
2,443
1,292
2,322
8,792
8,079
39
3,433
5,197
0
18,176
W
Artemis
Tribunator
Artemis
14,154
4,676
1,691
2,071
8,757
3,540
1,125
3,277
5,264
0
18,278
L
Tyr
Zynyat
Tyr
2,528
219
1,085
1,042
10,671
9,318
0
4,912
5,759
0
4,967
L
6,359
618
0
1,001
8,391
4,682
0
2,510
5,881
13,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
36,746
128
Minions Killed
68
0
Camps Cleared
0
983,917
Distance Traveled
891,486
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,220
822
21
2
0
191,535
0
L
Da Ji
6,417
642
6
1
0
150,961
0
W
Neith
8,351
835
24
2
0
183,724
1
W
Kukulkan
8,697
870
47
5
0
201,468
2
L
Zhong Kui
8,249
825
14
1
0
184,573
2
W
Anubis
8,799
880
13
1
0
181,146
0
W
Osiris
8,364
836
30
3
0
226,964
4
W
Artemis
7,647
765
14
1
0
190,615
1
L
Tyr
6,561
656
7
1
0
200,045
0
L
Tiamat
7,299
730
20
2
0
164,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role