Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FireSlane583
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Discordia
Discordia
LuquitasGamer
Discordia
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,500 Elo+

VS

Team Averages
Level 113
1,500 SR
1,289 Elo+
Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Lautiix
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 91L
1,118 Elo+
Party 1
Anhur
Anhur
frostyaah
Anhur
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
27W - 51L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 4 / 0
7,850
604
5,663
16,482
17,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
11
0 / 7 / 1
7,308
562
5,041
13,055
4,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LuquitasGamer
Discordia
11
0 / 8 / 0
7,352
566
6,757
10,679
3,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
7 / 0 / 10
10,552
812
14,698
6,651
2,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
Lautiix
Freya
14
4 / 1 / 11
9,704
746
7,323
8,494
3,707
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
frostyaah
Anhur
15
8 / 0 / 7
10,529
810
11,059
7,731
3,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
19
19
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
0
0.25
W
Thoth
 
Thoth
7
0
10
12
L
Medusa
0
7
1
0.07
W
Freya
Lautiix
Freya
4
1
11
9.5
L
Discordia
LuquitasGamer
Discordia
0
8
0
0
W
Anhur
frostyaah
Anhur
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,461
Damage
33,080
40,216
Taken
22,876
25,842
Mitigated
9,856
2,786
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,663
1,956
230
1,161
16,482
17,649
0
7,058
9,424
24,719
0
W
Thoth
 
Thoth
14,698
294
0
902
6,651
2,857
707
3,199
3,383
41,611
0
L
Medusa
5,041
1,979
0
542
13,055
4,699
0
8,388
4,667
0
25,810
W
Freya
Lautiix
Freya
7,323
2,821
0
3,204
8,494
3,707
690
4,811
3,683
25,261
0
L
Discordia
LuquitasGamer
Discordia
6,757
726
0
853
10,679
3,494
0
6,976
3,703
21,021
0
W
Anhur
frostyaah
Anhur
11,059
6,195
0
437
7,731
3,292
1,900
4,868
2,827
0
45,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,510
Gold Earned
30,785
99
Minions Killed
160
3
Camps Cleared
8
572,668
Distance Traveled
748,112
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,850
604
22
2
0
190,049
4
W
Thoth
10,552
812
52
4
2
259,687
4
L
Medusa
7,308
562
36
3
1
203,928
3
W
Freya
9,704
746
36
3
1
245,674
5
L
Discordia
7,352
566
41
3
2
178,691
1
W
Anhur
10,529
810
72
6
5
242,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role